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Fixin' Things is a skill magazine in Fallout: New Vegas.

Background

Publications

A magazine for those dedicated to fixing things themselves, each issue contains a wealth of information on how to mend and repair a variety of objects and materials, reviews of the best tools to use, and examples of repairs sent in by readers.Fallout: The Roleplaying Game Core Rulebook

Gameplay

This magazine covers the topic of do-it-yourself repairs and maintenance of items.[Pub 1] Reading it raises Repair skill by 10 points (20 points with the Comprehension perk) for 60 seconds (180 seconds with Retention).

Crafting

This item can be crafted by the player character.

Creation requirements

Materials:Requirements:Produces:
Range
Build/Scrapped at:
Skill Level:
Repair: 25
Perk (Rank):
Level

Requires having a copy of the magazine after picking the Voracious Reader perk.

Locations

Below is a list of all fixed locations of Fixin' Things skill magazines in Fallout: New Vegas and its add-ons. For an overview of magazines per location, see the main overview page.

Closest map markerLocation description
Ashton Missile Silo Lonesome RoadLevel 1 launch deck, in a desk in the medical room with the Auto-Doc, along with a Programmer's Digest
Bitter SpringsOn the table in the storage tent, behind the medical tent.
California Sunset Drive-inSouthwest of the movie screen, across the road and down into the valley, near the campfire on the ground
Camp GolfHouse Resort, second floor on a table next to a Programmer's Digest in the center room with the non-functioning terminal
Camp GolfHouse Resort, second floor, on a desk in the first room to the left after ascending the south stairs
Camp McCarranTwo - Both copies on top of a footlocker in the third tent from Terminal Building in the first row
Charleston CaveOn a shelf in a room near a submerged section, at the back of the cave
Colorado River bedIn a duffle bag on the western side of the river, northeast of Techatticup Mine
East Pump StationOn a table, next to a broken terminal
Followers SafehouseOn the bed to the right, next to a Hunting Rifle and a True Police Stories
Forbidden Zone dome entrance Old World BluesDome section, on a table in far left of the central piece
GoodspringsIn a broken bathroom sink inside the Goodsprings home across the street from Doc Mitchell's House
GoodspringsIn the Prospector Saloon
HELIOS OneSolar collection tower, near a Mister Gutsy, on the table next to a toolbox on the north wall down a set of stairs
Hoover DamHoover Dam Offices, down the hallway north from the power plant 01 door, on the floor next to a toolbox where the hallway makes a right turn
Hopeville Missile Silo Bunker Lonesome RoadMain entrance room near the Hopeville exit, on the ground before the large terminal
JacobstownJacobstown Lodge, in an upstairs room, on a table along with a Programmer's Digest
Marked Men Guard Outpost Lonesome RoadGround level, on the workbench
Mesquite Mountains Lean-ToOn the motorcycle
Nellis Air Force BaseTwo - One in Nellis workshop, and another in Nellis schoolhouse on the teacher's desk
New Vegas Medical ClinicOn a table
New Vegas SteelOffice area, in a bin beside the desk with the intact terminal
PrimmOn a bedside table in the Nash Residence, along with a Programmer's Digest
PrimmVikki and Vance Casino, on a side table in the lounge in the back
Puesta del Sol North Dead MoneyTwo - One in the ruined room above a store in the northeast corner of the local map. Another is on top of a desk when exiting the switching station via elevator.
Puesta del Sol North Dead MoneyTwo - One on the ground in the room above the two working terminals (contracts and visits). Another is located on the second floor of a ruined building in the southeast corner of the local map, next to a bed without mattress
Ranger Station BravoIn the trailer next to the ammunition.
Sierra Madre Casino Dead MoneyExecutive Suites, on top of a terminal
South Vegas ruinsZapp's Neon Signs, along with a ¡La Fantoma! on the table next to a couch
Vault 3The living quarters' flooded area in the south, on the bed together with a Locksmith's Reader and Milsurp Review
Vault 3Recreation area, past the entrance, go left down the stairs. Behind the first Very easy locked door, on a shelf
Vault 3Maintenance room, on the shelves in the eastern-most room, accessed via Average locked terminal
Vault 34Living quarters area, in a rubbled inaccessible room in the outer northwest area
Vault 34First floor area, on the floor in the southwest area of the balcony, next to a skeleton and several cans of Pork n' Beans
Villa Dead MoneyTwo - One in an open file cabinet in a storage room on the way from the Town Square towards the Salida del Sol South entrance on the left. Another is found in a small storage room north of the Villa Police Station, together with a Programmer's Digest

Gallery

References

Publications
  1. Fallout: The Roleplaying Game Rulebook p.174: "A magazine for those dedicated to fixing things themselves, each issue contains a wealth of information on how to mend and repair a variety of objects and materials, reviews of the best tools to use, and examples of repairs sent in by readers."