×
Create a new article
Write your page title here:
We currently have 57,005 articles on Fallout Wiki. Type your article name above or click on one of the titles below and start writing!



Fallout Wiki
57,005Articles
Holiday Decor 2023.png

Fallout 3 Unused Content

Icon vaulttec.png  Unused Content Overviews  Icon vaulttec.png

A page outlining unused content from Fallout 3.

Background

Some content is found in the game files, but is inaccessible within the game itself.

Gameplay

Most of it can still be found in the game files but is inaccessible within the game itself. The equipment can still be obtained using console commands.

Quests

  • Infiltration
  • Escape! - In the game files, there's a stage where you have to talk to Stanley and inquire about re-activating the reactor and turn the power to the vault back on, activating the door to the exit.
  • Last Rites - According to its numbering, it was supposed to take place after Take it Back!.
  • Wasteland Survival Guide - At some stage in development, the Wasteland Survival Guide contained another quest stage. The player's objective would have been to print the books at Hubris Comics and return them to Moira (who at this point was still called "Lea") as part of the work on the last chapter. This makes Moira's remark in the final game that it's cynical of the player to assume she would require such a dangerous task of him/her doubly ironic. Judging by its editor ID, the Mirelurk Bait Grenade was also intended to be part of this quest. It was most likely used for the mission at Anchorage Memorial.
  • MS07 - A quest involving Sarah Lyons that is unused.

