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A Raider Drunk is a character in Fallout: Brotherhood of Steel.

Background

Raider Drunks are drunk raiders who act as mercenaries, thugs or guns-for-hire.[Pub 1] Their base is an old mill located in the town of Carbon, allowed to operate there by the town's mayor. The gang is led by Raider Matron and Raider Lieutenants. Raiders rely on strength in numbers.[Pub 2]

Appearances

Raider Drunks appear in Fallout: Brotherhood of Steel.

References

Publications
  1. Fallout: Brotherhood of Steel Manual p. 33: "Raiders: Mercenaries, thugs, guns-for-hire, the Raiders are just everyday folk that took a look at the world around them and thought that it could do with some additional hardship. Thanks guys. As their name suggests, Raiders move across the wasteland till they find a nice little remnant of civilization and then move in and strip the town of anything that isn’t bolted down. And then un-bolt the stuff that is. Since most raiders rank just below a fried egg on the intelligence scale, they tend to act as muscle for someone else, usually someone with bad things on their mind."
  2. Fallout: Brotherhood of Steel Official Strategy Guide p. 87: "Raiders: Raiders are average men, unscathed by the fallout. At least, on the outside. Beneath their skin, in their chests, is a gaping hole where their hearts should be. Instead of banding together to help out fellow survivors, they decided to take advantage of their strength and numbers. They coalesced into vicious gangs called Raiders–an apt name because when they breeze into town, they rob, pillage, and loot. They take until there's nothing left. And then they move on, searching for the next unsuspecting town to burn to the ground. Fortunately, Raiders are all muscle. They attack without thinking it through, which leaves them vulnerable to a foe with a modicum of gray matter. When a mob surrounds you, try luring one or two around a corner to thin their numbers."