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Resource:Creation Kit


The Creation Kit Wiki project is an effort to archive the former CK Wiki that was sunset in 2021.

Current subpage count: 1,829

List

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Main article: Creation Kit
  1. 3ds Max - NifTools Plugin
  2. Abs - Math
  3. Acos - Math
  4. Acoustic Space
  5. Action Script
  6. Actionscript Reference
  7. Activate - ObjectReference
  8. Activator
  9. Activator Script
  10. ActiveMagicEffect Script
  11. Actor
    1. Dark Face Bug
  12. ActorBase Script
  13. ActorValue Script
  14. Actor Action
  15. Actor Script
  16. Actor Value
  17. AddAchievement - Game
  18. AddArray - RefCollectionAlias
  19. AddForm - FormList
  20. AddForm - LeveledActor
  21. AddForm - LeveledItem
  22. AddForm - LeveledSpell
  23. AddInventoryEventFilter - ScriptObject
  24. AddItem - ObjectReference
  25. AddKeyIfNeeded - ObjectReference
  26. AddKeyword - ObjectReference
  27. AddLinkedLocation - Location
  28. AddPerkPoints - Game
  29. AddPerk - Actor
  30. AddRefCollection - RefCollectionAlias
  31. AddRef - RefCollectionAlias
  32. AddSpell - Actor
  33. AddTaggedForms - FavoritesManager
  34. AddTextReplacementData - ObjectReference
  35. AddToFaction - Actor
  36. AddToFaction - RefCollectionAlias
  37. AddToMap - ObjectReference
  38. Add - Array
  39. Add - MusicType
  40. Add - Topic
  41. Adobe Flash
  42. Adobe Illustrator
  43. Adobe Photoshop
  44. AdvanceSkill - Game
  45. AimModel
  46. Alias Script
  47. AllowBleedoutDialogue - Actor
  48. AllowCompanion - Actor
  49. AllowPCDialogue - Actor
  50. Allow Mount Actor - Entry Point
  51. Ammo
  52. Ammo Script
  53. AnimObject
  54. Animation Tag Set
  55. ApplyConveyorBelt - ObjectReference
  56. ApplyCrossFade - ImageSpaceModifier
  57. ApplyFanMotor - ObjectReference
  58. ApplyHavokImpulse - ObjectReference
  59. ApplyMaterialSwap - ObjectReference
  60. ApplyToRef - ReferenceAlias
  61. Apply - ImageSpaceModifier
  62. Apply - ShaderParticleGeometry
  63. Archive2
  64. Archive File
  65. Armor
  66. ArmorAddon
  67. Armor Script
  68. Array Reference
  69. Arrays (Papyrus)
  70. Art Object
  71. Asin - Math
  72. AssociationType Script
  73. Association Type
  74. Atan - Math
  75. Atom
  76. AttachAshPile - Actor
  77. AttachModToInventoryItem - ObjectReference
  78. AttachMod - ObjectReference
  79. AttachPapyrusScript
  80. AttachTo - ObjectReference
  81. AttachWire - ObjectReference
  82. AttemptAnimationSetSwitch - Actor
  83. AttractionRule
  84. Autodesk 3ds Max
  85. BendableSpline
  86. Bethesda Archive Extractor
  87. Bethesda Basics Tutorial Series
  88. Bethesda Login Window
  89. Bethesda Tutorial Papyrus Hello World
  90. Biped Slots
  91. Blender
  92. BlockActivation - ObjectReference
  93. BlockActivation - RefCollectionAlias
  94. BodyPartData
  95. BodyWeight Struct - ActorBase
  96. Book
  97. Book Script
  98. Button Tag Replacement
  99. CalculateEncounterLevel - ObjectReference
  100. CallFunction
  101. CallFunctionNoWait - ScriptObject
  102. CallFunction - ScriptObject
  103. CallGlobalFunction
  104. CallGlobalFunctionNoWait - Utility
  105. CallGlobalFunction - Utility
