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Eric Fenstermaker is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a designer.

Contributions

Fenstermaker's contributions to Fallout: New Vegas included level design, dialogue writing, and scripting. They developed all content and concepts for Vault 11,[Dev 1][Dev 2] Beyond the Beef,[Dev 3] writing dialogue for Craig Boone and implementing his companion quests,[Dev 4] along with Veronica.[Dev 5] He also wrote the descriptions for the different levels of the statistics on the Vit-o-Matic Vigor Tester,[Dev 6] possibly wrote for Cliff Briscoe,[Dev 7] in addition to creating Fantastic,[Dev 8] No-bark Noonan[Dev 9] and Silus,[Dev 10] as well as writing all of Mr. New Vegas' radio lines.[Dev 11] He or Roger Chang may have been responsible for the First Recon's motto.[Dev 12]

Employment history

FromToCompanyRole
April 2005September 2016Obsidian EntertainmentSenior Designer

Credits

Fallout series

YearTitleCredited
2010Fallout: New VegasDesigner

Other work

YearTitleCredited
2006Neverwinter Nights 2Area Design
2007Neverwinter Nights 2: Mask of the BetrayerDesigner
2014South Park: The Stick of TruthLead Writer
2015Pillars of EternityLead Narrative Designer
2015Pillars of Eternity: The White MarchLead Narrative Designer
2018Pillars of Eternity II: DeadfireNarrative Designer

References

Developer Statements
  1. Fallout: New Vegas developer statements/Interviews/Behind the Horror of Vault 11
  2. Question: "Who in particular comes up with the indivual stories for each vault? Chris Avellone? The whole team? Obviously some have movie inspirations. But others seem just.. Fucked up and bizarre :/"
    Joshua Sawyer: "I wrote the basic concepts for F:NV's vaults but individual designers fully fleshed the concepts out and implemented them. Vault 3: Akil Hooper, Vault 11: Eric Fenstermaker, Vault 19: Sydney Wolfram. Vault 21: Jorge Salgado. Vault 22: Jesse Farrell, Vault 34: Sydney Wolfram."
    (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 6 March 2011
  3. Question: "Who designed the White Glove Society questline (Beyond the Beef)? Hands down one of the best quests I've seen in an RPG."
    Joshua Sawyer: "Eric Fenstermaker."
    (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 8 November 2010
  4. Question: "You've answered about other characters in Fallout New Vegas but not Craig Boone. His companion quest was compelling. Who wrote his story?"
    Joshua Sawyer: "Eric Fenstermaker wrote Boone's dialogue and implemented his companion quest."
    (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 7 December 2010
  5. Question: "I know that you wrote a couple of the quests, including Return To Sender, but did you help write any parts of the main storyline of New Vegas? If so, what parts?"
    Joshua Sawyer: "[...] Eric Fenstermaker wrote Veronica and Boone."
    (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 3 January 2011
  6. Question: "Who designed the Vit-O-Matic tester? More specifically, who wrote the descriptions for the different levels of the stats?"
    Joshua Sawyer: "Eric Fenstermaker."
    (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 12 January 2011
  7. Question: "Who wrote Cliff Briscoe?"
    Joshua Sawyer: "i *think* it was Eric Fenstermaker, but I may be remembering incorrectly."
    (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 8 May 2011
  8. Fallout: New Vegas 10th Anniversary Charity Stream (reference starts at 5:14:10)
    Joshua Sawyer: "'Who wrote Fantastic?' That was Eric Fenstermaker. Funny man Eric Fenstermaker."
  9. Question: "Who came up with No-Bark's character from fallout, he is so funny with all the nonsense he say?"
    Joshua Sawyer: "Eric Fenstermaker."
    (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 20 June 2011
  10. Question: "Who created the character Silus? He seemed to really stick out from other Legion members as being more selfish and aware, even going so far as calling Caesar a 'megalomaniacal, self-appointed dictator'."
    Joshua Sawyer: "Eric Fenstermaker."
    (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 19 December 2011
  11. Joshua Sawyer on Tumblr: "Hello, and thank you. I believe that Eric Fenstermaker wrote all of Mr. New Vegas' lines."
  12. Question: "Who came up with the First Recon's 'The last thing you never see' motto?"
    Joshua Sawyer: "It was either Eric Fenstermaker or Roger Chang, I think."
    (Fallout: New Vegas developer statements; Joshua Sawyer Formspring posts, 11 February 2013