Radio

Characters

Holotapes and notes

Images

Items

Holotapes

Apparel

Name Form ID DR Weight Value Health Base Armor Bonus Notes
All-Purpose Science Suit 000CB605 - - - - Enclave Scientist Outfit A unique version of the Enclave scientist outfit. Though unused, it was added to Fallout: New Vegas in a patch.
Apocalypse Gladiator Armor 000CB5F6 36 30 460 1200 Metal armor Agility -1
Apocalypse Gladiator Helmet 000CB5F7 5 3 70 75 Metal helmet
Army power armor 00061A72 40 45 739 1000 T-45d power armor Strength +2
Agility -2
Radiation Resistance +10
Blast Off Helmet 0007494C 1 1 30 100 Blast Off Pajamas Doesn't appear in inventory
ChildBlastoffHelmet 0007C109 - - - - - - Similar to the Blast Off helmet, but can be used by the player.
Commando armor 000CB544 24 15 160 150 Leather armor
Composite Recon Armor 000CB5FA 28 20 180 600 Recon Armor Sneak +5
Composite Recon Helmet 000CB5FB 4 3 40 70 Recon Armor Helmet Perception +1 An identical copy is used in Broken Steel with a different formid.
Defender armor 000CB543 24 15 160 150 Leather armor
Doctor Li's Glasses 0005C9A0 1 0 6 100 Glasses
Enclave Shocktrooper Armor 000CB5F3 40 45 899 1500 Enclave power armor Strength +1
Agility -1
Radiation Resistance +15
Enclave Shocktrooper Helmet 000CB5F4 7 5 150 125 Enclave power helmet Charisma -1
Radiation Resistance +5
Explorer's gear 000CB549 - - - - - Merc troublemaker outfit Unique merc troublemaker outfit. Statistically, it only differs in weight (3 vs. 8). Appears in Fallout: New Vegas in the possession of Orion Moreno.
Hat of the People 000CB604 - - - - - Chinese commando hat Unused in the base game of Fallout 3, but later used in The Pitt.
Hand-Me-Down raider armor 000CB5FE 15 15 180 100 Raider sadist armor
Handyman Jumpsuit 000BF6FD 2 1 6 100 Repairman jumpsuit Repair +5 Used in Point Lookout
Head wrap 00074335 - - - - - Head wrap Has a red and yellow texture, is later used in Point Lookout.
Highway scar armor 000CB5FF - - - - - Raider blastmaster armor Similar to raider blastmaster armor, with lower DR (15 vs. 16)
Lab goggles xx00D5BD 1 1 25 10 Biker goggles +10 Energy Weapons Point Lookout
(Unplayable) Leather armor 0002DC05 - - - - - Leather armor Unusable by the player
Makeshift Gas Mask 000C111A 3 2 40 25 Raider blastmaster helmet Bugged (see article)
Oasis exile hood 000C942D - - - - - Oasis druid hood Similar to the Oasis druid hood, but with higher monetary value. (30 vs. 6)
Outcast Recon Armor 000645ED 000645EC - - - - - Recon Armor An Outcast variant of recon armor. Statistically similar, except the helmet gives +1 perception.
Police hat 000AB491 - - - - - - Though unused, a children's version exists. The adult version is made available in expansions.
Power suit armor 000CB60C 3 2 12 100 Grimy pre-War businesswear Speech +5
(Unique) Pre-War outfits 000CB60D 000CB60F - - - - - - Indistinguishable from the regular version in-game, though they will appear as different items in the inventory. Their uniqueness is only apparent when looking at them in the editor, and they are likely just copied placeholders for until the developers could create differing names, stats and textures (which they never did).
Pre-War outfit and watch 000ABBE2 0008198C - - - - - - Worn by the player character in Tranquility Lane. A regular version exists for child NPCs, but is unused.
Pyro Helmet 000CB600 3 3 20 15 Raider Blastmaster Helmet
Road Rascal leather armor 000CB5F5 24 15 160 150 Leather armor
"Robo-Thor" armor 000CB5F9 40 45 819 3000 Tesla armor Strength +1
Agility -1
Radiation Resistance +15
"Robo-Thor" helmet 000CB5F8 8 5 120 125 Tesla helmet Charisma -1
Radiation Resistance +5
Sharp-dressed raider's armor 000CB5FC 15 15 180 100 Raider painspike armor
Shellshocked Combat Armor 000CB5EF 32 25 390 400 Combat Armor
Shellshocked Combat Helmet 000CB5F0 5 3 50 50 Combat Helmet
Sleepwear 000CB60E 1 1 10 100 Sexy sleepwear Charisma +1
Surgical mask 0003E591 0007CFF0 - - - - - - Its internal name ties it to the Wasteland Survival Guide quest. It has no world model or menu icon. A second version also exists, which is the version worn by James in the intro sequence. This version has no name when added to the inventory and does not affect the user's stats
Talon Combat Armor 000CB5F2 32 25 390 1000 Talon Combat Armor
Talon Combat Helmet 000CB5F1 5 3 60 50 Talon Combat Helmet
Tenpenny Security Helmet 0005B6EB 4 1 50 25 Tenpenny Security Helmet
Tesla resonance armor xx002480 43 45 820 1500 Tesla armor Energy Weapons +10
Radiation Resistance +20
Broken Steel
The Devil's Pigtails 000CB5FD 3 3 20 15 Raider psycho-tic helmet
The Peepers xx003473 1 1 6 10 Biker goggles Night Vision effect Operation: Anchorage
Underwear 00089B52 - - - - - - Uses the same skin as the Vault 101 jumpsuit for male characters, and as glued-on underwear for female characters. This may be a sign that underwear was independently equippable, or that the player would wear the Vault jumpsuit under any external armor like in the first and second Fallout games.
Vault 87 jumpsuit 000340ED 1 1 6 100 Vault jumpsuit Melee Weapons +2
Speech +2
Vault 92 jumpsuit 000B73F3 1 1 6 100 Vault jumpsuit Melee Weapons +2
Speech +2
Wastelander's gear 000CB545 12 2 50 100 Wasteland legend outfit Melee Weapons +2
Small Guns +2

