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  • {{DISPLAYTITLE:''Fallout: Brotherhood of Steel'' robots}} A list of '''robots''' {{in|FOBOS}}
    840 bytes (86 words) - 07:50, 14 January 2024
  • ...to quickly annihilate an enemy group or heavily armed personnel. Kamikaze robots are "suicide" attackers and they can be identified by their reddish colors. Kamikaze robots appear only in ''[[Fallout: Brotherhood of Steel]]''.
    740 bytes (94 words) - 07:41, 1 July 2023
  • This page lists all '''robots''' {{in|FO1}} |category = Category:Fallout robots
    718 bytes (72 words) - 12:34, 27 January 2024
  • This page lists all '''robots''' {{in|FOT}} |category = Category:Fallout Tactics robots
    764 bytes (79 words) - 03:35, 24 January 2024
  • Maintenance robots appear in ''[[Fallout: Brotherhood of Steel]]'' {{Navbox robots}}
    560 bytes (68 words) - 07:45, 14 January 2024
  • This page lists all '''robots''' {{in|FO2}} |category = Category:Fallout 2 robots
    791 bytes (79 words) - 03:38, 24 January 2024
  • At least one of these robots is seen on level one of the [[Vault-Tec Corporate Vault Facilities]]. Assistant robots appear {{in|FOBOS}}
    645 bytes (86 words) - 07:28, 14 January 2024
  • These service robots are small, box or vacuum cleaner-like robots, that wash the floor in the Vault and perform small repairing tasks. They o ...to destroy super mutants, he uses a console to control one of the service robots. This robot is used to get behind laser grids and switch them off.
    1 KB (154 words) - 13:16, 30 October 2023
  • |requires1 =[[Fallout Tactics robots and computers|Robot]]s ...ts|trait]] in ''[[Fallout Tactics]]'', available only to [[Fallout Tactics robots and computers|robot]]s.
    756 bytes (106 words) - 14:44, 30 October 2023
  • |requires1 =[[Fallout Tactics robots and computers|Robot]] ...ts|trait]] in ''[[Fallout Tactics]]'', available only to [[Fallout Tactics robots and computers|robot]]s.
    642 bytes (85 words) - 03:47, 18 February 2024
  • |requires1 =[[Fallout Tactics robots and computers|Robot]] ...lout Tactics]]'', available only to [[Fallout Tactics robots and computers|robots]].
    764 bytes (99 words) - 19:29, 30 October 2023
  • Like many smaller robots, Scurry robots can be seen in a variety of locations. They patrol most open ground in robo The scurry robots appear only {{in|FOT}} They were also to appear in ''[[Van Buren]]''.
    2 KB (205 words) - 23:47, 16 February 2024
  • '''Scrapbots''' are [[Fallout 4 Robots|robots]] encountered in [[the Commonwealth]] {{in|FO4}} {{Navbox Automatron}}
    1 KB (185 words) - 11:11, 27 January 2024
  • '''Junkbots''' are [[Fallout 4 Robots|robot]]s encountered in [[the Commonwealth]] {{in|FO4}} {{Navbox Automatron}}
    2 KB (191 words) - 19:59, 3 April 2024
  • |requires1 =[[Fallout Tactics robots and computers|Robot]] ...ts|trait]] in ''[[Fallout Tactics]]'', available only to [[Fallout Tactics robots and computers|robot]]s.
    760 bytes (104 words) - 19:21, 23 December 2023
  • {{For|the robots in ''[[Mothership Zeta]]''|Guardian Drone}} '''Alien Drones''' are [[Fallout 76 Robots|robots]] in [[Appalachia]].
    1 KB (157 words) - 06:26, 7 May 2024
  • |affiliation =[[Fallout 76 Robots|Robots]] '''Assaultron Invaders''' are [[Fallout 76 Robots|robots]] {{in|FO76}}
    1 KB (145 words) - 07:30, 27 January 2024
  • '''Alien Drones''' are [[Fallout 76 Robots|robots]] in [[Appalachia]]. {{Navbox creatures FO76}}
    672 bytes (76 words) - 07:26, 27 January 2024
  • '''Alien Drones''' are [[Fallout 76 Robots|robots]] in [[Appalachia]]. {{Navbox creatures FO76}}
    672 bytes (77 words) - 07:27, 27 January 2024
  • '''Robots''' are characters encountered {{in|FO3}} |category = Category:Fallout 3 robots
    2 KB (169 words) - 10:36, 28 January 2024
  • '''Trashbot''' is the name of a family of robots in [[the Commonwealth]] {{in|FO4}} ...yebot (Fallout 4)|eyebot]]. They take the form of hastily created, fragile robots used by the Mechanist as cannon fodder during the final sequences of [[Rest
    2 KB (235 words) - 01:51, 22 March 2024
  • |attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Robobrain laser]] (38 {{Icon|damage}}) |attack3 =[[Fallout 3 non-player weapons#Weapons used by robots|Mesmetron]] (1 {{Icon|damage}})
    1 KB (159 words) - 20:47, 28 February 2024
  • ...ctics)|raiders]] and [[beastlords]], and great damage to [[Fallout Tactics robots and computers|robot]]s. {{Navbox weapons FOT}}
    790 bytes (98 words) - 23:44, 16 February 2024
  • These robots are a common sight near the Calculator's bases. It comes armed with either {{Navbox robots}}
    2 KB (190 words) - 19:22, 23 December 2023
  • {{Navbox robots}} [[Category:Fallout Tactics robots]]
    1 KB (150 words) - 23:55, 16 February 2024
  • The '''cannery robots''' are [[Mister Handy (Fallout 4)|Mister Handies]] operating in [[the Commo Three of these [[Fallout 4 Robots|robots]] can be found at the conveyor belt of [[Longneck Lukowski's Cannery]] work
    2 KB (204 words) - 08:04, 27 January 2024
  • {{Navbox Far Harbor}} {{Navbox robots}}
    545 bytes (63 words) - 08:05, 27 January 2024
