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The automatic receiver is a weapon mod for various ballistic weapons in Fallout 76.
Effects
The automatic receiver improves the fire rate and also is the go-to receiver for most rifles. In case of the 10mm pistol and pipe gun it turns them into an automatic weapon. The trade-off for all weapons is reduced damage and a loss of maximum range.
Learn chance
Weapon | Plans | Learn chance |
---|---|---|
10mm pistol | Learned from scrapping | Very low (10%) |
Combat rifle | ||
Handmade Rifle | ||
Radium rifle | ||
Assault rifle | Known by default | |
Combat shotgun | ||
Light machine gun | ||
Pipe gun | Plan: Pipe gun automatic mod |
Crafting
Weapon modifications will modify an existing weapon, and any modifications previously equipped on the weapon will be destroyed, not unequipped. Loose mods cannot be crafted. For modifications unlocked through scrapping, the corresponding weapon must be scrapped in order to learn how to craft it.
- 10mm pistol
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (4) Aluminum (2) Gears (5) Oil (4) Screw (4) Steel (6) | Build at: Learn Method: Learned when scrapping object Chance: 10% Perks: Gunsmith 2 | Automatic receiver (1) |
- Assault rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Gears (5) Oil (6) Screw (6) Steel (10) | Build at: Learn Method: Known by default | Automatic receiver (1) |
- Combat rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (1) Oil (3) Screw (2) Spring (2) Steel (4) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Automatic receiver (1) |
- Combat shotgun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (6) Gears (3) Oil (4) Screw (5) Steel (6) | Build at: Learn Method: Known by default | Automatic receiver (1) |
- Handmade rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (4) Gears (2) Oil (7) Screw (3) Steel (5) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Automatic receiver (1) |
- Light machine gun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
None (1) | Build at: Learn Method: Known by default | Automatic receiver (1) |
- Pipe gun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Gears (3) Oil (2) Screw (1) Steel (2) | Build at: Learn Method: Learned from plan/recipe Plan: Pipe gun automatic mod | Automatic receiver (1) |
- Radium rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (4) Gears (4) Oil (12) Rubber (2) Screw (5) Steel (8) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Automatic receiver (1) |
ID Table
Weapon | OMOD editor ID | OMOD ID | MISC editor ID | MISC ID |
---|---|---|---|---|
10mm pistol | mod_10mm_Receiver_Automatic | 001F660D | miscmod_mod_10mm_Receiver_Automatic | 0030ABAC |
Assault rifle | mod_AssaultRifle_receiver_Automatic_base | 00312909 | miscmod_mod_AssaultRifle_receiver_Automatic_base | 00312912 |
Combat rifle | mod_CombatRifle_Receiver_Automatic | 0024300A | miscmod_mod_CombatRifle_Receiver_Automatic | 002E9E9F |
Combat shotgun | mod_CombatShotgun_receiver_Automatic_base | 0020498E | miscmod_mod_CombatShotgun_receiver_Automatic_base | 0030EB16 |
Handmade rifle | DLC04_mod_HandMadeGun_Receiver_Automatic | 0031B1D4 | miscmod_DLC04_mod_HandMadeGun_Receiver_Automatic | 00090027 |
Light machine gun | mod_MG42_Receiver_Automatic2 | 0007AD6E | N/A | |
Pipe gun | mod_PipeGun_receiver_automatic_base | 002D5E2B | miscmod_mod_PipeGun_receiver_automatic_base | 0030EAB5 |
Radium rifle | mod_RadiumRifle_Receiver_Automatic | 00314FAB | miscmod_mod_RadiumRifle_Receiver_Automatic | 004E9979 |
Location
- Craftable at any Weapons Workbench.
- Loose mods may randomly be found in the following regions:
- The Forest (10mm pistol)
- Ash Heap (Combat rifle)
- Toxic Valley (10mm pistol and handmade rifle)
- Savage Divide (Combat rifle, handmade rifle and radium rifle)
- The Mire (Combat rifle and radium rifle)
- Cranberry Bog (Radium rifle)
- Loose mods may also be for sale from vendors.
Notes
- The craftable mod for the light machine gun doesn't require any components.
- The loose mod for the 10mm pistol is named rapid automatic receiver instead of automatic receiver.