For an overview of the topic, see Sniper. |
“It's all about focus. Like Gunslinger and Commando (for your other weapon types), this allows further flexibility when utilising any nonauto scoped rifle. A list of this weapon type is provided in the Weapons chapter. If you favor these types of guns, this is your first perk choice.”— Fallout 4 Vault Dweller's Survival Guide description
Sniper is a perk in Fallout 4.
Effects
Increased handling and accuracy with non-automatic scoped rifles.
Ranks
Rank | Requires | Description | Form ID |
---|---|---|---|
1 | PER 8 | It's all about focus. You have improved control and can hold your breath longer when aiming with scopes. | 0004C92A |
2 | PER 8 LVL 13 |
Non-automatic, scoped rifles have a chance of knocking down your target. | 0004C92B |
3 | PER 8 LVL 26 |
Non-automatic, scoped rifles gain +25% accuracy to head shot in V.A.T.S. | 0004C92C |
Bugs
Cloak & Dagger perk may contribute to this bug.
While sneaking, the combination of the first rank of Sniper and wearing armor with Stabilization mods on both arms is enough to stop virtually all sway when looking down a sniper scope. However, this may stop working. Having the- Using the console to first remove each level of the Sniper perk and then reapply them may fix the issue. For someone with all 3 ranks in Sniper, the commands run after opening the console with ~ would be:
- player.removeperk 4c92c (removes 3rd rank)
- player.removeperk 4c92b (removes 2nd rank)
- player.removeperk 4c92a (removes 1st rank)
- player.addperk 4c92a (adds 1st rank)
- player.addperk 4c92b (adds 2nd rank)
- player.addperk 4c92c (adds 3rd rank)