  106. CallQuestFunction
  107. CameraShot Script
  108. CanFastTravelToMarker - ObjectReference
  109. CanFlyHere - Actor
  110. CanPayCrimeGold - Faction
  111. CanProduceForWorkshop - ObjectReference
  112. CancelTimerGameTime - ScriptObject
  113. CancelTimer - ScriptObject
  114. CastAs - ScriptObject
  115. Cast - Scroll
  116. Cast - Spell
  117. Cast Reference
  118. Category Snapshot
  119. Ceiling - Math
  120. Cell
  121. Cell Script
  122. Cell View Window
  123. CenterOnCellAndWait - Debug
  124. CenterOnCell - Debug
  125. ChangeAnimArchetype - Actor
  126. ChangeAnimFaceArchetype - Actor
  127. ChangeAnimFlavor - Actor
  128. ChangeHeadPart - Actor
  129. CheckActorAgainstFactionArray - CommonArrayFunctions
  130. CheckFormAgainstArray - CommonArrayFunctions
  131. CheckLocationAgainstArray - CommonArrayFunctions
  132. CheckLocationAgainstLocationAliasArray - CommonArrayFunctions
  133. CheckObjectAgainstKeywordArray - CommonArrayFunctions
  134. CheckObjectReferenceAgainstArray - CommonArrayFunctions
  135. CheckObjectReferenceAgainstReferenceAliasArray - CommonArrayFunctions
  136. Class
  137. Class Script
  138. ClearArrested - Actor
  139. ClearDestruction - ObjectReference
  140. ClearExpressionOverride - Actor
  141. ClearExtraArrows - Actor
  142. ClearForcedLandingMarker - Actor
  143. ClearHelpMessages - Message
  144. ClearLookAt - Actor
  145. ClearPrison - Game
  146. ClearTempEffects - Game
  147. Clear - Array
  148. Clear - LocationAlias
  149. Clear - ReferenceAlias
  150. Climate
  151. CloseMenu - UI
  152. CloseUserLog - Debug
  153. Collision Layer
  154. ColorForm
  155. CombatStyle
  156. CombatStyle Script
  157. CommonArrayFunctions Script
  158. CompleteAllObjectives - Quest
  159. CompleteQuest - Quest
  160. Component
  161. Component Script
  162. Condition Function
  163. Conditions
  164. ConnectPoint Struct - ObjectReference
  165. Console
  166. Console Commands (Papyrus)
  167. ConstructibleComponent Struct - ConstructibleObject
  168. ConstructibleObject Script
  169. Constructible Object
  170. Container
  171. ContainerMenu
  172. Container Script
  173. ConveyorBeltOn - ObjectReference
  174. Cos - Math
  175. CountActorsLinkedToMe - ObjectReference
  176. CountActors - EncounterZone
  177. CountLinkedRefChain - ObjectReference
  178. CountRefsLinkedToMe - ObjectReference
  179. CreateDetectionEvent - ObjectReference
  180. CreateWire - ObjectReference
  181. Create - InputEnableLayer
  182. Creating Custom Doors for Fallout 4
  183. CreationKit.ini
  184. Creation Kit Keyboard Mapping
  185. CreditsMenu
  186. Cubemap
  187. Custom Papyrus Events
  188. DamageObject - ObjectReference
  189. DamageTypeInfo Struct - InstanceData
  190. DamageValue - ObjectReference
  191. Damage Type
  192. Data File
  193. Data Window
  194. Debug Script
  195. Default1StateActivator
  196. Default2StateActivator
  197. DefaultActivateLinkedRefOnActivate
  198. DefaultActivateSelf
  199. DefaultAddItemOnLoad
  200. DefaultAliasOnActivate
  201. DefaultAliasOnAggro
  202. DefaultAliasOnCellLoad
  203. DefaultAliasOnCombatStateChanged
  204. DefaultAliasOnContainerChangedFrom
  205. DefaultAliasOnContainerChangedTo
