For a cross-game overview of this skill, see Science. |
Science is a skill in Fallout: New Vegas. It determines the chance to hack computers, get extra info from terminals, talk to specific persons, get more dialogue options.
Initial level
Example: A starting Intelligence of 5 and Luck of 5.
Description
Like in Fallout 3, one's Science skill relative to the difficulty rating affects how hard the mini game is. At Science 100, even Hard terminals will have very few words to choose from. This can possibly be as low as 5 possible passwords which, combined with the Computer Whiz perk, means an 80% chance of getting most terminals off the bat without even having to look at the words.
Unlike Fallout 3, one's Science skill is used for more than dialogue checks and hacking. Many Workbench crafting recipes, and some Campfire recipes, rely on Science, specifically ones involving Energy Weapons ammunition and chem crafting.
Ways to increase Science
- Permanent
- Leveling up (up to +15 or +17 with Educated)
- Big Book of Science (+3 or +4 with Comprehension)
- Logic Co-Processor (+2 depending on Intelligence, a perfect Intelligence of 10 will see no benefit.)
- Good Natured (+5)
- Skilled (+5)
- Temporary
- Programmer's Digest (+10 or +20 with Comprehension)
- Night Person (+2-4 at night depending on Intelligence, a perfect Intelligence of 10 will see no benefit.)
- Mentats (+2-4 depending on Intelligence, a perfect Intelligence of 10 will see no benefit.)
- Party Time Mentats (+2-4 depending on Intelligence, a perfect Intelligence of 10 will see no benefit.)
- All-Purpose Science Suit (+5)
- Scientist Outfit (+5)
- Followers Lab Coat (+10)
- Followers Doctor Coat (+5)
- Dr. Klein's Scrubs (+10 up to +14 depending on current Intelligence)
- Dr. Mobius' Scrubs (+15 up to +19 depending on current Intelligence)
- Light Switch 01 Upgrade: "Smart Lights" (+5-9 (depending on current Intelligence) for 12 hours or until the player uses the Light Switch 02 Upgrade: "Mood Lights")
- Black Coffee (+2 to +4 depending on Intelligence; an Intelligence of 10 will see no benefit, Survival can increase the bonus by up to +12 at 100%)
Perks that require Science skill
Perk | Requirement | Level | Additional Requirements |
---|---|---|---|
In Shining Armor | 70 | 2 | Repair 20 |
Vigilant Recycler | 70 | 6 | — |
Math Wrath | 70 | 10 | — |
Nerd Rage! | 50 | 10 | Intelligence 5 |
Robotics Expert | 50 | 12 | — |
Computer Whiz | 70 | 18 | Intelligence 7 |
Nuka Chemist | 90 | 22 | — |
Dialogue
Base
Index | NPC | Reward | Speech Challenge | Prompt | Reply | Outcome | Notes | ||
---|---|---|---|---|---|---|---|---|---|
345 | Arcade Gannon | VDialogueArcadeGannonVFSArcadeGannonTopic062 | Intelligence (<4) AND Science (<50) | -- | Yes | What's an eee-em-pee? | It's... {sigh}a thing. A science thing. It hurts robots. Don't worry about it. Silly Arcade's just telling magnetic field jokes for his own amusement. | ||
391 | Bill Ronte | VFreeformFreesideVFSBillRonteTopic021 | Science (50) | 50 XP | Yes | A combination of Fixer, Psycho, and Buffout would do it in one shot. | [SUCCEEDED] Never thought about using that combination before. Should be able to get through this with that. | ||
Bill Ronte | VFreeformFreesideVFSBillRonteTopic021 | Science (<50) | -- | Yes | Fixer is for pansies! | [FAILED] No way, the withdrawal symptoms will kill me if I don't have Fixer to flush out the chems. | |||
392 | Bill Ronte | VFreeformFreesideVFSBillRonteTopic022 | Science (50) | 50 XP | Yes | Regulating decreasing doses of booze with a couple shots of Fixer should do it. | [SUCCEEDED] Man, you're one hell of an egghead. If you think it'll work, I'll give it a shot. | ||
Bill Ronte | VFreeformFreesideVFSBillRonteTopic022 | Science (<50) | -- | Yes | Just stick your fingers down your throat. That'll flush you real good. | [FAILED] Oh, I'll be vomiting plenty if you don't get me Fixer. You're worse than that damn dealer. | |||
