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Gun Nut (Fallout 4)

FO76 publicteam xpd.pngFor an overview of the topic, see Gun Nut.
The Gun Nut perk grants access to more effective gun mods.— VDSG Catalogue No.9270.

Gun Nut is a perk in Fallout 4.

Effects

Gun Nut returns as a feature to enhance projectile weapon modifications, and it also enables the player character to build heavy turrets in their settlements.

Ranks

Rank Requirements Description Form ID
1 INT 3 You gain access to base level and Rank 1 gun mods 0004A0DA
2 INT 3, LVL 13 You gain access to Rank 2 gun mods 0004A0DB
3 INT 3, LVL 25 You gain access to Rank 3 gun mods 0004A0DC
4 INT 3, LVL 39 You gain access to Rank 4 gun mods 0016578E

Notes

  • The perk is needed to craft mods from scratch, not for applying or removing mods. One can remove a mod and apply it freely on the same kind of weapon, even if one could not build a new copy of that mod.
  • With the Automatron add-on, one point in Gun Nut is required to access the full range of craftable robot components at a robot workbench.
  • With the Contraptions Workshop add-on, leveling up Gun Nut allows the player character to access most of the range of ammunition recipes at an Ammunition Plant via a terminal.
  • The loading screen uses the Fallout 3 Gun Nut perk icon as a pin badge.

Gallery