  • |effects =Extra damage to [[Fallout: New Vegas Robots|robot]]s (3/6/10%) ...tation|You grind the gears of the machines and gain a damage bonus against robots.|In-game description}}
    2 KB (246 words) - 12:05, 17 February 2024
  • {{Navbox Far Harbor}} {{Navbox robots}}
    581 bytes (66 words) - 08:05, 27 January 2024
  • |abstract=Part of the [[Satellite Crash with Robots]] random encounter. Protectrons patrol the site of the Crashed Satellite, w Part of the [[Satellite Crash with Robots]] random encounter. Protectrons patrol the site of the Crashed Satellite, w
    797 bytes (98 words) - 08:29, 1 November 2023
  • '''Galactrons''' are a type of [[Fallout 4 Robots|robot]] encountered in [[Nuka-World (location)|Nuka-World]]. A series of customized robots found throughout the amusement park and its [[Nuka-World exterior|exterior]
    1 KB (171 words) - 10:10, 27 January 2024
  • {{Navbox Far Harbor}} {{Navbox robots}}
    634 bytes (75 words) - 08:05, 27 January 2024
  • ...n space is a spawn location for [[Fallout: The Board Game creatures#Robots|robots]]. The northern space contains the level four settlement. {{Navbox locations FBG}}
    823 bytes (113 words) - 11:51, 7 February 2024
  • |race =[[Fallout 4 Robots|Modified robot]] '''Porter''' is a heavily modified [[Fallout 4 Robots|robot]] located in [[the Commonwealth]] {{in|FO4}}
    2 KB (232 words) - 16:03, 7 May 2024
  • {{Navbox Far Harbor}} {{Navbox robots}}
    625 bytes (77 words) - 08:04, 27 January 2024
  • '''Eyebots''' or '''EyeBots''' are [[Fallout 76 Robots|robots]] found in [[Appalachia]]. {{Navbox creatures FO76}}
    1 KB (155 words) - 13:29, 23 March 2024
  • ...Robots''', '''Floating Eyes''', or '''Eyeball Robots''' are small security robots.<ref>''[[Fallout 2]]' creature weapon description: ''"{29000}{}{Robo Melee ...re used as a sentry in the [[Sierra Army Depot]], or the [[Glow]]. Similar robots include the radio-broadcasting [[eyebot]] and the [[hover robot]].
    2 KB (291 words) - 07:22, 20 April 2024
  • {{Navbox robots}} [[Category:Fallout Tactics robots]]
    1 KB (179 words) - 19:22, 23 December 2023
  • ...d convince it to reactivate the local security robots. This will cause the robots to immediately attack the [[Scorpion's Bite|raiders]] in the forbidden land {{Navbox Twin Mothers}}
    857 bytes (114 words) - 09:36, 31 October 2023
  • '''Nukatrons''' are a type of [[Fallout 4 Robots|robot]] encountered in [[Nuka-World (location)|Nuka-World]]. A series of customized robots found throughout the amusement park and its [[Nuka-World exterior|exterior]
    2 KB (191 words) - 10:08, 27 January 2024
  • |terminal =[[Drag'n'Drop Robots terminal entries|Automated maintenence]]{{sic}} '''Drag'n'Drop Robots''' is a [[Fallout 3 test cell content|test cell]] in the game files of ''[[
    906 bytes (105 words) - 20:35, 3 May 2023
  • ...ins''', also known as '''Sentry Robots''', are [[Fallout Characters#Robots|robots]] found {{in|FO1}} ...ains and [[Floating_Eye_Bot|Floating Eyes]] are both referred to as Sentry Robots.
    2 KB (202 words) - 07:22, 20 April 2024
  • ...on]].<ref>[[Burrows mission brief]]</ref> However, they were killed by the robots and failed to complete their mission. {{Navbox Brotherhood}}
    997 bytes (124 words) - 00:27, 27 November 2023
  • '''Robots''' are artificial entities encountered {{in|FNV}} |category = Category:Fallout: New Vegas robots
    2 KB (210 words) - 10:35, 28 January 2024
  • Three of these robots exist. Two robots can be found inside the house of the [[Nahant Oceanological Society]], walk {{Navbox robots}}
    2 KB (172 words) - 08:04, 27 January 2024
  • ...re-[[Great War|War]] hippodrome competing against other [[Fallout 4 Robots|robots]] such as [[Iron Maiden]], [[Ol' Rusty]], [[the Boston Blaster]], [[Atomic {{Navbox robots}}
    2 KB (196 words) - 00:25, 13 May 2024
  • ...of Robot was created to serve as the clean-up crew. Once Sentry and Patrol Robots have detected an intruder, the Tesla 'droids are sent in to deal the real d ...l bodyguard programming called "[[Mr. Buddy console|Mr. Buddy]]" for Tesla robots, probably to help scientists from the laboratories to feel much more safe w
    2 KB (336 words) - 18:17, 21 December 2023
  • |effect =+50 Damage against Robots<br />+25 Damage against targets wearing [[Power Armor (Fallout: New Vegas)| {{Navbox ammo FNV}}
    928 bytes (100 words) - 00:57, 31 October 2023
  • {{Navbox robots}} {{Navbox recruits FOT}}
    1 KB (159 words) - 06:45, 21 December 2023
  • |attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Robobrain laser]] (38 {{Icon|damage}}) |attack3 =[[Fallout 3 non-player weapons#Weapons used by robots|Mesmetron]] (1 {{Icon|damage}})
    2 KB (251 words) - 21:02, 28 February 2024
  • * [[Great Bend]] - 130 cells on robots. * [[Newton]] - 280 cells on robots, another 10 on [[Rodger Gaire]].
    2 KB (299 words) - 12:15, 14 May 2024
  • ...by the [[Warrior]], could be found dead near the entrance. Eventually, the robots were attacked by the Brotherhood of Steel squad, led by the warrior. ...r, who controlled other robots in this location. With it being damaged the robots become unavailable to complete their task to build a manufacturing plant.