394 | Blake | VDialogueCrimsonCaravanCrimsonCaravanBlakeTopic005 | Science (25) | -- | Yes | Combining those with chemical cleaners would yield strong chems... | Really? Huh, never thought of that. The Crimson Caravan isn't really in the drug business. | ||
448 | Captain Gilles | CaptainGillesRadioactiveSuppliesScience | Science (25) | 25 XP | Yes | These supplies are irradiated, but if we filter them with Rad-X they'll be safe. | [SUCCEEDED] We do have some spare Rad-X in the supply tent. That might work. Thank you. | ||
Captain Gilles | CaptainGillesRadioactiveSuppliesScience | Science (<25) | -- | Yes | These supplies are radioactive, so swallow lots of lead before you eat them. | [FAILED] You know, I appreciate the help but... we'll pass on those. Thanks. | |||
482 | Clanden | vDialogueGomorrahVMS21ClandenTopic008 | Science (60) | 60 XP | Yes | A gas, perhaps chlorine? It is a deadly nerve gas and not too hard to come by. | [SUCCEEDED] Spot on, you're a bright one. | ||
Clanden | vDialogueGomorrahVMS21ClandenTopic008 | Science (<60) | -- | Yes | Er... Maybe you could build a nuke? | [FAILED]{Chuckles} Yeah, I could {Emphasized} build a nuke, but I'm not looking to turn the Mojave into a giant mirror. | |||
486 | Cliff Briscoe | CliffBriscoeScienceRocket | Science (40) | -- | Yes | Is there radioactive material in your rocket souvenirs? It would explain the glow and the illnesses. | [SUCCEEDED] I, ah, well I don't really know. Would that sour you on buying one if it did? | ||
549 | Doctor Henry | VMS41VRemDoctorHenryTopic005 | Science (90) | 90 XP | Yes | Use neuro-peptide stimulators on a Nightstalker brain. Results should be similar to a live brain. | [SUCCEEDED] That's... brilliant. Simple, yet elegant. I can't believe I didn't think of that. | ||
Doctor Henry | VMS41VRemDoctorHenryTopic005 | Science (<90) | -- | Yes | You said Nightstalker brains were similar. What about just testing those? | [FAILED] Neuron decay is rapid after death, and I doubt a live Nightstalker would cooperate with my test. | |||
609 | General Oliver | VFreeformHooverDamVHDGeneralOliverTopic080 | Science (100) | 100 XP | Yes | Even if you fix it, you couldn't re-program the power grid, the systems are fried. | [SUCCEEDED] Fucking PreWar RobCo pieces of shit... | ||
General Oliver | VFreeformHooverDamVHDGeneralOliverTopic080 | Science (<100) | -- | Yes | Even if you fixed the generators, hacking the code won't be easy. | [FAILED] {Sarcastic}Yeah, now where would we find an experienced computer specialist in the NCR? We'll find one, don't you worry. | |||
620 | General Oliver | VFreeformHooverDamVHDGeneralOliverTopic104 | Science (75) | 75 XP | Yes | The reason we need to hold on to it is because it's very technical. Very. | [SUCCEEDED] So you're saying without you, Hoover Dam just beats slower and dies. I believe it, I saw it myself this day, you woke it up, true enough. | ||
General Oliver | VFreeformHooverDamVHDGeneralOliverTopic104 | Science (<75) | -- | Yes | The reason we need to hold on to it is because it's very technical. Very. | [FAILED] Well, that kind of fence-sitting is exactly what makes me think we can make use of the... improvements here. Without you. | |||
621 | General Oliver | VFreeformHooverDamVHDGeneralOliverTopic105 | Science (100) | 100 XP | Yes | There are... technologies in Vegas we may be able to provide to NCR. Not all, but some. | [SUCCEEDED] Hmmm. Well... Vegas burns brighter than most cities West of the Divide, and that glitter has its appeal. | ||
General Oliver | VFreeformHooverDamVHDGeneralOliverTopic105 | Science (<100) | -- | Yes | The reason we need to hold on to it is because it's very technical. Very. | [FAILED] No, you tricked us once, and taking more gifts from you deeper into NCR's just asking for trouble by my book. | |||
