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Wanderer's Guide Book

The Wanderer's Guide Book is a 228-page guide book for Fallout: The Roleplaying Game, published by Modiphius Entertainment and Bethesda Softworks. It was announced on September 29, 2023 and released on April 5, 2024.

Overview

Like the Settler's Guide Book, the Wanderer's Guide Book is a supplement designed to be used with the Core Rulebook. It focuses on survival, scavenging and exploring, with new rules, character options, gear and adversaries.

Website Description

Explore the Unknown!

Journeying through the devastated wasteland, resourceful wanderers from all walks of life travel from settlement to settlement in order to survive and, sometimes, even thrive! Now, the Wanderer’s Guide Book for Fallout: The Roleplaying Game gives you new tools to create wanderer characters, equip them with weapons and vehicles, and send them into the wasteland to face deadly new adversaries.

The Wanderer’s Guide Book includes a wealth of content for both players and gamemasters. If you want new character origins, perks, and equipment, you’ll find them here. If you want quick and easy scavenging locations, look no further! But watch out for the expansive bestiary full of creatures and factions that make the wasteland so dangerous.

Within the 236-page Wanderer’s Guide Book you will:

  • Create new characters from brand new origins, including the Brotherhood Outcast, Child of Atom, Nightkin, robots, and more!
  • Scavenge anywhere in the Wasteland with pre-built locations or use them to create your own! Spend your Luck for chances at more loot!
  • Get ahead of the competition with 54 brand new perks. Become fireproof, fight like a gladiator, work those healing hands, or become a natural born survivor. Remind everyone why you’re SPECIAL.
  • Loads of new equipment just waiting to be found in the Wasteland! Create your own legendary weapons and armor!
  • Introducing vehicles and new rules to tear across the Wastes! Roll in style in a Chryslus Cherry Bomb or soar the skies in a Vertibird.
  • Create unforgettable legendary foes and creatures with new optional rules. Evolve your enemies with new legendary abilities that mutate as the fight goes on!
  • Face off against a myriad of new creatures and foes from cryptids, mutated experiments, and iconic factions across the East and West coasts.Modiphius Website

Contents

Chapter One: Wanderer Origins

Includes five character origins: Assaultron, Brotherhood Outcast, Child of Atom (first introduced in Winter of Atom), Nightkin and Tribal.

Chapter Two: Scavenging

This chapter expands the rules for scavenging found in previous books and adds new tables for different kinds of scavenging locations.

Chapter Three: New Perks

This chapter adds 54 new character perks, many inspired by those found in Fallout 76.

One perk, Lock and Load, contradicted a previous version found in the Settler's Guide Book; it was was removed by errata issued in July 2024, reducing the number of new perks to 53 (though see Equipment, below).

Chapter Four: Equipment

Adds new gear, weapons and mods, but also new rules for vehicles, creating legendary items, and twenty rare books and magazines, which provide access to unique perks and draw inspiration from Fallout, Fallout 2, Fallout 3 and Fallout: New Vegas.

Chapter Five: Bestiary

This chapter adds rules for modifying creatures to create major, legendary, Scorched and other variants. It also provides stats for creatures and NPCs, including many from Appalachia (Fallout 76) and the Mojave Wasteland (Fallout: New Vegas), as well as some from Far Harbor (Fallout 4: Far Harbor) and the original wastelend of Fallout, including the Master and his Nightkin.

Contributors

Name Image
Ben Maunder Fallout 2d20 Cover.png
Dylan Ramsey Fallout 2d20 Cover.png
Jacky Leung Developer Jacky Leung.png
Nathan Dowdell Fallout 2d20 Cover.png
Sam Webb Fallout 2d20 Cover.png

Named Characters

Factions

Locations

These are generic locations to add to the places where characters might scavenge equipment.

Equipment