  206. DefaultAliasOnDeath
  207. DefaultAliasOnDestructionStateChanged
  208. DefaultAliasOnEnterBleedout
  209. DefaultAliasOnEquipped
  210. DefaultAliasOnHit
  211. DefaultAliasOnLoad
  212. DefaultAliasOnLockStateChanged
  213. DefaultAliasOnRead
  214. DefaultAliasOnTriggerEnter
  215. DefaultAliasOnTriggerLeave
  216. DefaultAliasOnUnequipped
  217. DefaultAliasOnUnload
  218. DefaultAliasPlayerChangeLocation
  219. DefaultAliasRespawnScript
  220. DefaultBlockFollowerActivation
  221. DefaultCounter
  222. DefaultCounterAliasIncOnceOnActivateA
  223. DefaultCounterAliasIncOnceOnActivateB
  224. DefaultCounterAliasIncOnceOnActivateC
  225. DefaultCounterAliasIncOnceOnDeathA
  226. DefaultCounterAliasIncOnceOnDeathB
  227. DefaultCounterAliasIncOnceOnDeathC
  228. DefaultCounterIncrementOnDeath
  229. DefaultCounterIncrementOnceOnActivate
  230. DefaultCounterQuestA
  231. DefaultCounterQuestB
  232. DefaultCounterQuestC
  233. DefaultCrippleOnLoad
  234. DefaultDisableHavokOnLoad
  235. DefaultEmptyInvIntoLinkOnLoad
  236. DefaultEnableDisableTrigScript
  237. DefaultEnableDisableTrigger
  238. DefaultMoveToEditorLocationOnLoad
  239. DefaultObject
  240. DefaultObject Script
  241. DefaultQuestRespawnScript
  242. DefaultRefOnActivate
  243. DefaultRefOnCellDetach
  244. DefaultRefOnCellLoad
  245. DefaultRefOnCombatStateChanged
  246. DefaultRefOnContainerChangedFrom
  247. DefaultRefOnContainerChangedTo
  248. DefaultRefOnDeath
  249. DefaultRefOnDestructionStateChanged
  250. DefaultRefOnEnterBleedout
  251. DefaultRefOnEquipped
  252. DefaultRefOnHit
  253. DefaultRefOnLoad
  254. DefaultRefOnLockStateChanged
  255. DefaultRefOnRead
  256. DefaultRefOnTriggerEnter
  257. DefaultRefOnTriggerLeave
  258. DefaultRefOnUnequipped
  259. DefaultRefOnUnload
  260. DefaultSetAVOnCellLoad
  261. DefaultSetAVTrig
  262. DefaultSetAVTrigScript
  263. DefaultSetGlobalOnTriggerEnter
  264. DefaultSetGlobalOnTriggerLeave
  265. DefaultSetWeatherWhileInTriggerScript
  266. DefaultShowMessageOnActivateAlias
  267. DefaultShowMessageOnActivateRef
  268. DefaultStartQuestOnTriggerEnter
  269. DefaultStartQuestTrigger
  270. DefaultTopicInfoSetStage
  271. DefaultUnlockLinkOnActivate
  272. Default Scripts
  273. Default Value Reference
  274. DegreesToRadians - Math
  275. DeleteWhenAble - ObjectReference
  276. Delete - InputEnableLayer
  277. Delete - ObjectReference
  278. Destructible Object Data
  279. Differences from Previous Scripting
  280. Differences from Skyrim to Fallout 4
  281. Diffuse Map
  282. DirectX Scan Codes
  283. DisableAll - RefCollectionAlias
  284. DisableLinkChain - ObjectReference
  285. DisableNoWait - ObjectReference
  286. DisablePlayerControls - InputEnableLayer
  287. Disable - ObjectReference
  288. DisallowCompanion - Actor
  289. Dismember - Actor
  290. Dismount - Actor
  291. DispelAllSpells - Actor
  292. DispelSpell - Actor
  293. Dispel - ActiveMagicEffect
  294. DoCombatSpellApply - Actor
  295. DogDropItems - Actor
  296. DogPlaceInMouth - Actor
  297. Door
  298. Door Script
  299. DrawWeapon - Actor
  300. DropFirstObject - ObjectReference
  301. DropObject - ObjectReference
  302. Drop - ObjectReference
  303. Dual Cast Data