699 | Jack (Boomer) | VFreeformNellisNellisJackTopic039 | Science (45) | 45 XP | Yes | Corn silk, rubber hose, and removable adhesive would make a good hermetic seal. | [SUCCEEDED] That's a brilliant idea! I can put that together right now... | ||
Jack (Boomer) | VFreeformNellisNellisJackTopic039 | Science (<45) | -- | Yes | Aw c'mon, it looks fine. I bet the seal will hold. | [FAILED] Sorry, there is no way it would withstand submersion. Has to be watertight. Past few times I've tested it I've gotten a mouthful of water. | |||
703 | Jack (Khans) | VMS46VRRCJackTopic001 | Science (50) | 50 XP | Yes | I can teach you to make Super Stimpaks. | [SUCCEEDED] Right on, let's have it! | ||
Jack (Khans) | VMS46VRRCJackTopic001 | Science (<50) | -- | Yes | I was thinking Super Stimpacks, but now I'm not so sure. | [FAILED] Cool. Maybe later. | |||
705 | Jack (Khans) | VMS46VRRCJackTopic004 | Science (50) | 50 XP | Yes | I can teach you to make Slasher. | [SUCCEEDED] Right on, let's have it! | ||
Jack (Khans) | VMS46VRRCJackTopic004 | Science (<50) | -- | Yes | I was thinking Slasher, but now I'm not so sure. | [FAILED] Cool. Maybe later. | |||
706 | Jack (Khans) | VMS46VRRCJackTopic005 | Science (50) | 50 XP | Yes | I can teach you to make Party-Time Mentats. | [SUCCEEDED] Right on, let's have it! | ||
Jack (Khans) | VMS46VRRCJackTopic005 | Science (<50) | -- | Yes | I was thinking Party-Time Mentats, but now I'm not so sure. | [FAILED] Cool. Maybe later. | |||
707 | Jack (Khans) | VMS46VRRCJackTopic006 | Science (50) | 50 XP | Yes | I can teach you to make Rocket. | [SUCCEEDED] Right on, let's have it! | ||
Jack (Khans) | VMS46VRRCJackTopic006 | Science (<50) | -- | Yes | I was thinking Rocket, but now I'm not so sure. | [FAILED] Cool. Maybe later. | |||
708 | Jack (Khans) | JackRecipes | Science | -- | Yes | I know a few recipes for chems you might want. I could teach you. | Right on. What have you got? | Tagged as Science check, no science value | |
735 | Jason Bright | JasonBrightGreatJourney | Science (25) | -- | Yes | Are these surface-to-surface rockets? Or will they launch you into orbit? | I understand your concerns, friend, and I thank you for voicing them. But the creator's will for us has been made manifest. | Subject.GetActorValue, not Target.GetActorValue, so it checks the other character | |
Jason Bright | JasonBrightGreatJourney | Science (<25) | -- | Yes | Those rockets will convey you and your flock straight into the ground! | ||||
764 | Keely | VFreeformVault22KeelyTopic017 | Science (70) | -- | Yes | Deleting those files makes it more likely that this will happen again. | How do you figure that? | ||
Keely | VFreeformVault22KeelyTopic018 | Science | -- | Yes | Science isn't just about success. Failures are just as important to learn from. | I suppose the data here could serve as a warning to other scientists. Tell them what paths of research not to follow. | Tagged as Science check, no science value | Continued | |
Keely | VFreeformVault22KeelyTopic019 | Science | -- | Yes | Exactly. Without that knowledge, something similar is bound to occur. | All right. You convinced me. Take the files back to that buffoon. You make a good point, but I still honestly hope you know what you're doing. | Tagged as Science check, no science value | Continued | |
818 | Lieutenant Haggerty | VMS03HaggertySolarTower | Science (30) | -- | No | [Science] I notice your solar tower isn't collecting much sunlight. I can help. | No need. We already have an expert hard at work on it. | ||
831 | Loyal | VFreeformNellisNellisLoyalTopic003 | Science (50) | 50 XP | Yes | Any signal over 22,000 hertz at 150 or more decibels should do the trick. | [SUCCEEDED] Hot damn, you're right! It's a matter of boosting across those thresholds, not exact amplitude. You're smarter than you look. | ||
