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Combat Shotgun (Fallout 3)

FO76 publicteam xpd.pngFor an overview of combat shotgun models, see shotgun.


The Combat Shotgun is a small gun in Fallout 3.

Background

This model was deployed as a close assault fire team's primary weapon during the Anchorage Reclamation, and many working units have been scavenged by Raiders, slavers and Talon Company Mercs in the Capital Wasteland.

Gameplay

The Combat Shotgun combines a large drum magazine with high close-range damage. The only drawback is the weapon's poor reliability, as the Combat Shotgun deteriorates quickly. The Combat Shotgun is not fully-automatic.

Durability

The Combat Shotgun can fire a total of about 145 rounds, the equivalent of 13 reloads, from full condition before breaking.

Variants

  • The Terrible Shotgun - Carried by the raider merchant Smiling Jack, deals a high amount of damage to targets, in exchange for a much wider spread. It's also slightly heavier.
  • Charon's Combat Shotgun - A unique combat shotgun used by Charon.
  • Operation: Anchorage Sim version - A sim-only version of the weapon which differs in health, having such a high rating as to be essentially non-degrading.

Comparison

Legend
Weapon name (current weapon is highlighted) Weapon name (melee or unarmed) Weapon name (current weapon is highlighted) Weapon name (gun, energy or explosive)
Damage per attack (damage per projectile) Damage per attack (damage per projectile) Damage per second Damage per second
Area of effect damage Area of effect damage Effect damage & duration Effect damage & duration
Bonus effects Bonus effects Attacks per second Attacks per second
Critical chance % multiplier Critical chance % multiplier Critical damage Critical damage
Critical effect damage & duration Critical effect damage & duration With all mods attached With all mods attached
Attacks in V.A.T.S. Attacks in V.A.T.S. Action point cost Action point cost
Damage per action point Damage per action point Weapon spread Weapon spread
Magazine capacity (shots per reload) Magazine capacity (shots per reload) Durability (number of attacks before breaking) Durability (number of attacks before breaking)
Weight Weight Value in caps Value in caps
Value to weight ratio Value to weight ratio Skill required Skill required
Strength required Strength required
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratio
Combat Shotgun 55
(6.1x9)
82.51.5x1272723.012145720028.6
The Terrible Shotgun 80
(8.9x9)
1201.5x1402736.0121461025025

Locations

Notes

When viewing the Pip-Boy image for the weapon, the Vault Boy's face will have some beard stubble.

Sounds

SingleShotVB.png
ReloadVB.png
JamVB.png