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For the miscellaneous item in Fallout 3, see Cherry Bomb (Fallout 3). |
The Chryslus Cherry Bomb was a sports car produced by Chryslus Motors prior to the Great War.[2]
Gameplay
The Cherry Bomb is a single-seat vehicle that was designed to break the sound barrier.[3] Although promoted in cherry red paint, it was also available with light blue, mint green, yellow, and black paints, each with a joystick for steering and onboard screen.[3]
Locations
The Cherry Bomb is commonly found on the East Coast, with 216 found in the Boston metropolitan area, 27 on Mount Desert Island, and five in the ruins of Nuka-World, one of which is a perfectly preserved car in Bradberton's private vault.[4]
- One can be found in pre-War Sanctuary Hills during the quest War Never Changes.
- One can be found behind the church in Salem.
- One can be found at Gibson Point Pier.
- One can be found parked at the Cambridge church.
- One can be found at the Fort Hagen filling station.
- Near Medford Memorial Hospital.
- One can be found at Sullivan's diner smashed into the sidewall near The Castle.
- Cliff's Edge Hotel. One can be found at
- Waves Crest Orphanage. One can be found at
- Bradberton's Office. One can be found in
Appearances
The Cherry Bomb appears in Fallout 4.
Behind the scenes
- The Cherry Bomb was created late into development, as designers wanted to include a "sleek sports car" before the end of the project.[Pub 1]
- As part of a crossover promotion, the Cherry Bomb appears as "Chryslus Rocket 69" downloadable content in Forza Motorsport 6.[Ext 1] Its trailer features other vehicles from the Fallout universe and the song Rocket 69.[Ext 2]
Gallery
In the cul-de-sac of Sanctuary Hills
Pristine Cherry Bomb in Bradberton's Office
From The Art of Fallout 4
Nick Valentine Cherry Bomb promo image, released with the GOTY edition
References
- ↑ Life is a Race Billboard
- ↑ Pioneer Scout Camp Terminal Entries; Pioneer badge exam terminal; Chemist exam
- ↑ 3.0 3.1 "First car to break the sound barrier" promotional billboard
- ↑ References to SportsCar01_Static (and 02, 03, 04 variants) in Commonwealth worldspaces: 97 + 32 + 56 + 31; in Island worldspaces: 14 + 7 + 6; in Nuka-World worldspaces: 1 + 2 + 1; Bradberton's uses a separate entity.
- ↑ The Art of Fallout 4, p. 260: "SPORTS CAR
This was created near the end of the project; we really wanted to get a sleek sports car in there."