Loyal | VFreeformNellisNellisLoyalTopic003 | Science (<50) | -- | Yes | Oh. Does it have a dial or something? Turn it up to 11! | [FAILED] No, it doesn't have a dial! It has to be stabilized for an exact frequency or it could shake itself apart! | |||
960 | Pete | VFreeformNellisNellisPeteTopic023 | Science (35) | 35 XP | Yes | Whereas your people had brought Geiger counters with them from the vault. | [SUCCEEDED] That's exactly right! You're very knowledgeable for a sav - an outsider! | ||
Pete | VFreeformNellisNellisPeteTopic024 | Science (<35) | -- | Yes | But your people were mutants, immune to the radiation! | [FAILED] Uh... no. We'd just brought devices called Geiger counters with us from the vault, that's all. The radiation levels were safe. | |||
973 | Primm Slim | PrimmSlimGunScience | Science (50) | 50 XP | Yes | Scan your data registry. You've been hacked. | [SUCCEEDED] <Primm Slim buzzes and whirs while he reformats.> | ||
Primm Slim | PrimmSlimGunScience | Science (<50) | -- | Yes | Maybe you've been hacked or something? | [FAILED] You're plumb loco partner. | |||
974 | Primm Slim | PrimmSlimSheriff | Science (30) | 30 XP | Yes | <Reprogram Primm Slim to serve as Primm's Sheriff.> | [SUCCEEDED] Bzzzt... Law Enforcement Protocols reinstated, pardner. Initializing use of force authorization... authorization found. Yee-haw! | ||
Primm Slim | PrimmSlimSheriff | Science (<30) | -- | Yes | <Try to reprogram Primm Slim to act as Sheriff of Primm.> | [FAILED] Aw, shucks, SYSTEM RUNTIME ERROR! Unable to initialize Law Enforcement Protocols, pardner! | |||
1008 | Ralph | VFreeformFreesideVFSRalphTopic015 | Science (60) | 60 XP | Yes | I'm looking to make some carbon tetrachloride for fire suppression. | [SUCCEEDED] Um... I think that sounds reasonable... As long as you aren't going to do anything dangerous with it, I guess I can spare some. | ||
Ralph | VFreeformFreesideVFSRalphTopic015 | Science (<60) | -- | Yes | I... Um... Need it to make chlorophyll for plants... | [FAILED] I don't know much about biology, but I'm pretty sure that doesn't make a damn bit of sense. | |||
1057 | REPCONN Eyebot | REPCONHQSpeech2 | Science (30) | 30 XP | Yes | If my face is recognized a second time then I must belong here. | [SUCCEEDED] Correct. Facial pattern recognized. Diagnostic mode initiated. | ||
REPCONN Eyebot | REPCONHQSpeech2 | Science (<30) | -- | Yes | I just spoke with that other robot over there. | [FAILED] Unauthorized access. You have 30 seconds to vacate before security is alerted. | |||
1111 | Scribe Ibsen | VDialogueHiddenValleyHVScribeIbsenTopic017 | Science (70) | 70 XP | Yes | Can the virus's files be partitioned so read-access is only provided by the kernel administrator? | [SUCCEEDED] What? No, that... that's brilliant! It would let us seal a portion of the virus to a particular terminal, even when the other parts move. | ||
Scribe Ibsen | VDialogueHiddenValleyHVScribeIbsenTopic017 | Science (<70) | -- | Yes | You could just delete all the files. That would get rid of the virus, right? | [FAILED] Along with all of the crucial data contained within. That'd be like throwing the baby out with the bathwater. | |||
1113 | Securitron Greeter | VFreeformFreesideVFSSecuritronGreeterTopic003 | Science (80) | 80 XP | Yes | 1C 3C R34 M. | [SUCCEEDED] <Various buzzing and clicking noises> | ||
Securitron Greeter | VFreeformFreesideVFSSecuritronGreeterTopic003 | Science (<80) | -- | Yes | Robot! Let me past! | [FAILED] Please submit to a credit check or present a passport. | |||
1207 | Victor | VFreeformGoodspringsVictorTopic007 | Science (25) | 25 XP | Yes | There may be data corruption in one of your memory chips. Let me take a look. | [SUCCEEDED] All right, but put everything back the way you found it! | ||