    2 KB (287 words) - 03:23, 6 March 2024
  • |attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Robobrain laser]] (38 {{Icon|damage}}) |attack3 =[[Fallout 3 non-player weapons#Weapons used by robots|Mesmetron]] (1 {{Icon|damage}})
    2 KB (248 words) - 20:47, 28 February 2024
  • ...on robots destroyed by the player and potential +1% critical hit chance to robots (see [[#Bugs|bugs]]) ...itical hits against robots, and you'll also find more useful components on robots you destroy.|In-game description}}
    3 KB (425 words) - 11:28, 17 February 2024
  • |effects =+50% to poison resistance, -50% chance to get critical hits from robots, and bonus healing with certain items. (see [[#Bugs|Bugs]]) ...e advanced technologies remain: You are more resistant to poison (50%) and robots are only somewhat confused by you (25% less likely to score a critical hit)
    3 KB (356 words) - 03:34, 11 April 2024
  • |weapon =[[Fallout: New Vegas non-player weapons#Weapons used by robots|Laser and Mesmetron]] {{Navbox Old World Blues}}
    2 KB (213 words) - 16:01, 7 May 2024
  • ...lize the stations and give advice to users after unit production. The only robots we see emerge from the station are Enclave Mr. Gutsies and Assaultrons, dur {{Navbox robots}}
    1 KB (167 words) - 06:52, 24 February 2024
  • |effect =+50 Damage against Robots<br />+25 Damage against targets wearing [[Power Armor (Fallout: New Vegas)| {{Navbox ammo FNV}}
    942 bytes (103 words) - 17:48, 6 January 2024
  • ...7, it designed, manufactured and supplied [[Humanoid robot|humanoid combat robots]] for the [[United States Armed Forces|U.S. military]].<ref>''[[Fallout Tac Acme brand robots appear {{in|FOT}}
    1 KB (145 words) - 07:26, 14 January 2024
  • '''Mister Handy''' is a [[Fallout Characters#Robots|robot]] found {{in|FO1}} ...hreatened. Most player characters will have little trouble combating these robots, but for the unwary player character they may still pose a threat.
    2 KB (265 words) - 17:49, 14 February 2024
  • ...ted, has very little effect against [[Fallout Tactics robots and computers|robots]]. {{Navbox weapons FOT}}
    991 bytes (145 words) - 23:57, 16 February 2024
  • |attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Robobrain laser]] (38 {{Icon|damage}}) |attack3 =[[Fallout 3 non-player weapons#Weapons used by robots|Mesmetron]] (1 {{Icon|damage}})
    2 KB (248 words) - 20:58, 28 February 2024
  • ...e Bots''', '''Floating Eyes''', or '''Eyeball Robots''' are small security robots.<ref>''[[Fallout 2]]'' creature weapon description: ''"{29000}{}{Robo Melee ...re used as a sentry in the [[Sierra Army Depot]], or the [[Glow]]. Similar robots include the radio-broadcasting [[eyebot]] and the [[hover robot]].
    2 KB (274 words) - 11:30, 27 January 2024
  • {{Navbox robots}} {{Navbox recruits FOT}}
    2 KB (187 words) - 08:06, 24 December 2023
  • |attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Robobrain laser]] (38 {{Icon|damage}}) |attack3 =[[Fallout 3 non-player weapons#Weapons used by robots|Mesmetron]] (1 {{Icon|damage}})
    2 KB (259 words) - 21:18, 2 March 2024
  • '''Weak Mister Handy''' is a [[Fallout Characters#Robots|robot]] found {{in|FO2}} ...hreatened. Most player characters will have little trouble combating these robots, but for the unwary player character they may still pose a threat.
    2 KB (238 words) - 17:49, 14 February 2024
  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] found in [[Appalachia]]. {{Navbox creatures FO76}}
    952 bytes (117 words) - 07:27, 27 January 2024
  • '''Ms. Maid''' are [[Fallout 76 Robots|robots]] found in [[Appalachia]]. {{Navbox creatures FO76}}
    1 KB (159 words) - 13:30, 23 March 2024
  • ...re-[[Great War|War]] hippodrome competing against other [[Fallout 4 Robots|robots]] such as [[Ol' Rusty]], [[The Boston Blaster]], [[Atomic Dreamz]], [[Bob's Using [[Eager Ernie]]'s terminal one has the options to have the robots race, become aggressive or self-destruct.
    2 KB (231 words) - 18:30, 22 November 2023
  • {{Navbox robots}} [[Category:Fallout Tactics robots]]
    2 KB (195 words) - 19:23, 23 December 2023
  • ...ding to [[Jake Hammond|Jake]], it was responsible for organizing the other robots in the area, and without its presence, the others are less able to function {{Navbox robots}}
    2 KB (271 words) - 19:22, 23 December 2023
  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] that appears {{in|FO76}} {{Navbox creatures}}
    1 KB (121 words) - 07:27, 27 January 2024
  • '''EyeBombs''' are [[Fallout 76 Robots|robots]] found in [[Appalachia]]. ...ncryptid]] event to assist the [[Imposter Sheepsquatch]]. Also appear when robots are the enemy in [[Daily Ops]].
    2 KB (185 words) - 07:30, 27 January 2024
  • {{Navbox robots}} {{Navbox Responders}}
    2 KB (203 words) - 06:32, 24 February 2024
  • ...er Ernie]]'s terminal. He is found racing against other [[Fallout 4 Robots|robots]] around a pre-[[Great War|War]] hippodrome at [[Easy City Downs]], includi {{Navbox robots}}
    2 KB (190 words) - 08:04, 27 January 2024
  • ...Jensen says it will be better for tourists... Just don't come to me if the robots choose to have a party every single day until the end of the world. {{Navbox holotapes FO76}}
    1 KB (168 words) - 19:42, 30 March 2024
  • ...hreatened. Most player characters will have little trouble combating these robots, but for the unwary player character they may still pose a threat. {{Navbox robots}}
    2 KB (234 words) - 02:55, 13 February 2024
  • ...hanist, have come to bring about an age of peace. Do not be alarmed. These robots are your allies, your protectors, and they will not rest until the Commonwe {{Navbox Automatron}}
    1 KB (143 words) - 19:53, 27 January 2024
  • ...nd deactivate the robots without firing a shot or being caught by security robots without the correct security clearance. ...the alarm on the third floor it has no effect on the first or second floor robots.