  304. DumpAliasData - Debug
  305. DumpEventRegistrations - Debug
  306. DumpPapyrusDistanceEvents
  307. DumpPapyrusEventRegistrations
  308. DumpPapyrusLOSEvents
  309. DumpPapyrusPersistenceInfo
  310. DumpPapyrusStacks
  311. DumpPapyrusTimers
  312. Editor Interface
  313. Editor Reference
  314. Editor Smoke
  315. EffectShader Script
  316. Effect Chain
  317. Effect Item
  318. Elric
  319. EnableAI - Actor
  320. EnableAI - Debug
  321. EnableActivate - InputEnableLayer
  322. EnableAll - RefCollectionAlias
  323. EnableAmbientParticles - Weather
  324. EnableCamSwitch - InputEnableLayer
  325. EnableCollisions - Debug
  326. EnableDetection - Debug
  327. EnableFastTravel - Cell
  328. EnableFastTravel - InputEnableLayer
  329. EnableFastTravel - ObjectReference
  330. EnableFavorites - InputEnableLayer
  331. EnableFighting - InputEnableLayer
  332. EnableJournal - InputEnableLayer
  333. EnableJumping - InputEnableLayer
  334. EnableLinkChain - ObjectReference
  335. EnableLooking - InputEnableLayer
  336. EnableMenu - InputEnableLayer
  337. EnableMenus - Debug
  338. EnableMovement - InputEnableLayer
  339. EnableNoWait - ObjectReference
  340. EnablePipboyHDRMask - Game
  341. EnablePlayerControls - InputEnableLayer
  342. EnableRunning - InputEnableLayer
  343. EnableSneaking - InputEnableLayer
  344. EnableSprinting - InputEnableLayer
  345. EnableVATS - InputEnableLayer
  346. EnableZKey - InputEnableLayer
  347. Enable - ObjectReference
  348. Enable Debug Logging
  349. Enable Loose Files
  350. Enable Version Control
  351. Enchantment
  352. Enchantment Script
  353. EncounterZone Script
  354. Encounter Zone
  355. Encounter Zones
  356. EndDeferredKill - Actor
  357. Entry Points
  358. EquipItem - Actor
  359. EquipSlot Script
  360. EquipSpell - Actor
  361. Equip Slot
  362. Error - Game
  363. EvaluateAll - RefCollectionAlias
  364. EvaluatePackage - Actor
  365. Events Reference
  366. ExamineMenu
  367. Exp - Math
  368. Explosion
  369. Explosion Script
  370. Expression Reference
  371. Extending Scripts (Papyrus)
  372. F4SE
  373. F4SE Script
  374. FBX Export from Editor
  375. Faction
  376. Faction Script
  377. FadeOutGame - Game
  378. FaderMenu
  379. FailAllObjectives - Quest
  380. Fallout 4 Basic Quest Tutorial One-Time Setup
  381. Fallout 4 Tools
  382. FanMotorOn - ObjectReference
  383. FastTravel - Game
  384. FavoritesManager Script
  385. FavoritesMenu
  386. FindAllReferencesOfType - ObjectReference
  387. FindAllReferencesWithKeyword - ObjectReference
  388. FindClosestActorFromRef - Game
  389. FindClosestActor - Game
  390. FindClosestReferenceOfAnyTypeInListFromRef - Game
  391. FindClosestReferenceOfAnyTypeInList - Game
  392. FindClosestReferenceOfTypeFromRef - Game
  393. FindClosestReferenceOfType - Game
  394. FindInReferenceAliasArray - CommonArrayFunctions
  395. FindRandomActorFromRef - Game
  396. FindRandomActor - Game
  397. FindRandomReferenceOfAnyTypeInListFromRef - Game
  398. FindRandomReferenceOfAnyTypeInList - Game
  399. FindRandomReferenceOfTypeFromRef - Game
  400. FindRandomReferenceOfType - Game
  401. FindStruct - Array
  402. FindWeather - Weather
  403. Find - Array