Victor | VFreeformGoodspringsVictorTopic007 | Science (<25) | -- | Yes | Maybe something's broken in one of your computer parts. Let me take a look. | [FAILED] No offense, pardner, but I'd rather not have you rooting around in there. It's technical-like. |
DLCs
Index | DLC | NPC | Reward | Speech Challenge | Prompt | Reply | Outcome | Notes | ||
---|---|---|---|---|---|---|---|---|---|---|
3 | Dead Money | Christine Royce | NVDLC01ChristineDialogueNVDLC01ChristineTopic065 | Science (70) | 75 XP | Yes | You think he's using the Pip-Boy? To establish the projector connection? | [SUCCEEDED] [She nods, and raises her hands, palms facing each other, then rotates in a 180 degree arc and back again.] | ||
Dead Money | Christine Royce | NVDLC01ChristineDialogueNVDLC01ChristineTopic065 | Science (<70) | -- | Yes | That's the hologram projector in the Fountain. What of it? | [FAILED] [She rolls her eyes, opens her mouth to speak, then stops, her face tensing up in frustration.] | |||
9 | Dead Money | Christine Royce | NVDLC01ChristineDialogueNVDLC01ChristineTopic126 | Science (60) | 60 XP | Yes | You can interfere with the Speaker's detonation frequency somehow? | [SUCCEEDED] [She is about to nod - then stops, points at herself, and shakes head.] | ||
Dead Money | Christine Royce | NVDLC01ChristineDialogueNVDLC01ChristineTopic126 | Science (<60) | -- | Yes | You... uh...speakers make a tempo... or...? | [FAILED] [She frowns, shakes her head.] | |||
14 | Dead Money | Christine Royce | NVDLC01ChristineDialogueNVDLC01ChristineTopic168 | Science (75) | 75 XP | Yes | You found a way to modify the collar's radio frequency. | [SUCCEEDED] I did. And it means I can control your movements. | ||
Dead Money | Christine Royce | NVDLC01ChristineDialogueNVDLC01ChristineTopic168 | Science (<75) | -- | Yes | Is that like a science thing? | [FAILED] {DUPE}You'll find out. | |||
43 | Dead Money | Dean Domino | NVDLC01DeanDialogueNVDLC01DeanTopic141 | Science (75) | 75 XP | Yes | Getting backstage is a temporary measure if I can't find the security terminal. | [SUCCEEDED] {Thinking}Yeah... yeah, right. So... let's see... security's here because the show hasn't started. Guests aren't allowed in, so... | ||
Dead Money | Dean Domino | NVDLC01DeanDialogueNVDLC01DeanTopic141 | Science (<75) | -- | Yes | Yeah, but if I run, what about the Security Holograms? | [FAILED] One thing at a time - and buying time is what we need, all right? Think in the now, it'll sort itself out. {Beat}I hope. | |||
47 | Dead Money | Dean Domino | NVDLC01DeanDialogueNVDLC01DeanTopic192 | Science (60) | 60 XP | Yes | The Villa has Holograms everywhere. If I switch on some to cover the area... | [SUCCEEDED] Well... yeah. If the Hologram systems still work, that'd do the trick. | ||
Dead Money | Dean Domino | NVDLC01DeanDialogueNVDLC01DeanTopic192 | Science (<60) | -- | Yes | What if I can guarantee they won't come into the courtyard below? | [FAILED] Yeah, and how can you guarantee that? I'm not waiting here alone, trust me. | |||
55 | Dead Money | Dog/God | NVDLC01DogDialogueNVDLC01DogTopic002 | Science (35) | 35 XP | Yes | In Super Mutants, brain damage is usually the result of prolonged Stealth Boy usage. | [SUCCEEDED] {Snarls}That's the easy explanation, the one {emph}humans use. Pre-War technology, as if it's the cause of all ills, mind and body. | ||
Dead Money | Dog/God | NVDLC01DogDialogueNVDLC01DogTopic002 | Science (<35) | -- | Yes | I heard electricity and radios can cause, uh, voices in people's heads. | [FAILED] {Taunting, playing games}Perhaps. Or maybe I was here all the time, watching. Waiting for you. | |||