Weapons

Weapon Damage per shot Rate of fire Critical chance multiplier Critical hit Damage Action point cost Weapon Spread Magazine capacity (shots per reload) Weapon durability in shot until broken Weapon weight Weapon value in caps Skill required Form ID
Infobox.png
.22 Pistol
Small Guns
BBGUN.png
Black Bart's Bane
8 0.75 1 8 28 0.5 100 100 2 60 Small Guns 0006B535
Nail board.png
Breaker
12 1.4286 0 0 35 150 4 30 Melee Weapons 000CB546
Chinese officer's sword.png
Clover's Cleaver
15 2.3077 1.5 27 28 500 3 100 Melee Weapons 000C80B8
BASEBALLBAT.png
Curse Breaker
13 1.4286 1.5 13 25 600 3 75 Melee Weapons 000C80BB
SUPERSLEDGE.png
Discharge Hammer
25 1.4286 1 25 38 750 20 180 Melee Weapons xx0088BF
BASEBALLBAT.png
Excalibat
13 1.4286 1.5 13 25 600 3 75 Melee Weapons 000C80BC
Infobox.png
Fists
0 1.5789 1 0 18 2 0 0 Unarmed 000001F4
COMBATSHOTGUN.png
Grenade Launcher
55 1.5 1 27 27 3 3 240 7 200 Explosives xx00ADC8
Katana.png
Katana
15 2.3077 1 4 19 250 2 70 Melee Weapons xx0080B5
32snub v2.png
Law Dog
9 3 1 9 20 0.5 5 150 2 210 Small Guns 0006B532
Laser rifle infobox.png
Lightning Gun
23 2.0455 1.5 22 17 0 24 1000 8 999 Energy Weapons xx003580
Brass knuckles.png
Love Tap
8 1.5789 2 8 15 100 1 20 Unarmed 000C80B9
FRAGGRENADE.png
Mirelurk Bait Grenade
0 6 1 0 0 5 1 5 Explosives 00030664
Infobox.png
Muck Lobber
0 1.5789 1 0 45 100 0 0 Unarmed xx00E015
Police baton.png
O'Grady's Peacemaker
6 2.3077 1 6 45 400 2 100 Melee Weapons 0007843D
DoubleBarrelShotgun.png
Pa's Fishing Aid
80 2.25 1 40 35 1 2 300 6 350 Small Guns xx00D5B3
FRAGGRENADE.png
Signal Flare
1 0.6522 1 0 24 5 0.5 25 Explosives xx00A4DD
FRAGGRENADE.png
Smoke Grenade
1 0.6522 1 0 24 5 0.5 25 Explosives xx008236
Spanner.png
Spanner
15 2.3077 1 4 19 250 2 70 Melee Weapons xx003C52
Assault Rifle infobox.png
Wanda
12 8 1 12 23 1.5 30 450 7 500 Small Guns 0006B533

Keys

Name Form ID Unlocks Notes
Arefu Master Key 000158E9 Unlocks nothing.
Colin Moriarty's Key 00020751 Unlocks the cabinet in Colin Moriarty's room in his saloon.
Dr. Preston's Key 000A1BED Unlocks Rivet City clinic's inventory. Set to spawn on Preston's death, but he is flagged as essential.
Dukov's House Key 000C9520 Unlocks nothing.
Flak and Shrapnel's Key 000A1BE6 Unlocks several cabinets and ammo boxes in Flak and Shrapnel's inventory. Set to spawn when both men are dead or enslaved; however, Shrapnel is flagged essential.
Forge Lobby Key 0003D798 Unlocks nothing.
Housekey - Jericho 000430CB Unlocks Jericho's house in Megaton.
Housekey - Mister Burke 000430CE Unlocks Mister Burke's house in Megaton. Burke's house has nothing of interest inside. In-game, the house requires 100 lockpick for entry.
Housekey - Moriarty's 000430CF Unlocks nothing.
Key - Craterside Supply 000430C9 Grants access to Craterside Supply after hours. In-game, the building requires 100 lockpick for entry.
Key to AntAgonizer Lair 00036F7E Unlocks nothing.
Key - Megaton Clinic 000430D3 Unlocks nothing.
Key to Statesman Safe 000CB58F Unlocks nothing.
Leo Stahl's Supply Key 0002919E Unlocks nothing.
Main Hall Key 000309C6 Unlocks nothing. Its internal prefix places it in Roosevelt Academy.
Muddy Rudder Key 000A2822 Unlocks a door in the Muddy Rudder. This key shares its name with a non-functional counterpart which actually is used. This is most likely a development error.
Noodle Stand Supply Key 00020107 Unlocks nothing.
OLH Master Meds Key 000CB596 Unlocks nothing. OLH stands for "Our Lady of Hope".
Paradise Falls Clinic Key 000394CE Unlocks nothing.
Porter's Larder Key 00068E89 Unlocks nothing.
Seedspreader Seeds Storage Key 000B4209 Unlocks nothing.
Sydney's Ammo Case Key 000B422E Unlocks Sydney's vendor chest in the Underworld.