    3 KB (527 words) - 11:11, 17 February 2024
  • |race =[[Fallout Tactics robots and computers|Humanoid robot]] {{Navbox recruits FOT}}
    2 KB (251 words) - 14:41, 14 May 2024
  • {{Navbox robots}}
    529 bytes (71 words) - 06:29, 1 January 2024
  • ...not work on enemies that are immune to poison, such as [[Fallout 4 Robots|robots]] or [[synth]]s. {{Navbox ammo FO4}}
    1 KB (153 words) - 23:37, 7 February 2024
  • {{Navbox robots}} {{Navbox Mariposa}}
    1 KB (197 words) - 11:35, 27 January 2024
  • ...he [[Feral Ghoul (Fallout 3)|Feral Ghoul]]s don't get you, the [[Fallout 3 robots and computers|robot]]s will. There's [[radiation]] everywhere. I think they {{Navbox notes FO3}}
    1 KB (162 words) - 17:10, 29 November 2023
  • The '''Swarmbot''' is a type of [[Fallout 4 Robots|robot]] encountered in [[the Commonwealth]] in the ''[[Fallout 4]]'' [[Fall {{Navbox Automatron}}
    2 KB (300 words) - 05:10, 11 February 2024
  • ...tile to outside threats – i.e. the PC. The player may choose to attack the robots and eliminate them, thus freeing up exploration of the Living Quarters. {{Navbox B.O.M.B.-001}}
    2 KB (267 words) - 09:30, 31 October 2023
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNV}} ...o shipping workers, and bottling robot, and they are the only Mister Handy robots that can be looted for some bottle caps as well as flamer fuel and scrap me
    2 KB (267 words) - 02:04, 29 February 2024
  • |robots =[[Humanoid robot]]s {{Navbox locations FOT}}
    1 KB (160 words) - 22:16, 24 February 2024
  • The '''Eyebot''' is a type of [[Fallout: New Vegas Robots|robot]] encountered in the [[Mojave Wasteland]] and in [[the Divide]] {{in| ...y are armed with a [[Fallout: New Vegas non-player weapons#Weapons used by robots|electrical weapon]]. While not a very damaging opponent, eyebots will explo
    3 KB (441 words) - 11:06, 12 February 2024
  • '''Turretbot''' is a [[Fallout 4 Robots|robot]] boss encountered in [[the Mechanist's lair]] {{in|FO4}} The turretbot is one of the many robots built by the Mechanist. During [[Restoring Order]], it is used as a last de
    3 KB (355 words) - 15:32, 23 March 2024
  • '''{{Pagename nd}}''' is a [[Fallout Characters#Robots|robot]] found {{in|FO2}} {{Navbox robots}}
    1 KB (165 words) - 17:49, 14 February 2024
  • ...re-[[Great War|War]] hippodrome competing against other [[Fallout 4 Robots|robots]] such as [[Iron Maiden]], [[The Boston Blaster]], [[Atomic Dreamz]], [[Bob ...n on one of the terminals he will self-destruct along with the rest of the robots.
    2 KB (259 words) - 08:41, 27 January 2024
  • ...dators of the world today. But fear not, I have increased production of my robots. Soon, our patrols will be doubled, and then there will be nowhere for our {{Navbox Automatron}}
    1 KB (158 words) - 20:04, 27 January 2024
  • ...running around a pre-[[Great War|War]] hippodrome competing against other robots such as [[Iron Maiden]], [[Ol' Rusty]], [[the Boston Blaster]], [[Atomic Dr {{Navbox robots}}
    2 KB (274 words) - 10:30, 27 January 2024
  • ...re-[[Great War|War]] hippodrome competing against other [[Fallout 4 Robots|robots]] such as [[Iron Maiden]], [[Ol' Rusty]], [[the Boston Blaster]], [[Bob's Y {{Navbox robots}}
    2 KB (209 words) - 08:03, 27 January 2024
  • '''{{Pagename nd}}''' are [[Fallout 76 Robots|robots]] found {{in|FO76}} {{Navbox creatures FO76}}
    1 KB (119 words) - 13:31, 23 March 2024
  • ...not work on enemies that are immune to poison, such as [[Fallout 4 Robots|robots]] or [[synth]]s. {{Navbox ammo FO4}}
    1 KB (164 words) - 00:01, 8 February 2024
  • {{Navbox Old World Blues}} {{Navbox robots}}
    2 KB (210 words) - 15:58, 7 May 2024
  • '''Indexers''' are [[Far Harbor robots and computers|digital entities]] in [[DiMA]]'s memories {{in|FO4}} {{Navbox robots}}
    2 KB (219 words) - 01:30, 9 May 2024
  • {{Navbox robots}}
    641 bytes (68 words) - 01:16, 9 March 2024
  • The '''Mister Handy''' is a variant of [[Fallout: New Vegas Robots|robot]] found in the [[Mojave Wasteland]] {{in|FNV}} Mister Handy robots are service and maintenance robots, with a powerful propulsion system enabling them to hover a few feet above
    2 KB (312 words) - 02:05, 29 February 2024
  • ...isoned (condition)|Poison]] immunity, -50% chance to get critically hit by robots, and minor bonus healing with certain items. ...healing, allowing all healing items (chems) to function at a higher level. Robots are now confused by you and 50% less likely to score a critical hit.|''[[Fa
    3 KB (372 words) - 03:41, 11 April 2024
  • {{For|other Mr. Handy robots found in the location|Sandy Coves Attendant (Nurse)}} {{Navbox robots}}
    1 KB (163 words) - 08:05, 27 January 2024
  • ...out: New Vegas Robots|robot]]s outside [[Big MT]]<br />+100 damage against robots in Big MT<br />+80 damage against [[Power Armor (Fallout: New Vegas)|Power ...ulse Grenade]]. It deals substantial damage to [[Fallout: New Vegas Robots|robots]] and characters wearing [[Power Armor]], but only minor damage to other ta