70 | Dead Money | Father Elijah | NVDLC01ElijahDialogueNVDLC01ElijahTopic109 | Science (75) | 75 XP | Yes | All it takes is destroying a single terminal or holotape. | {Success Result}[SUCCEEDED] You might destroy access to the data... not the data itself. Besides, there would be safeguards in place. | ||
Dead Money | Father Elijah | NVDLC01ElijahDialogueNVDLC01ElijahTopic109 | Science (<75) | -- | Yes | Wait until I get my hands on the computers, we'll see. | [FAILED] There's nothing you can do that I cannot undo... or recover. {Coldly smug}And I have the time now, thanks to you. | |||
71 | Dead Money | Father Elijah | NVDLC01ElijahDialogueNVDLC01ElijahTopic115 | Science (75) | 75 XP | Yes | There's noticeable lag of several seconds for the collar to go off - and a warning. | {DUPE}[SUCCEEDED] Huh... {Beat, realizing he's been outfoxed}clever. | ||
Dead Money | Father Elijah | NVDLC01ElijahDialogueNVDLC01ElijahTopic115 | Science (<75) | -- | Yes | Um... are you sure of the frequency? | [FAILED] Quite certain. How you managed to come all this way amazes me - {to himself}perhaps it was luck. | |||
86 | Dead Money | God/Dog | NVDLC01DogDialogueNVDLC01GodTopic066 | Science (35) | 35 XP | Yes | These radios, were you using them for signal interference? | [SUCCEEDED] They were here when I arrived... so I made use of them, in a manner of speaking. More their... voices, really. | ||
Dead Money | God/Dog | NVDLC01DogDialogueNVDLC01GodTopic066 | Science (<35) | -- | Yes | Why did you surround yourself with all these radios? | [FAILED] I was afraid Dog would get lonely. The voices, as static and whispering as they are... are still company. | |||
92 | Dead Money | God/Dog | NVDLC01DogDialogueNVDLC01GodTopic111 | Science (75) | 75 XP | Yes | The Pip-Boy could boost the signal. If Elijah has a Pip-Boy, that would explain it. | [SUCCEEDED] Interesting... so it seems you have another link we don't. And... you're to blame for this. | ||
Dead Money | God/Dog | NVDLC01DogDialogueNVDLC01GodTopic111 | Science (<75) | -- | Yes | Then how are the collars active again? | [FAILED] That I don't know. The collars came back to life... I'm not sure how. | |||
93 | Dead Money | God/Dog | NVDLC01DogDialogueNVDLC01GodTopic115 | Science (35) | 35 XP | Yes | In Super Mutants, brain damage is usually the result of prolonged Stealth Boy usage. | [SUCCEEDED] {DUPE: Snarls}Hmm... Hrrr... That's the easy explanation, the one {emph}humans use. Pre-War technology, as if it's the cause of all ills, mind and body. | ||
Dead Money | God/Dog | NVDLC01DogDialogueNVDLC01GodTopic115 | Science (<35) | -- | Yes | {Global}I heard electricity and radios can cause, uh, voices in people's heads. | [FAILED] {DUPE: Taunting, playing games}Perhaps. Or maybe I was here all the time, watching. Waiting for you. | |||
131 | Honest Hearts | Ricky | NVDLC02DialogueRickyNVDLC02RickyTopic038 | Science (45) | 45 XP | Yes | Your Pip-Boy isn't working. The screen's locked up, and the reboot button is missing. | [SUCCEEDED] Bullshit! Ain't nothing wrong with my Pit-Boy! {correcting yourself}I mean Pip-Boy! | ||
Honest Hearts | Ricky | NVDLC02DialogueRickyNVDLC02RickyTopic038 | Science (<45) | -- | Yes | Any chance you could show me some new ways to use my Pip-Boy? | [FAILED] Fat chance! Like I got time to bring you up to speed. Fuck that. | |||
136 | Lonesome Road | ED-E (Lonesome Road) | NVDLC04DialogueEDENVDLC04EDETopic006 | Science (35) | 35 XP | Yes | Probably just some old data floating around in your memory. Nothing to worry about. | [SUCCEEDED] <Happy beeping>{NPCRobotEdEHappy} | ||
Lonesome Road | ED-E (Lonesome Road) | NVDLC04DialogueEDENVDLC04EDETopic006 | Science (<35) | -- | Yes | It could be one of those robo-viruses. You might be contagious - stay away from other computers. | [FAILED] <Worried beeping>{NPCRobotEdESeeking} | |||
