Eric Fenstermaker
Eric Fenstermaker is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a designer.
Contributions
Fenstermaker's contributions to Fallout: New Vegas included level design, dialogue writing, and scripting. They developed all content and concepts for Vault 11 ,[Dev 1] [Dev 2] Beyond the Beef ,[Dev 3] writing dialogue for Craig Boone and implementing his companion quests,[Dev 4] along with Veronica .[Dev 5] He also wrote the descriptions for the different levels of the statistics on the Vit-o-Matic Vigor Tester ,[Dev 6] possibly wrote for Cliff Briscoe ,[Dev 7] in addition to creating Fantastic ,[Dev 8] No-bark Noonan [Dev 9] and Silus ,[Dev 10] as well as writing all of Mr. New Vegas ' radio lines.[Dev 11] He or Roger Chang may have been responsible for the First Recon 's motto.[Dev 12]
Employment history
From To Company Role
April 2005 September 2016 Obsidian Entertainment Senior Designer
Credits
Fallout series
Other work
References
Developer Statements
↑ Fallout: New Vegas developer statements/Interviews/Behind the Horror of Vault 11
↑ Question: "Who in particular comes up with the indivual stories for each vault? Chris Avellone? The whole team? Obviously some have movie inspirations. But others seem just.. Fucked up and bizarre :/" Joshua Sawyer : "I wrote the basic concepts for F:NV's vaults but individual designers fully fleshed the concepts out and implemented them. Vault 3: Akil Hooper, Vault 11: Eric Fenstermaker, Vault 19: Sydney Wolfram. Vault 21: Jorge Salgado. Vault 22: Jesse Farrell, Vault 34: Sydney Wolfram." (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 6 March 2011
↑ Question: "Who designed the White Glove Society questline (Beyond the Beef)? Hands down one of the best quests I've seen in an RPG." Joshua Sawyer : "Eric Fenstermaker." (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 8 November 2010
↑ Question: "You've answered about other characters in Fallout New Vegas but not Craig Boone. His companion quest was compelling. Who wrote his story?" Joshua Sawyer : "Eric Fenstermaker wrote Boone's dialogue and implemented his companion quest." (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 7 December 2010
↑ Question: "I know that you wrote a couple of the quests, including Return To Sender, but did you help write any parts of the main storyline of New Vegas? If so, what parts?" Joshua Sawyer : "[...] Eric Fenstermaker wrote Veronica and Boone." (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 3 January 2011
↑ Question: "Who designed the Vit-O-Matic tester? More specifically, who wrote the descriptions for the different levels of the stats?" Joshua Sawyer : "Eric Fenstermaker." (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 12 January 2011
↑ Question: "Who wrote Cliff Briscoe?" Joshua Sawyer : "i *think* it was Eric Fenstermaker, but I may be remembering incorrectly." (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 8 May 2011
↑ Fallout: New Vegas 10th Anniversary Charity Stream (reference starts at 5:14:10)Joshua Sawyer : "'Who wrote Fantastic?' That was Eric Fenstermaker. Funny man Eric Fenstermaker."
↑ Question: "Who came up with No-Bark's character from fallout, he is so funny with all the nonsense he say?" Joshua Sawyer : "Eric Fenstermaker." (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 20 June 2011
↑ Question: "Who created the character Silus? He seemed to really stick out from other Legion members as being more selfish and aware, even going so far as calling Caesar a 'megalomaniacal, self-appointed dictator'." Joshua Sawyer : "Eric Fenstermaker." (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 19 December 2011
↑ Joshua Sawyer on Tumblr : "Hello, and thank you. I believe that Eric Fenstermaker wrote all of Mr. New Vegas' lines."
↑ Question: "Who came up with the First Recon's 'The last thing you never see' motto?" Joshua Sawyer : "It was either Eric Fenstermaker or Roger Chang, I think." (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 11 February 2013