×
Create a new article
Write your page title here:
We currently have 70,133 articles on Fallout Wiki. Type your article name above or click on one of the titles below and start writing!



Fallout Wiki
70,133Articles
Fallout Prime Banner.jpg

.357 Magnum Revolver


The .357 Magnum Revolver is a weapon in Fallout: New Vegas.

Gameplay

The .357 Magnum Revolver is a single action revolver that fires .357 Magnum and .38 Special rounds. The .357 cannot jam, and can be interrupted mid-reload due to it being loaded one bullet at a time. It is considered an improved holdout weapon, allowing it to be concealed and taken into weapon-free locations with 50 or greater Sneak skill. The revolver is visually worn, though it remains a serviceable weapon.

Durability

The .357 Magnum Revolver can fire a total of about 995 standard rounds, the equivalent of 166 reloads, from full condition before breaking. When modded with the HD Cylinder, it can fire a total of about 1,495 standard rounds, the equivalent of 250 reloads, from full condition before breaking.

Ammunition TypeDurability
ShotsReloads
Standard, HP & JFP995166
.38 special1329222

Weapon modifications

Variants

  • Lucky - A unique .357 Revolver that can be found in a Hard locked safe in the Bison Steve Hotel in Primm.
  • Police Pistol Dead Money - A smaller revolver that can be repaired with .357 Magnum Revolvers.

Comparison

Legend
Weapon name (current weapon is highlighted) Weapon name (melee or unarmed) Weapon name (current weapon is highlighted) Weapon name (gun, energy or explosive)
Damage per attack (damage per projectile) Damage per attack (damage per projectile) Damage per second Damage per second
Area of effect damage Area of effect damage Effect damage & duration Effect damage & duration
Bonus effects Bonus effects Attacks per second Attacks per second
Critical chance % multiplier Critical chance % multiplier Critical damage Critical damage
Critical effect damage & duration Critical effect damage & duration With all mods attached With all mods attached
Attacks in V.A.T.S. Attacks in V.A.T.S. Action point cost Action point cost
Damage per action point Damage per action point Weapon spread Weapon spread
Magazine capacity (shots per reload) Magazine capacity (shots per reload) Durability (number of attacks before breaking) Durability (number of attacks before breaking)
Weight Weight Value in caps Value in caps
Value to weight ratio Value to weight ratio Skill required Skill required
Strength required Strength required
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
.357 Magnum Revolver 26
45.51.75x1262610.5699521105503
.357 Magnum Revolver With all weapon mods attached 29
50.81.75x126261.10.561495281040503
Lucky 30
82.52.75x2.530171.80.3611202.5150060003
Police Pistol Dead Money30
602x145191.60.56112031000333.304

Locations

Notes

  • It is held by an NCR Veteran Ranger in the main title screen and many promotional images.
  • Unlike most other revolvers, the .357 Magnum will not jam. This is because the latter has a "No Jam After Reload" flag set.

Behind the scenes

Bugs

  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 If the ammo type is changed to a type of ammunition that one has less than six of and the ammunition type loaded before changing had six loaded, then the player character will continue to play the reload animation forever.
  • Playstation 3Playstation 3 Xbox 360Xbox 360 Occasionally when using the .357 Magnum in V.A.T.S., one will stand still and do nothing. This bug is shared by all .357 Magnum variants and other weapons that have looping reloads, such as the Brush Gun, Cowboy Repeater, and the Hunting Shotgun.
  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 This gun is affected by the reloading glitch, meaning it can be changed to load a certain ammo and be completely filled by loading only one round.
  • Playstation 3Playstation 3 Xbox 360Xbox 360 When reloading and running in third person, the cylinder will remain open. To fix this, switch to first person and back, or wait for the game to close the gate.
  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 This revolver can be used to do the Reload Dash glitch, this glitch can be used to obtain the highest possible running speed and get to otherwise unreachable locations in vanilla Fallout: New Vegas.

Sounds

SingleShotVB.png
ReloadVB.png

Gallery

References

Developer Statements
  1. Question: "Hey, something that I've wanted to know, what gun is the .357 magnum in FNV based on, the Single Action Army, or one of the many variants/knockoffs of it? Any specific one in particular?"
    Sawyer: "It's essentially a Colt SAA, but I think the artist, Mitch Ahlswede, used a few different guns for reference."
    JE Sawyer on Formspring (Archived)