141 | Lonesome Road | ED-E (Lonesome Road) | NVDLC04DialogueEDENVDLC04EDETopic095 | Science (60) | 60 XP | Yes | Must have been an override function piggybacked on that broadcast. That's what pulled you here. | [SUCCEEDED] <Sad beeping>{NPCRobotEdEGoodbyeSad} | ||
Lonesome Road | ED-E (Lonesome Road) | NVDLC04DialogueEDENVDLC04EDETopic095 | Science (<60) | -- | Yes | You just heard that signal and flew off. Are you catching the robot crazies or something? | [FAILED] <Worried beeping>{NPCRobotEdESeeking} | |||
189 | Lonesome Road | Ulysses (ED-E) | NVDLC04DialogueEDENVDLC04UlyssesTopic040 | Science (50) | 50 XP | Yes | Area looks like it was hit with earthquakes... or underground detonations. | [SUCCEEDED] America sleeps in the Divide - giants, beneath the earth. You saw one locked in the silo beneath you. {Beat, cold}There's more.{No sound file} | ||
Lonesome Road | Ulysses (ED-E) | NVDLC04DialogueEDENVDLC04UlyssesTopic040 | Science (<50) | -- | Yes | What's here? This place looks wrecked. | [FAILED] Wasn't always like this. Old World wreckage's nothing new... after that, something you had your hand in - you'll walk it soon enough.{No sound file} | |||
196 | Lonesome Road | Ulysses (ED-E) | NVDLC04DialogueEDENVDLC04UlyssesTopic076 | Science (65) | 65 XP | Yes | Radiation from the War might have created them. Then detonations, quakes, caused them to surface? | [SUCCEEDED] {Nod}Makes sense. Truth favors that, matches the history of this place. | ||
Lonesome Road | Ulysses (ED-E) | NVDLC04DialogueEDENVDLC04UlyssesTopic076 | Science (<65) | -- | Yes | Are you saying... they were here before all this destruction? | [FAILED] {Dismissive}Don't know the history of them - only their patterns, how they hunt. | |||
217 | Old World Blues | Courier's Brain | NVDLC03DialoguePlayerBrainNVDLC03PlayerBrainTankTopic077 | Science (75) | 75 XP | Yes | Then surely you've taken into account the corrosive effects of long-term exposure to biogel. | [SUCCEEDED] Of course I accounted for that! Do you think I'm so stupid... no, you're right. | ||
Old World Blues | Courier's Brain | NVDLC03DialoguePlayerBrainNVDLC03PlayerBrainTankTopic077 | Science (<75) | -- | Yes | You really think you're smarter than the Think Tank and Dr. Mobius combined? | [FAILED] Actually, yes. I do think that. I think that exact thing. All the time. | |||
225 | Old World Blues | Doctor 8 | NVDLC03Dialogue8NVDLC03Doctor8LVLTopic014 | Science (75) | 75 XP | Yes | Wait, after listening a bit - that's RobCo termlink protocol you're broadcasting, right? | [SUCCEEDED] @@[#-????-#]@@! @@[*.......]@@... @@[$((*&^#%]@@. | ||
Old World Blues | Doctor 8 | NVDLC03Dialogue8NVDLC03Doctor8LVLTopic014 | Science (<75) | -- | Yes | The more you speak... something's... technical about the way you're squawking at me. | [FAILED] @@[$((*&^#%]@@. @@[*.......]@@... @@[$((*&^#%]@@. | |||
226 | Old World Blues | Doctor 8 | NVDLC03Dialogue8NVDLC03Doctor8LVLTopic067 | Science (75) | 75 XP | Yes | If that's RobCo termlink protocol, doesn't that mean it can be hacked? | [SUCCEEDED] @@[#-????-#]@@! @@[*.......]@@... @@[$((*&^#%]@@. | ||
Old World Blues | Doctor 8 | NVDLC03Dialogue8NVDLC03Doctor8LVLTopic067 | Science (<75) | -- | Yes | Uh... if you're speaking that code stuff, I can hack you, right? | [FAILED] @@[$((*&^#%]@@. @@[*.......]@@... @@[$((*&^#%]@@. | |||
242 | Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKlein01Topic013 | Science (65) | 65 XP | Yes | Look, the antenna focuses brainwave patterns, right? | [SUCCEEDED] YES, THAT'S WHAT I BELIEVE I SAID. | ||
Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKlein01Topic013 | Science (<65) | -- | Yes | These devices all seem very scientific. Very. | [FAILED] PLEASE LET ME THINK. THIS MAKES MY BRAIN HURT. | |||
245 | Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKlein01Topic024 | Science (100) | 100 XP | Yes | Nothing is unpossible for SCIENCE! Mesons, lasers, atoms, brainwaves... all are at MY command! | [SUCCEEDED] YOU SPEAK THE TRUTH. AND THE DECIBEL VARIATION IN YOUR VOICE... IT IS MOBIUS. | ||
Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKlein01Topic024 | Science (<100) | -- | Yes | Science provided a way, Klein. | [FAILED] {Irritated}"A WAY" IS CORRECT. AS IS, "AWAY." WHICH IS WHERE {Emph}YOUR BODY IS GOING ONCE WE'RE DONE PEELING YOU. | |||
248 | Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKleinLVLTopic014 | Science (55) | 55 XP | Yes | <Hold up one finger, point at self. Point at them, hold up five fingers.> | [SUCCEEDED] {Shaken, backs off}NOW IT'S HOLDING UP AN ARRAY OF FULLY-ERECT HAND PENISES. IF IT TRIES TO INSERT THEM, ACTIVATE VIVISECTORS. | ||
Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKleinLVLTopic014 | Science (<55) | -- | Yes | <Display middle finger.> | [FAILED] {Disgust}GREAT. NOW THE PENIS ON ITS HAND IS ACHIEVING ERECTION. | |||
251 | Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKleinLVLTopic064 | Science (85) | 85 XP | Yes | Don't these items seem more... biologically-focused than that, though? | [SUCCEEDED] {Thinking}BIOLOGICAL? PFF. RIDICULOUS. | ||
Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKleinLVLTopic064 | Science (<85) | -- | Yes | That's actually not the conclusion I would have drawn. | [FAILED] {Slight frustration}WHATEVER. I'M AFTER RESULTS. | |||
255 | Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKleinLVLTopic070 | Science (35) | 35 XP | Yes | What's this Auto-Doc surgery code you mentioned? | [SUCCEEDED] MOBIUS' LEGACY CODE WAS IN THE OLD AUTO-DOC, YES. IT FRIED ITSELF AFTER YOUR PROCEDURE, SO WE COULDN'T TELL FOR SURE. | ||
Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKleinLVLTopic070 | Science (<35) | -- | Yes | You said... "surge" code? You mean like computer stuff in the Doc? | [FAILED] WE CAN DISCUSS THIS ANOTHER TIME WHEN YOU'VE EVOLVED. FOR NOW, MY PATIENCE LEVELS ARE RAPIDLY DEPLETING. | |||
257 | Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKleinLVLTopic075 | Science (25) | 25 XP | Yes | These mechanical Robo-Scorpions "consume" intelligence? Are you certain of your findings? | [SUCCEEDED] {emph}DR. O IS CERTAIN OF HIS FINDINGS. AND NO ONE ELSE IN THE THINK TANK IS WILLING TO TEST THE RESULTS. LOSS OF BRAINIAL POWER - TERRIFYING. | ||
Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKleinLVLTopic075 | Science (<25) | -- | Yes | Wait... the metal scorpions can sting you stupid? | [FAILED] APPARENTLY THEY CAN. IT SEEMS AS IF YOU MAY HAVE BEEN STUNG YOURSELF. | |||
260 | Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKleinLVLTopic078 | Science (70) | 70 XP | Yes | I'd be honored if I could hear any knowledge the Think Tank had to share on the sciences. | [SUCCEEDED] {DUPE}WHY, YES. WE ARE FILLED WITH THE KNOWLEDGE YOU SPEAK OF. | ||
Old World Blues | Doctor Klein | NVDLC03DialogueKleinNVDLC03DoctorKleinLVLTopic078 | Science (<70) | -- | Yes | I was interested in hearing more about the... science... the others... do. Here. | [FAILED] {DUPE: Slightly indignant}IF YOU WANT TO FEED YOUR CURIOSITY ABOUT THE {Emph}OTHERS, GO ASK THE {Emph}OTHERS YOUR INTERROGATORY STATEMENTS. | |||
269 | Old World Blues | Doctor Mobius | NVDLC03DialogueMobiusNVDLC03DoctorMobiusLVLTopic025 | Science (50) | 50 XP | Yes | You reprogrammed their names as part of recursion loop? What, to trap their processors? | [SUCCEEDED] {Chiding}Now, "trap" is a rather harsh word. Like "excrement." Not an inappropriate word, but still - rather harsh. | ||
Old World Blues | Doctor Mobius | NVDLC03DialogueMobiusNVDLC03DoctorMobiusLVLTopic025 | Science (<50) | -- | Yes | So... you reprogrammed yourself? | [FAILED] I believe I did, and with good raisin. Who am I to be trusted with such things? |
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