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FO76 publicteam xpd.pngFor the quest in Fallout Shelter, see In Shining Armor (Fallout Shelter).
Beams reflect off the mirror-like finish of your gleaming armor! You gain an additional +5 Damage Threshold against energy weapons while wearing any metal armor, +2 while wearing reflective eyewear.Dead Money description

In Shining Armor is a perk in the Fallout: New Vegas add-on Dead Money.

Effects

The Courier gains +2 DT against qualifying weapons(see bugs) while wearing reflective helmet or eyewear and an additional +5 while wearing:

Notes

It is not possible to take this perk at level 2 without leaving Goodsprings; the maximum attainable Science at level 2 is 67, three short of the required 70.

Behind the scenes

  • The name of the perk is a reference to the phrase "A knight in shining armor."
  • The +2 DT effect for wearing reflective eyewear is handled by a separate, hidden perk.

Bugs

  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 This perk does not provide any DT boost because it checks Subject.IsWeaponSkillType(Energy) rather than Subject.IsWeaponSkillType(Energy Weapons). Because Energy Weapons is internally called "EnergyWeapons" instead of "Energy," the perk will not function.
    • Repair This is fixed in version 1 of YUP.
  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 The In Shining Armor formlists are missing several variants of items contained within them or items that otherwise match its description. Full list
    • Repair This is fixed in version 1 of YUP.