    2 KB (326 words) - 07:49, 19 November 2023
  • |effects =+25% damage to [[robot]]s and ability to shutdown robots if sneaking up on them ...extra 25% damage dealt to robots. It also allows to permanently shut down robots, while in sneak mode and behind the target. Despite the perk's description,
    3 KB (406 words) - 22:51, 5 March 2024
  • '''Drones''' are [[alien]] [[Fallout 3 robots and computers|robots]] encountered on board the [[Zeta|Mothership Zeta]] {{in|FO3MZ}} ...need to fly them. And the Robot Assembly is where they build the big metal robots they use. But the real important stuff is on the top of the ship. I've neve
    4 KB (642 words) - 05:38, 7 May 2024
  • '''Miss Nannies''' are [[Fallout 76 Robots|robots]] found in [[Appalachia]]. Miss Nanny robots appear {{in|FO76}}
    2 KB (309 words) - 13:30, 23 March 2024
  • ...tion of supervillains. This robot is, in turn, a parody of the walking eye robots in the ''[[Wikipedia:Jonny Quest|Jonny Quest]]'' cartoon series. {{Navbox robots}}
    2 KB (248 words) - 06:49, 17 November 2023
  • '''Support Drones''' are [[alien]] [[Fallout 3 robots and computers|robots]] encountered on board the [[Zeta|Mothership Zeta]] {{in|FO3MZ}} ...need to fly them. And the Robot Assembly is where they build the big metal robots they use. But the real important stuff is on the top of the ship. I've neve
    4 KB (627 words) - 05:38, 7 May 2024
  • '''{{Pagename nd}}''' are [[Fallout 76 Robots|robots]] found {{in|FO76}} {{Navbox creatures FO76}}
    1 KB (139 words) - 03:57, 26 March 2024
  • {{Navbox Old World Blues}} {{Navbox robots}}
    2 KB (213 words) - 16:03, 7 May 2024
  • '''{{Pagename nd}}''' are [[Fallout 76 Robots|robots]] found {{in|FO76}} {{Navbox creatures FO76}}
    1 KB (135 words) - 09:04, 20 April 2024
  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] found in [[Appalachia]]. ...means to fight off human workers protesting their jobs being taken over by robots. They can be dangerous if they use ballistic weapons instead of energy weap
    1 KB (163 words) - 07:30, 27 January 2024
  • ==Robots== {{main|Fallout 76 robots}}
    3 KB (369 words) - 03:27, 22 February 2024
  • {{Navbox Old World Blues}} {{Navbox robots}}
    2 KB (222 words) - 16:02, 7 May 2024
  • ...the contingent of [[Mister Handy (Fallout 76)#Mr. Farmhand|Mr. Farmhand]] robots at the research center. He can be found in a shed behind the facility's mai {{Navbox robots}}
    2 KB (159 words) - 03:47, 26 March 2024
  • ...the contingent of [[Mister Handy (Fallout 76)#Mr. Farmhand|Mr. Farmhand]] robots at the research center. He can be found in a shed behind the facility's mai {{Navbox robots}}
    2 KB (160 words) - 03:49, 26 March 2024
  • ...erimental Weapons Drones''' are [[alien]] [[Fallout 3 robots and computers|robots]] encountered on board the [[Zeta|Mothership Zeta]] {{in|FO3MZ}} ...need to fly them. And the Robot Assembly is where they build the big metal robots they use. But the real important stuff is on the top of the ship. I've neve
    4 KB (645 words) - 05:49, 7 May 2024
  • '''Robobrains''' are a type of [[Fallout 4 Robots|robot]] mentioned {{in|FO4}} {{Navbox Automatron}}
    3 KB (314 words) - 05:54, 5 May 2024
  • * [[Canyon City]], found on [[Fallout Tactics robots and computers|robots]]. {{Navbox weapons FOT}}
    2 KB (216 words) - 13:55, 14 May 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNV}} ...summoning [[Sentry Bot (Fallout: New Vegas)|Sentry Bots]]. The maintenance robots may engage in conversation between themselves, or the Mobile facial scanner
    2 KB (251 words) - 02:01, 29 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVLR}} {{Navbox robots}}
    1 KB (157 words) - 01:13, 29 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVLR}} {{Navbox robots}}
    1 KB (157 words) - 01:13, 29 February 2024
  • '''{{Pagename nd}}''' are [[Fallout 76 Robots|robots]] found {{in|FO76}} {{Navbox creatures FO76}}
    1 KB (132 words) - 09:03, 20 April 2024
  • * [[Scott City]] - can be found on two robots with grenade launchers. * [[Cheyenne Mountain]] - 15 grenades on three robots with grenade launchers.
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  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVOWB}} {{Navbox robots}}
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  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVOWB}} {{Navbox robots}}
    1 KB (140 words) - 03:46, 29 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVOWB}} {{Navbox robots}}
    1 KB (140 words) - 03:47, 29 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVOWB}} {{Navbox robots}}
    1 KB (140 words) - 03:46, 29 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVOWB}} {{Navbox robots}}
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  • {{Quotation|Defend against waves of robots.}} Fight off three waves of military-grade robots.
