The reflex sight is a weapon mod for various weapons in Fallout 76.
Effects
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Learn chance
Weapon | Plans | Learn chance |
---|---|---|
Syringer | Learned from scrapping | Very low (10%) |
Radium rifle | Low (15%) | |
Submachine gun | ||
Tesla rifle | ||
Gatling Plasma | High (25%) | |
Harpoon gun | ||
Railway rifle | ||
.44 Pistol | Known by default | |
10mm pistol | ||
Assault rifle | ||
Gatling laser | ||
Gauss Shotgun | ||
Laser gun | ||
Pipe bolt-action | ||
Pipe gun | ||
Pipe revolver | ||
Plasma gun | ||
Ultracite Gatling Laser | ||
Ultracite Laser Gun | ||
Western Revolver | ||
Enclave Plasma Gun | Unlearnable | |
Crusader pistol | Plan: Crusader pistol reflex sight |
Crafting
Weapon modifications will modify an existing weapon, and any modifications previously equipped on the weapon will be destroyed, not unequipped. Loose mods cannot be crafted. For modifications unlocked through scrapping, the corresponding weapon must be scrapped in order to learn how to craft it.
- .44 pistol
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (4) Aluminum (6) Glass (4) Nuclear material (3) Screw (3) | Build at: Learn Method: Known by default | Reflex sight (1) |
- 10mm pistol
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (1) Aluminum (2) Glass (2) Nuclear material (2) Screw (1) | Build at: Learn Method: Known by default | Reflex sight (1) |
- Assault rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (2) Glass (1) Nuclear material (2) Screw (2) Silver (1) | Build at: Learn Method: Known by default | Reflex sight (1) |
- Crusader pistol
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (1) Aluminum (2) Glass (2) Nuclear material (2) Screw (1) | Build at: Learn Method: Learned from plan/recipe Plan: Crusader pistol reflex sight Perks: Gunsmith 3 | Reflex sight (1) |
- Gatling laser
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (7) Fiberglass (5) Fiber Optics (3) Glass (4) Nuclear material (6) Screw (4) Silver (5) | Build at: Learn Method: Known by default | Reflex sight (1) |
- Gatling plasma
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Aluminum (10) Circuitry (10) Copper (15) Gears (6) Nuclear material (5) Rubber (12) Steel (12) | Build at: Learn Method: Learned when scrapping object Chance: 25% | Reflex sight (1) |
- Gauss shotgun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (2) Glass (1) Nuclear material (2) Screw (2) Silver (1) | Build at: Learn Method: Known by default Perks: | Reflex sight (1) |
- Harpoon gun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (1) Glass (2) Screw (2) Steel (2) | Build at: Learn Method: Learned when scrapping object Chance: 25% Perks: Gunsmith 5 | Reflex sight (1) |
- Laser gun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (2) Glass (1) Nuclear material (2) Screw (2) | Build at: Learn Method: Known by default | Reflex sight (1) |
- Pipe bolt-action
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (3) Screw (2) | Build at: Learn Method: Known by default | Reflex sight (1) |
- Pipe gun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (3) Screw (2) | Build at: Learn Method: Known by default | Reflex sight (1) |
- Pipe revolver
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (3) Screw (2) | Build at: Learn Method: Known by default | Reflex sight (1) |
- Plasma gun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (2) Glass (1) Nuclear material (2) Screw (2) Silver (1) | Build at: Learn Method: Known by default | Reflex sight (1) |
- Radium rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (2) Glass (1) Nuclear material (2) Screw (2) Silver (1) | Build at: Learn Method: Learned when scrapping object Chance: 15% | Reflex sight (1) |
- Railway rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (3) Aluminum (4) Fiber Optics (2) Glass (2) Nuclear material (2) Screw (2) | Build at: Learn Method: Learned when scrapping object Chance: 25% | Reflex sight (1) |
- Submachine gun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (2) Glass (1) Nuclear material (1) Screw (1) | Build at: Learn Method: Learned when scrapping object Chance: 15% | Reflex sight (1) |
- Syringer
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (1) Screw (2) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Reflex sight (1) |