Gallery

Other

Throwing skill

HeaveHo.png

Throwing is a skill from the first two Fallout games. There are Pip-Boy images in the game's texture files for this skill. The image intended for use as its skill icon was later used in Fallout: New Vegas for the Heave, Ho! perk.

Actor effects

Name Form ID Description Notes/more
Atomization
>> 
Main article: Atomization
0005B141 When the Atomization shader is applied to a reference, the reference will begin to glow bright green and also emit green particles. As the effect continues, transparent holes will appear through the reference as the particles begin to dissipate. Once the particles fully dissipate, the reference becomes completely transparent and invisible.

The "NukeCritEffect" refers to the effect as Atomization. The entry references a Base Effect named "NukeCritMagicEffect." This effect has an associated script attached, which would execute the "NukeAtomShader" effect.

FO3 Effect Atomization 1.png FO3 Effect Atomization 3.png
Better Rivet City Prices 0006F592 Related to the quest Wasteland Survival Guide. Increases Barter by 15, regardless of location.
EMP Disable 0005B148 Has the effect of a Pulse Grenade on susceptible targets. The weapons in-game use the EMP object effect, which is effectively the same thing.
Kamikaze 00094EC3 The same trait from Fallout 1 and 2. Increases AP by 10 and reduces DR by 20. Fallout 3 doesn't have traits, so it would have been a perk instead.
Life Giver Rank2:00031D8A

Rank3:00031D8B

There are effects for unused second and third ranks for this perk.
Poison 0006B20E Called "DeathClawPoison" internally. Deathclaws cannot inflict poison in the final game.
Rad Poisoning 0009ADE8 Called "NukalurkAttack" internally.
RL3 Survive 0007D4F2 Increased DR by 10, three stages.
Stealth Shield 0007D412 Called "EnclaveInfiltratorStealth" internally. Runs a stealth boy script on the actor.

Base effects

Name Form ID Description Notes/more
Ant Vision 00031034 Calls a script which was to be activated after consuming Ant Nectar Ant vision.png
Attack Health 0009FB00 Unknown
Cripple Be Gone Effect 0002BFDD Unknown
Cure Addiction 000963D2 Meant to cure a particular Addiction, or all.
Damage Chest 00015176 The only "damage body part" effects which are used are damage legs, used by the Dart Gun.
Damage Left Arm 00015174 See Damage Chest.
Damage Radiation Resistance 00015178 Unknown
Damage Right Arm 00015171 See Damage Chest.
Flamer Burn 00060C17 Unknown
Flamer Smoke Effect 000BD475 Unknown
Frost Damage 0000014C Unknown This was possibly used later in Mothership Zeta.
Generic Debug Effect 00062693 Unknown
Glowing One Rad B Self Effect 000AAE52 Unknown
Glowing One Rad Burst 0008C031 Unknown
(no name) (Gooification Effect Shader) 000ABCF2 Unknown
Increased Agility - Jet 0006697B Increases Agility when Jet is used. Unknown increase amount, possible % multiplier.
Increased Agility - Psycho 00066983 Increases Agility when Psycho is used. Unknown increase amount, possible % multiplier.
Increased Damage Resistance - Med-X 00066EC3 Increases Damage Resistance when Med-X is used. Unknown increase amount, possible % multiplier.
Increased Endurance - Med-X 00060C50 Increases Endurance when Med-X is used. Unknown increase amount, possible % multiplier.
Increased Perception - Jet 0006697F Increases Perception when Jet is used. Unknown increase amount, possible % multiplier.
Increased Strength - Jet 00066973 Increases Strength when Jet is used. Unknown increase amount, possible % multiplier.
Increased Strength - Med-X 00060C4F Increases Strength when Med-X is used. Unknown increase amount, possible % multiplier.
Increased Confidence 0001B17B Increases Confidence. Unknown increase amount, possible % multiplier.
Increased Speed Multiplier 00031D7A Increases Speed Multiplier. Unknown increase amount, possible % multiplier.
Reduce Charisma (Mentat Addiction) 00066977 Reduces Charisma when the player has a Mentat Addiction. Unknown reduction amount, possible % multiplier.
Reduce Charisma (Psycho Addiction) 0005A33D Reduces Charisma when the player has a Psycho Addiction. Unknown reduction amount, possible % multiplier.
Reduce Charisma (Buffout Addiction) 0005A33F Reduces Charisma when the player has a Buffout Addiction. Unknown reduction amount, possible % multiplier.
Reduce Intelligence (Psycho Addiction) 00066979 Reduces Intelligence when the player has a Psycho Addiction. Unknown reduction amount, possible % multiplier.
Reduce Intelligence - Psycho+ 00066984 Reduces Intelligence when the player uses Psycho+. Unknown reduction amount, possible % multiplier.

