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Tim Hume is a developer who worked at Interplay Entertainment on Fallout as the Mac programmer. Among other activities he developed Mac version of cross-platform, OS-abstraction programming library used by the game. He was also responsible for optimizing disk access via disk-caching algorithm, porting sound & graphics, and developing some UI components.

Employment history

2018PresentBlizzard EntertainmentSenior Software Engineer
20172018Wavedash GamesSenior Server Engineer
20142017Obsidian EntertainmentSenior Software Engineer
20092014Carbine StudiosSenior Software Engineer / Senior Game Systems Engineer
20032009BoeingSoftware Engineer
19982003Quicksilver SoftwareSoftware Engineer
19971998Wavefunction, Inc.Software Engineer
19941997Interplay EntertainmentSoftware Engineer


Fallout series

1997FalloutMac Programmer

Other work

1997Star Trek: Starfleet AcademyGNW Programming
2019The Outer WorldsGameplay Programmer