- Tesla rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Fiberglass (2) Fiber Optics (2) Glass (2) Nuclear material (1) Screw (2) Silver (1) | Build at: Learn Method: Learned when scrapping object Chance: 15% | Reflex sight (1) |
- Ultracite Gatling Laser
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (2) Glass (1) Nuclear material (2) Screw (2) Silver (1) | Build at: Learn Method: Known by default | Reflex sight (1) |
- Ultracite Laser Gun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (2) Glass (1) Nuclear material (2) Screw (2) Silver (1) | Build at: Learn Method: Known by default | Reflex sight (1) |
- Western revolver
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (3) Screw (2) | Build at: Learn Method: Known by default | Reflex sight (1) |
ID Table
Weapon | OMOD editor ID | OMOD ID | MISC editor ID | MISC ID |
---|---|---|---|---|
.44 Pistol | mod_44_SCOPE_reflex_Base | 001A05E8 | miscmod_mod_44_SCOPE_reflex_Base | 0030EAFC |
10mm pistol | mod_10mm_SCOPE_Reflex_Base | 001F6650 | miscmod_mod_10mm_SCOPE_Reflex_Base | 0030ABBD |
Assault rifle | mod_AssaultRifle_SCOPE_reflex_Base | 0031295F | miscmod_mod_AssaultRifle_SCOPE_reflex_Base | 00312964 |
Crusader pistol | mod_BoSPistol_SCOPE_Reflex_Base | 005E6FB5 | N/A | |
Enclave Plasma Gun | mod_Enclave_PlasmaGun_SCOPE_reflex_Base | 0018DB7B | miscmod_mod_Enclave_PlasmaGun_SCOPE_reflex_Base | 00329405 |
Gatling laser | mod_GatlingLaser_SCOPE_reflex_Base | 00312B0C | miscmod_mod_GatlingLaser_SCOPE_reflex_Base | 00312B12 |
Gatling plasma | mod_GatlingPlasma_Scope_SightReflex | 0001EC62 | miscmod_mod_GatlingPlasma_Scope_SightReflex | 001F121C |
Gauss shotgun | mod_GaussShotgun_Scope_Reflex | 00589367 | miscmod_mod_GaussShotgun_Scope_Reflex | 005A2679 |
Harpoon gun | DLC03_mod_HarpoonGun_Scope_SightReflex | 00111063 | miscmod_DLC03_mod_HarpoonGun_Scope_SightReflex | 0011158F |
Laser gun | mod_LaserGun_SCOPE_reflex_Base | 00312A22 | miscmod_mod_LaserGun_SCOPE_reflex_Base | 00312A27 |
Pipe bolt-action | mod_PipeBoltAction_SCOPE_reflex_Base | 002D5DA7 | miscmod_mod_PipeBoltAction_SCOPE_reflex_Base | 0030EAE6 |
Pipe gun | mod_PipeGun_SCOPE_reflex_Base | 002D5E6B | miscmod_mod_PipeGun_SCOPE_reflex_Base | 0030EABA |
Pipe revolver | mod_PipeRevolver_SCOPE_reflex_Base | 0012CA11 | miscmod_mod_PipeRevolver_SCOPE_reflex_Base | 0030EAC8 |
Plasma gun | mod_PlasmaGun_SCOPE_reflex_Base | 0018C4D5 | miscmod_mod_PlasmaGun_SCOPE_reflex_Base | 0032943E |
Radium rifle | mod_RadiumRifle_SCOPE_reflex_Base | 0031B181 | miscmod_mod_RadiumRifle_SCOPE_reflex | 004E999B |
Railway rifle | mod_RailwayRifle_Scope_SightReflex | 0014CDA6 | miscmod_mod_RailwayRifle_Scope_ReflexSight | 00188A8C |
Submachine gun | mod_SubmachineGun_Scope_SightReflex | 001CA8D1 | miscmod_mod_SubmachineGun_Scope_SightReflex | 001CA8D8 |
Syringer | mod_PipeSyringer_Scope_SightReflex | 00188A44 | miscmod_mod_PipeSyringer_Scope_SightReflex | 00188A58 |
Tesla rifle | DLC01_mod_LightningGun_Scope_SightsReflex | 0010F279 | miscmod_DLC01_mod_LightningGun_Scope_SightsReflex | 0010F2FF |
Ultracite Gatling Laser | mod_Ultracite_GatlingLaser_SCOPE_reflex_Base | 00312B35 | miscmod_mod_Ultracite_GatlingLaser_SCOPE_reflex_Base | 0039E6FA |
Ultracite Laser Gun | mod_UltraciteLaserGun_SCOPE_reflex_Base | 00312AC3 | miscmod_mod_UltraciteLaserGun_SCOPE_reflex_Base | 003ACB25 |
Western revolver | DLC04_mod_Revolver_Scope_Reflex_Base | 00527094 | miscmod_DLC04_mod_Revolver_Scope_Reflex_Base | 005282EF |
Location
- Craftable at any weapons workbench.
- Loose mods may randomly be found in the following regions:
- The Forest (Syringer)
- Ash Heap (Gatling plasma, harpoon gun and railway rifle)
- Toxic Valley (Submachine gun and syringer)
- Savage Divide (Gatling plasma, harpoon gun, radium rifle, railway rifle, Tesla rifle and submachine gun)
- The Mire (Gatling plasma, harpoon gun, radium rifle, railway rifle and Tesla rifle)
- Cranberry Bog (Radium rifle and Tesla rifle)
- Loose mods may also be for sale from vendors.
- The mod for the Enclave Plasma Gun is unlearnable and thus can only be obtained already attached to an existing weapon found in the world. The loose mod exists in the game files, but cannot be found in-game.
Notes
- The loose mods for the .44 pistol, assault rifle, Gatling laser, pipe bolt-action, pipe gun and ultracite laser gun are named standard reflex sight.
- The loose mod for the harpoon gun is simply named sight.
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