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  • {{Navbox robots}}
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  • Mr. Navigator is one of the robots "drafted" by [[Ironsides]] into the [[USS Constitution|USS ''Constitution'' {{Navbox robots}}
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  • '''{{Pagename nd}}''' are [[Fallout 76 Robots|robots]] found {{in|FO76}} {{Navbox creatures FO76}}
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  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] found in [[Appalachia]]. {{Navbox creatures FO76}}
    646 bytes (75 words) - 07:27, 27 January 2024
  • ...re-[[Great War|War]] hippodrome competing against other [[Fallout 4 Robots|robots]] such as [[Iron Maiden]], [[Ol' Rusty]], [[the Boston Blaster]], [[Atomic {{Navbox robots}}
    2 KB (228 words) - 05:04, 11 February 2024
  • '''Robobrains''' are [[Fallout Characters#Robots|robots]] found {{in|FO2}} {{Navbox robots}}
    2 KB (236 words) - 17:49, 14 February 2024
  • '''{{Pagename nd}}''' is a [[Fallout Characters#Robots|robot]] found {{in|FO2}} {{Navbox robots}}
    2 KB (177 words) - 17:49, 14 February 2024
  • ...amage to [[Fallout 3 robots and computers|robots]] and ability to shutdown robots if sneaking up on them ...extra 25% damage dealt to robots. It also allows to permanently shut down robots, while in sneak mode and behind the target. Despite the perk's description,
    3 KB (510 words) - 05:42, 7 May 2024
  • ...the contingent of [[Mister Handy (Fallout 76)#Mr. Farmhand|Mr. Farmhand]] robots at the research center. He can be found in a shed behind the facility's mai {{Navbox robots}}
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  • {{Navbox robots}} [[Category:Fallout Tactics robots]]
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  • * [[Newton]] - six carried by robots * [[Canyon City]] - six carried by robots
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  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] that appears {{in|FO76}} ...claws or blades. Mostly encountered as the end boss in [[Daily Ops]] when robots are hostile enemies.
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  • ...not work on enemies that are immune to poison, such as [[Fallout 4 Robots|robots]] or [[synth]]s. {{Navbox ammo FO4}}
    1 KB (188 words) - 21:14, 28 March 2024
  • ...robots and all were killed, except for Percy, who managed to get past the robots and, heavily wounded, hid in a nearby room. ...Calculator lost both its reactor and manufacturing plant, as well as many robots in the area. Hellion remained in the facility, never to be finished.
    2 KB (364 words) - 22:13, 24 February 2024
  • ...too powerful to berserk." The syringe does not work on [[Fallout 4 Robots|robots]], [[synth]]s, [[turret]]s or enemies with poison immunity. {{Navbox ammo FO4}}
    2 KB (203 words) - 22:31, 7 February 2024
  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] found in [[Appalachia]]. {{Navbox creatures FO76}}
    644 bytes (76 words) - 07:29, 27 January 2024
  • ...will go back to idling. Killing them seems to not affect any of the other robots. {{Navbox robots}}
    2 KB (294 words) - 22:22, 9 March 2024
  • |robots =Sawbones ...a small room with a [[Mister Gutsy (Fallout 3)|Mister Gutsy]] [[Fallout 3 robots and computers|robot]] named [[Sawbones (Fallout 3)|Sawbones]]. However, it
    2 KB (290 words) - 20:43, 2 March 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVLR}} {{Navbox robots}}
    1 KB (166 words) - 01:18, 29 February 2024
  • |effect =Take 5% less damage from robots. Reading this magazine allows the player to take 5% less damage from robots.
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  • ...humming away, making all sorts of weird sounds. I think it upset the other robots, too. They all started acting upset, running around and even bumping in to ...k on her hometown by the [[Calculator]]'s [[Calculator#Calculator's robots|robots]]. She was once a happy home-maker and [[Radscorpion (Fallout Tactics)|scor
    3 KB (388 words) - 23:42, 16 February 2024
  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] found in [[Appalachia]]. {{Navbox creatures FO76}}
    635 bytes (73 words) - 10:46, 28 January 2024
  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] found in [[Appalachia]]. {{Navbox creatures FO76}}
    1 KB (179 words) - 07:25, 27 January 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] <!--No. Min-->| - <!--I did not encounter any robots-->
    2 KB (283 words) - 08:04, 5 May 2024
  • {{Navbox robots}}
    623 bytes (69 words) - 08:07, 27 January 2024
  • {{Quotation|When both of their arms are disabled, most robots will charge the character while initiating a self destruct mode.|[[Fallout '''Robots''' are characters encountered {{in|FO4}}
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  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] found in [[Appalachia]]. {{Navbox creatures FO76}}
    670 bytes (86 words) - 07:27, 27 January 2024
  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] found in [[Appalachia]]. {{Navbox creatures FO76}}
    670 bytes (86 words) - 07:30, 27 January 2024
  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] found in [[Appalachia]]. {{Navbox creatures FO76}}
    669 bytes (85 words) - 07:28, 27 January 2024
  • ...layer character gains +10 [[Damage Resistance]] against [[Fallout 4 Robots|robots']] energy attacks and other mechanical devices. {{Navbox perks FO4}}
    1 KB (199 words) - 22:40, 5 March 2024
  • {{Navbox robots}} {{Navbox Responders}}
    2 KB (264 words) - 03:57, 26 March 2024
  • {{Navbox Old World Blues}} {{Navbox robots}}
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  • * In [[Newton]] 2525 rounds on robots, another 300 rounds can be found on the workbench. * [[Canyon City]] - 17,150 on robots; 350 more can be found in the chest and on the bench.
