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Template:Fallout76 Variables


Template documentation (for the template shown above, sometimes hidden or invisible)


Variable names and connection with XEdit values

Consumed Rad Damage Variables

  • SURV_Food_RadiationDamage_None =
  • SURV_Food_RadiationDamage_Mag_0_Token = 1
  • SURV_Food_RadiationDamage_Mag_1_Low = 2
  • SURV_Food_RadiationDamage_Mag_2_Medium = 5
  • SURV_Food_RadiationDamage_Mag_3_High = 10
  • SURV_Food_RadiationDamage_Mag_4_VeryHigh = 15
  • SURV_Food_RadiationDamage_Mag_5_Extreme = 30
  • SURV_Food_RadiationDamage_Mag_6_VeryExtreme = 50

Food Restore Hunger Variables

  • SURV_Food_RestoreHunger_None =
  • SURV_Food_RestoreHunger_Mag_0_Herb = 90
  • SURV_Food_RestoreHunger_Mag_1_Tiny = 240
  • SURV_Food_RestoreHunger_Mag_1_Tiny_Improved = 480
  • SURV_Food_RestoreHunger_Mag_2_Small = 360
  • SURV_Food_RestoreHunger_Mag_2_Small_Improved = 720
  • SURV_Food_RestoreHunger_Mag_3_Medium = 720
  • SURV_Food_RestoreHunger_Mag_3_Medium_Improved = 1080
  • SURV_Food_RestoreHunger_Mag_4_Large = 1080
  • SURV_Food_RestoreHunger_Mag_4_Large_Improved = 1440
  • SURV_Food_RestoreHunger_Mag_5_VeryLarge = 1440
  • SURV_Food_RestoreHunger_Mag_5_VeryLarge_Improved = 1800
  • SURV_Food_RestoreHunger_Mag_5_Huge = 2500

Drink Restore Thirst Variables

  • SURV_Drink_RestoreThirst_None =
  • SURV_Drink_RestoreThirst_Mag_0_Tiny = 320
  • SURV_Drink_RestoreThirst_Mag_1_Normal = 540
  • SURV_Drink_RestoreThirst_Mag_2_PureWater = 900
  • SURV_Drink_RestoreThirst_Mag_1_Large = 1500

Consume Disease Chance

  • SURV_Food_DiseaseChance_None =
  • SURV_Food_DiseaseChance_Mag_1_Low = 1
  • SURV_Food_DiseaseChance_Mag_2_Medium = 2
  • SURV_Food_DiseaseChance_Mag_3_High = 3
  • SURV_Food_DiseaseChance_Mag_4_VeryHigh = 6
  • SURV_Food_DiseaseChance_Mag_4_VeryVeryHigh = 9

Consume Heal Amount Variables

  • SURV_Food_Heal_Mag_1_Tiny = 0.16
  • SURV_Food_Heal_Mag_1_Tiny_Improved = 0.32
  • SURV_Food_Heal_Mag_2_Small = 0.40
  • SURV_Food_Heal_Mag_2_Small_Improved = 0.60
  • SURV_Food_Heal_Mag_3_Medium = 0.80
  • SURV_Food_Heal_Mag_3_Medium_Improved = 1
  • SURV_Food_Heal_Mag_4_Large = 1.20
  • SURV_Food_Heal_Mag_4_Large_Improved = 1.80
  • SURV_Food_Heal_Mag_5_Huge = 8
  • SURV_Food_Heal_Mag_5_HugeImproved = 10
  • SURV_Food_Heal_Mag_5_Gourmet = 10
  • SURV_Food_Heal_Mag_5_VeryLarge = 2.40
  • SURV_Food_Heal_Mag_5_VeryLarge_Improved = 3.60
  • SURV_Food_Heal_Mag_6_NukaCola_Small = 4
  • SURV_Food_Heal_Mag_6_NukaCola_Medium = 10
  • SURV_Food_Heal_Mag_6_NukaCola_Large = 15
  • SURV_Food_Heal_Mag_6_NukaCola_VeryLarge = 20
  • SURV_Food_Heal_Mag_Water = 1
  • SURV_Food_Heal_Mag_WaterPurified = 2.50
  • SURV_Food_Heal_Dur_Standard = 25
  • SURV_Food_Heal_Dur_Water = 10

Learn Consume Chance

  • Learn_Consume_Chance_ECON =
  • Learn_Consume_Chance_Guaranteed_ECON =

Learn Pickup Chance

  • Learn_Pickup_Chance_Zero_ECON =
  • Learn_Pickup_Chance_Guaranteed_ECON =

Learn Scrap Armor Mod Chance

  • Learn_Scrap_Armor_Mod_Chance_VeryLow_ECON =
  • Learn_Scrap_Armor_Mod_Chance_Low_ECON =
  • Learn_Scrap_Armor_Mod_Chance_Medium_ECON =
  • Learn_Scrap_Armor_Mod_Chance_High_ECON =

Learn General Scrap Chance

  • Learn_Scrap_Chance_VeryLow_ECON =
  • Learn_Scrap_Chance_Low_ECON =
  • Learn_Scrap_Chance_Medium_ECON =
  • Learn_Scrap_Chance_High_ECON =
  • Learn_Scrap_Chance_Guaranteed_ECON =

Learn Scrap Power Armor Mod Chance

  • Learn_Scrap_PA_Mod_Chance_VeryLow_ECON =
  • Learn_Scrap_PA_Mod_Chance_Low_ECON =
  • Learn_Scrap_PA_Mod_Chance_Medium_ECON =
  • Learn_Scrap_PA_Mod_Chance_High_ECON =

Learn scrap weapon mod Chance

  • Learn_Scrap_Weapon_Mod_Chance_VeryLow_ECON =
  • Learn_Scrap_Weapon_Mod_Chance_Low_ECON =
  • Learn_Scrap_Weapon_Mod_Chance_Medium_ECON =
  • Learn_Scrap_Weapon_Mod_Chance_High_ECON =
Documentation transcluded from Template:Fallout76 Variables/doc.