  404. Find - FormList
  405. Find - RefCollectionAlias
  406. Fire - Weapon
  407. Flag Reference
  408. Floor - Math
  409. Flora
  410. Flora Script
  411. FollowerFollow - Actor
  412. FollowerSetDistanceFar - Actor
  413. FollowerSetDistanceMedium - Actor
  414. FollowerSetDistanceNear - Actor
  415. FollowerWait - Actor
  416. ForceActive - Weather
  417. ForceAddRagdollToWorld - ObjectReference
  418. ForceDisableSSRGodraysDirLight - Game
  419. ForceFirstPerson - Game
  420. ForceLocationTo - LocationAlias
  421. ForceRefIfEmpty - ReferenceAlias
  422. ForceRefTo - ReferenceAlias
  423. ForceRemoveRagdollFromWorld - ObjectReference
  424. ForceStart - Scene
  425. ForceThirdPerson - Game
  426. FormList
  427. FormList Script
  428. Form Script
  429. Fragments
  430. Function Reference
  431. Furniture
  432. Furniture Script
  433. GameTimeToString - Utility
  434. Game File
  435. Game Script
  436. Gamesettings (Papyrus)
  437. GetAccuracyBonus - InstanceData
  438. GetActionPointCost - InstanceData
  439. GetActorBase - Actor
  440. GetActorGunState
  441. GetActorOwner - Cell
  442. GetActorOwner - ObjectReference
  443. GetActorRefOwner - ObjectReference
  444. GetActorReference - ReferenceAlias
  445. GetActorsLinkedToMe - ObjectReference
  446. GetActors - EncounterZone
  447. GetAggressionAV - Game
  448. GetAgilityAV - Game
  449. GetAlias - Quest
  450. GetAllCombatTargets - Actor
  451. GetAllLinkedLocations - Location
  452. GetAllMods - ObjectReference
  453. GetAmmoCapacity - InstanceData
  454. GetAmmo - InstanceData
  455. GetAmmo - Weapon
  456. GetAngleX - ObjectReference
  457. GetAngleY - ObjectReference
  458. GetAngleZ - ObjectReference
  459. GetAnimationVariableBool - ObjectReference
  460. GetAnimationVariableFloat - ObjectReference
  461. GetAnimationVariableInt - ObjectReference
  462. GetArmorHealth - InstanceData
  463. GetArmorRating - InstanceData
  464. GetAssociatedForm - Furniture
  465. GetAssociatedSkill - MagicEffect
  466. GetAt - FormList
  467. GetAt - RefCollectionAlias
  468. GetAttackDamage - InstanceData
  469. GetAttackDelay - InstanceData
  470. GetBaseObject - ActiveMagicEffect
  471. GetBaseObject - ObjectReference
  472. GetBaseValue - ObjectReference
  473. GetBodyWeight - ActorBase
  474. GetBribeAmount - Actor
  475. GetCaps - Game
  476. GetCasterActor - ActiveMagicEffect
  477. GetCharismaAV - Game
  478. GetClass - ActorBase
  479. GetClassification - Weather
  480. GetCombatState - Actor
  481. GetCombatTarget - Actor
  482. GetComponentCount - ObjectReference
  483. GetConfidenceAV - Game
  484. GetConfigName - Debug
  485. GetConnectPoints - ObjectReference
  486. GetConnectedObjects - ObjectReference
  487. GetConstructibleComponents - ConstructibleObject
  488. GetConsumeSpell - WaterType
  489. GetContactSpell - WaterType
  490. GetContainer - ObjectReference
  491. GetCount - RefCollectionAlias
  492. GetCreatedCount - ConstructibleObject
  493. GetCreatedObject - ConstructibleObject
  494. GetCrimeFaction - Actor
  495. GetCrimeGoldNonViolent - Faction
  496. GetCrimeGoldViolent - Faction
  497. GetCrimeGold - Faction
  498. GetCritChargeBonus - InstanceData
  499. GetCritMultiplier - InstanceData