Psycho+ doesn't appear in item form.

Reduced Action Points 00035F08 Reduces Action Points. Unknown reduction amount, possible % multiplier.
Reduced Carry Weight 00035F07 Reduces Carry Weight. Unknown reduction amount, possible % multiplier.
Reduced Health 00043906 Reduces Health. Unknown reduction amount, possible % multiplier.
Reduced Luck 00032DE7 Reduces Luck. Unknown reduction amount, possible % multiplier.
Reduced Poison Resistance 00077787 Reduces Poison Resistance. Unknown reduction amount, possible % multiplier.
Reduced Radiation Resistance 00034AA1 Reduces Radiation Resistance. Unknown reduction amount, possible % multiplier.
Script Effect 0000014A Unknown
Shock Damage 0000014D Unknown Unknown damage amount, possible % multiplier.

Projectiles

Name Form ID Description Notes/more
AntFireSpitProjectile Unknown A flaming version of the globs of spit the giant ant Queens hurl, meant exclusively for the Marigold fire ant Queen Ant Queen Spit.png
Bolt Unknown Found in the models folder for projectiles, it appears to be a crossbow bolt. There are no crossbows in Fallout 3. Bolt.png
GTBoulderProjectile Unknown There are two projectiles using this mesh named BoulderProjectile and FusionCarBatteryProjectile (a gun that fires car batteries?) internally. It is a large rock. Boulder.png
MQ04OvenProjectile Unknown This is tied to the Tranquility Lane frag mine, meaning the oven was involved in the act. The copy of the frag mine mesh it uses was deleted. Unknown
PhilFunProjectile Unknown This is an eyeless, static mesh of a vicious dog, which can be easily modded into any weapon to turn it into a dog shooter. They bark when fired but otherwise behave like regular bullets. Vicious dog.png

Object effects

Name Form ID Effect
Armor Damage 000A874C DR -5
Barter Outfit 00071B8A Barter +5
Dunce Cap 0003D339 Intelligence -1.
Football Helmet 0003D337 Unarmed +5.
Jumpsuit 000C2522 Perception +2
Merchant Clothing 00071B89 Speech +5
Metal Armor 000C7C4C Sneak +5, Agility -1
Officer's Uniform 00071B8C Speech +5
Radiation Burst 000C1938 Rads +5
Slasher Mask 00071B8D Melee damage +10

Graphics

Pip-Boy icons

World objects

Vault Boy derived stat images

Add-ons

Quests

  • Graveyard for unused topics
  • Death Ray

Apparel

Characters

Creatures

Holotapes and notes

Miscellaneous items

Unused maps

Weapons

Notes

There are unreadable text notes attached to every book item. The text for each book is either the book's name, "This is a book" or for schematics, "I am the schematics for the Bottlecap Mine."