    3 KB (443 words) - 12:17, 14 May 2024
  • ...y bot, while saving humans for extra points. Each level adds more and more robots, ending when the players runs out of lives. {{Navbox Automatron}}
    2 KB (289 words) - 17:10, 27 March 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVLR}} {{Navbox robots}}
    2 KB (175 words) - 01:15, 29 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVLR}} {{Navbox robots}}
    2 KB (175 words) - 01:18, 29 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVLR}} {{Navbox robots}}
    2 KB (175 words) - 01:11, 29 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVLR}} {{Navbox robots}}
    2 KB (175 words) - 01:12, 29 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVLR}} {{Navbox robots}}
    2 KB (175 words) - 01:15, 29 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVLR}} {{Navbox robots}}
    2 KB (175 words) - 01:15, 29 February 2024
  • {{Navbox robots}} {{Navbox special encounters FOT}}
    2 KB (237 words) - 11:37, 3 December 2023
  • ...RY|Entry]]<br />''[[Twin Mothers tribe PIPBoy entries#REPAIR ROBOTS|Repair robots]]''<br />[[Discover why Alaya will not marry Eldron]]<br />[[The Blessing o ...sts started =* ''[[Twin Mothers tribe PIPBoy entries#REPAIR ROBOTS|Repair robots]]''
    3 KB (417 words) - 03:24, 14 May 2024
  • ...moving around a pre-[[Great War|War]] horse track competing against other robots such as [[Iron Maiden]], [[Ol' Rusty]], [[Atomic Dreamz]], [[Bob's Your Unc {{Navbox robots}}
    2 KB (196 words) - 08:56, 27 January 2024
  • '''Guardian Drones''' are [[alien]] [[Fallout 3 robots and computers|robots]] encountered on board the [[Zeta|Mothership Zeta]] {{in|FO3MZ}} ...need to fly them. And the Robot Assembly is where they build the big metal robots they use. But the real important stuff is on the top of the ship. I've neve
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  • ...wn the Nukatron itself. God, I was so relieved. I still think having armed robots in the park is insane, but as far as I'm concerned, this Star Control's the {{Navbox holotapes FO4}}
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  • {{Navbox The Whitespring Resort}} {{Navbox robots}}
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  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] found in [[Appalachia]]. {{Navbox creatures FO76}}
    726 bytes (95 words) - 07:29, 27 January 2024
  • ...er 1 second to enemies, without dealing bonus damage to [[Fallout 4 Robots|robots]], [[synth]]s or enemies wearing [[Power Armor (Fallout 4)|power armor]]. T {{Navbox weapons FO4}}
    2 KB (184 words) - 07:24, 29 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVLR}} {{Navbox robots}}
    2 KB (180 words) - 01:14, 29 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVLR}} {{Navbox robots}}
    2 KB (180 words) - 01:14, 29 February 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
    2 KB (230 words) - 01:42, 22 January 2024
  • |robots = {{Navbox Wastelanders}}
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  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
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  • It is a stronger version of the [[Mister Orderly]] robots found in the [[Y-17 Medical Facility]]. |weapon =[[Fallout: New Vegas non-player weapons#Weapons used by robots|Plasma gun and Flamer]]
    2 KB (240 words) - 16:01, 7 May 2024
  • ...ot only having one arm and being in a rather poor condition overall. Other robots can be found running around a pre-[[Great War|War]] hippodrome competing ag {{Navbox robots}}
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  • '''Mister Handy''' or '''Mr. Handy''' is a type of [[Fallout 4 Robots|robot]] found in [[the Commonwealth]], on [[the Island]], and in [[Nuka-Wor ...c due to their status as [[Fallout 4 Companions|companions]]. Mister Handy robots can sometimes spawn in a state of disrepair, with one or more of their limb
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  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] found in [[Appalachia]]. {{Navbox creatures FO76}}
    687 bytes (83 words) - 10:46, 28 January 2024
  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] found in [[Appalachia]]. {{Navbox creatures FO76}}
    704 bytes (83 words) - 10:46, 28 January 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
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  • '''Mr. Handy''' or '''Mister Handy''' is a line of [[Fallout 76 Robots|robots]] found in [[Appalachia]]. Mister Handy robots appear {{in|FO76}}
    3 KB (365 words) - 07:38, 27 January 2024
  • ...s be found on the [[Mechanist (Automatron)|Mechanist]] and [[Rust Devils]] robots. {{Navbox Automatron}}
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  • |robots =[[Sentry Bot (Fallout 3)|Sentry Bot]]s<br />[[Turret (Fallo * If the Automated Turret spots the Lone Wanderer, Stiggs and his two robots will become hostile temporarily.
    2 KB (306 words) - 07:57, 5 May 2024
  • |robots = {{Navbox locations FO76}}
    855 bytes (88 words) - 16:46, 30 October 2023
  • The perk allows for hacking robots at melee range, while undetected or in combat. Once hacked, the player char * Robots can be powered off and have their self-destruction sequence initiated in on
    3 KB (424 words) - 22:51, 5 March 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
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  • ...y bot, while saving humans for extra points. Each level adds more and more robots, ending when the players runs out of lives. {{Navbox holotape games FO76}}
    2 KB (207 words) - 11:32, 4 February 2024
  • The '''McClellan Mister Handy''' is a [[Fallout 3 robots and computers|robot]] found in the [[McClellan Family Townhome]] {{in|FO3}} |attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Flamer]] (2 {{Icon|damage}})
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  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
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  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
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  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
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  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNV}} ...sentially re-painted as [[Mister Handy (Fallout: New Vegas)|Mister Handy]] robots, they still come complete with plasma projectors and have 100 HP and 25 [[D
    2 KB (266 words) - 01:30, 29 February 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
    2 KB (219 words) - 01:40, 22 January 2024
  • {{Navbox Old World Blues}} {{Navbox robots}}
    2 KB (288 words) - 03:20, 6 November 2023
  • |attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Flamer]] (2 {{Icon|damage}}) |attack3 =[[Fallout 3 non-player weapons#Weapons used by robots|Buzzsaw]] (20 {{Icon|damage}})
    4 KB (510 words) - 21:00, 2 March 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
    2 KB (227 words) - 01:40, 22 January 2024
  • ...is in this station that damaged robots were mended and parts of destroyed robots were rebuilt and combined to form a whole. {{Navbox locations FOT}}
    2 KB (250 words) - 03:32, 6 March 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
    2 KB (227 words) - 01:39, 22 January 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNV}} ...e floor of the Sunset Sarsaparilla headquarters as the two broken bottling robots, at the end of the hallway in a room.
    2 KB (268 words) - 07:19, 26 April 2024
  • |robots = ...ding are two rooms, one of which is a makeshift workshop containing broken robots. An empty refrigerator and assorted [[Fallout 76 junk items|junk items]] ca
    2 KB (227 words) - 08:45, 3 February 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
    2 KB (226 words) - 01:42, 22 January 2024
  • The '''{{Pagename nd}}''' is a [[Fallout 76 Robots|robot]] found in [[Appalachia]]. {{Navbox creatures FO76}}
    726 bytes (93 words) - 07:30, 27 January 2024
  • {{Navbox weapons FOT}}
    880 bytes (120 words) - 13:30, 14 May 2024
  • |robots = {{Navbox locations FO76}}
    974 bytes (100 words) - 01:02, 9 March 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
    2 KB (221 words) - 01:41, 22 January 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
    2 KB (250 words) - 01:41, 22 January 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
    2 KB (229 words) - 01:42, 22 January 2024
  • Maxwell appears only {{in|FO4FH}}{{Navbox Far Harbor}} {{Navbox robots}}
    2 KB (175 words) - 08:04, 27 January 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
    2 KB (232 words) - 01:40, 22 January 2024
  • {{Navbox robots}} [[Category:Fallout Tactics robots]]
    2 KB (297 words) - 19:22, 19 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVOWB}} {{Navbox robots}}
    2 KB (182 words) - 01:08, 29 February 2024
  • |robots = {{Navbox Wastelanders}}
    1 KB (164 words) - 03:31, 22 February 2024
  • ...ional objectives being located along the way. It has the largest amount of robots encountered so far, including multiple [[Behemoth (robot)|behemoth]]s. Many |Guarded by several robots, past the junkyard's southern exit and the [[pacification robot]].
    4 KB (661 words) - 15:23, 27 February 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
    2 KB (242 words) - 01:41, 22 January 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
    2 KB (228 words) - 01:42, 22 January 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
    2 KB (234 words) - 01:42, 22 January 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVOWB}} {{Navbox robots}}
    2 KB (187 words) - 23:43, 28 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVOWB}} {{Navbox robots}}
    2 KB (189 words) - 23:44, 28 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVOWB}} {{Navbox robots}}
    2 KB (187 words) - 23:43, 28 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVOWB}} {{Navbox robots}}
    2 KB (187 words) - 23:43, 28 February 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVOWB}} {{Navbox robots}}
    2 KB (187 words) - 23:44, 28 February 2024
  • Stratford was one of the robots introduced to the resort by the 'Ironclad' program and replaced staff membe {{Navbox The Whitespring Resort}}
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  • |effects =Reduces damage from robots by 15%.<br />+2 [[Charisma]] {{Navbox Far Harbor}}
    874 bytes (107 words) - 23:51, 7 May 2024
  • |robots =[[Mister Gutsy (Fallout: New Vegas)#Mr Steel|Mr Steels]]<br ...dy]] robots, three [[Mister Gutsy (Fallout: New Vegas)#Mr Steel|Mr Steel]] robots, and a dead member of the Fiends. All enemies will respawn every three in-g
    3 KB (433 words) - 22:51, 7 May 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVOWB}} {{Navbox robots}}
    2 KB (191 words) - 23:41, 28 February 2024
  • |robots = {{Navbox locations FO76}}
    985 bytes (101 words) - 09:21, 23 October 2023
  • Duelbot is one of the many robots built by the Mechanist. During [[Restoring Order]], it is used as a last de {{Navbox robots}}
    2 KB (204 words) - 01:52, 22 March 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
    2 KB (237 words) - 01:42, 22 January 2024
  • ...rain (Fallout 4)|Robobrain]] research and development. I've never seen any robots quite like these, except in a few of the comics I've read. And the brains! I've a new mission: the safety of the Commonwealth! I think I can program the robots here to safely police the surrounding area, possibly up to a 15 mile radius
    2 KB (356 words) - 17:59, 11 March 2024
  • | align="left"|Enclave [[Fallout 3 robots and computers|Robots]] {{Navbox Enclave}}
    2 KB (241 words) - 01:40, 22 January 2024
  • ...t: New Vegas Robots|robot]]s outside Big MT<br />+20 damage against Big MT robots and [[Power Armor]] (except [[NCR Salvaged Power Armor]]) ...lue electric current. It deals electrical damage with extra damage against robots and [[Power Armor]] users. It can be repaired with the inexpensive [[Proton
    5 KB (618 words) - 10:02, 26 January 2024
  • ...onsumer Electronics building. Upon entry, he is deactivated like all other robots. By using the [[terminal]] on the bottom floor and activating "demo mode," {{Navbox robots}}
    2 KB (220 words) - 15:48, 3 April 2024
  • ...character to inquire about floating in space, the reasons behind the USSA robots trying to hunt her down, and suggest taking a walk (she already did and eve ...or for targets moving at a constant speed, to track down and intercept the robots.
    3 KB (464 words) - 04:30, 1 December 2023
  • The '''Repair Eyebot''' is a type of [[Fallout: New Vegas Robots|robot]] encountered in [[the Divide]] {{in|FNV}} {{Navbox robots}}
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  • |robots = {{Navbox locations FO76}}
    948 bytes (116 words) - 06:28, 24 February 2024
  • * In [[Great Bend]], 700 rounds available from five robots. * In [[Newton]], 120 rounds can be found on three Reaver robots; another 40 rounds on [[Glenda Close]].
    2 KB (265 words) - 12:07, 14 May 2024
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVOWB}} {{Navbox robots}}
    2 KB (186 words) - 00:56, 29 February 2024
  • ...The convoy, with the captured general, was intercepted by the Calculator's robots and Barnaky was taken to [[Scott City]]. {{Navbox robots}}
    3 KB (428 words) - 19:34, 24 February 2024
  • ...rphy]]</ref> The [[Silver Shroud]] and [[Mistress of Mystery]] fight these robots in the lair of [[Fat Fahey]], where they destroy all but one.<ref name="epi ...are only created to die.<ref name="episode five" /> Mistress cuts off the robots head with [[Blade of Bastet]] and Mob-Bot instructs the crime fighting duo
    4 KB (591 words) - 03:49, 18 May 2023
  • The '''{{Pagename nd}}''' is a type of [[Fallout: New Vegas Robots|robot]] {{in|FNVOWB}} {{Navbox robots}}
    2 KB (186 words) - 00:55, 29 February 2024

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