Interactions | ||
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This character has no special interactions. |
Template for standardized NPC interaction information across all games, designed to supersede old interaction templates.
Overview
Parameter | Description | Example preview | What game(s)? | ||||||||||||
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|none= |
Used for NPCs that have no special interactions. Type "yes" to display. |
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All | ||||||||||||
|ally= |
Used for NPCs that can be permanent C.A.M.P. allies. Type "yes" to display. |
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Fallout 76 | ||||||||||||
|bonus= |
Used for NPCs that improve the player's attributes. Examples: +1 Strength, +10 Energy Weapons skill |
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All | ||||||||||||
|caps= |currency= |wares= |replenish= |
Used for merchant/vendor NPCs. For "caps," insert the amout the NPC has. Use "currency" for other currencies, and provide a link and amount. For "wares," link to the kind of items the NPC sells. "Replenish" is used for quatermasters in Fallout Tactics only, add which items they restock after the player character receives a promotion. |
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All | ||||||||||||
|caravan player= |caravan bid= |
Used for NPCs that engage in playing Caravan. For "caravan player", type "yes" to display. For "caravan bid," insert the amount of caps they have. |
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Fallout: New Vegas | ||||||||||||
|caravans= |
Used for NPCs that offer caravan jobs. Link to the quest(s) they offer. |
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Fallout Fallout 2 | ||||||||||||
|cripple= |cure addiction= |cure disease= |cure mutation= |facegen= |heal= |radheal= |poison= |
Used for doctor/medical NPCs and their services. All parameters are activated by typing "yes," use on a per-need basis. Note that "cure disease" and "cure mutation" are exclusively used for Fallout 76. |
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All | ||||||||||||
|dead= |
Used for deceased NPCs in general. Type "yes" to display. |
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All | ||||||||||||
|ear= |finger= |
Used for NPCs with good/bad Karma. Type "yes" to display. Note that only one should be used for a character. |
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Fallout 3 | ||||||||||||
|encounters involved= |
Used for NPCs that are involved in random encounters. Link to the encounter article. |
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All | ||||||||||||
|enslave= |
Used for NPCs that can be enslaved by the player. Type "yes" to display. |
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Fallout 3 | ||||||||||||
|essential= |essential until= |ghost= |
Flags from the game files, used to render story-important NPCs or children invincible. If an NPC is flagged as "essential" or "ghost," type "yes" to display. If an NPC's essential flag expires upon meeting certain conditions, use "essential until" in combination with "essential," and describe the condition. |
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Fallout 3 Fallout: New Vegas Fallout 4 Fallout 76 | ||||||||||||
|events started= |events involved= |
Used for NPCs that start or take part in event quests. Link to relevant event articles. |
|
Fallout 76 | ||||||||||||
|faction hostile= |
Used for NPCs that are allied to one or more factions. Link to the relevant faction. |
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All | ||||||||||||
|fot demo= |fot tutorial= |fot recruit= |
Used for NPCs that appear as recruits in Fallout Tactics. Use fot demo if the NPC appears in the demo, and type "yes" to display. Use fot tutorial if the NPC appears in the game's tutorial, and type "yes" to display. Use fot recruit, and list under which condition they become available. |
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Fallout Tactics Fallout Tactics demo | ||||||||||||
|hostile= |
Used for NPCs that are permanently hostile to the player. Type "yes" to display. |
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All | ||||||||||||
|implant= |
Used for NPCs that can install implants. Link to the specific implant, and list its price. |
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Fallout Fallout 2 Fallout: New Vegas | ||||||||||||
|items modified= |
Used for NPCs that can modify equipment. Link to the object that can be modified. |
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Fallout 2 | ||||||||||||
|locations= |
Used for NPCs that can appear in several locations. Link to possible locations. |
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All | ||||||||||||
|lgbtq= |
Used for NPCs that identify as LGBTQ+. Type "yes" to display. |
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All | ||||||||||||
|max condition= |
Used for NPCs that can repair equipment. Enter the number of the NPC's Repair skill. |
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Fallout 3 Fallout: New Vegas | ||||||||||||
|missions involved= |
Used for characters involved in missions. Link to the mission(s) they take part in. |
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Fallout Tactics | ||||||||||||
|other= |
Used for NPCs that offer miscellaneous service(s). Describe the service/action. |
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All | ||||||||||||
|perm companion= |perk= |temp companion= |
Used for NPCs that are permanent or temporary companions. To display "perm companion" and "temp companion" type "yes." Use perk, when the permanent companion grants a perk, and link to the perk. |
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All | ||||||||||||
|plague carrier= |
Used for NPCs that are infected with the New Plague. Type "yes" to display. |
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All | ||||||||||||
|prostitute= |
Used for NPCs that earn their caps with the world's oldest profession. Enter the amount of caps required. |
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All | ||||||||||||
|quests started= |quests involved= |
Used for NPCs that start or take part in quests. Link to the quest and leave a summary of the NPC's involvement. |
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All | ||||||||||||
|rent= |
Used for NPCs that lease accommodation, such as beds. Enter the number of caps per night. |
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All | ||||||||||||
|romance= |partner= |
Used for NPCs that can be romanced or slept with. Briefly describe the requirements. |
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All | ||||||||||||
|slaves= |
Used for NPCs that buy slaves from the player. Link to the relevant quest. |
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All | ||||||||||||
|talking head= |
Used for NPCs that call a talking head their own. Type "yes" to display. |
|
Fallout Fallout 2 |
Template
Paste-ready template, fill out the parameters needed, and delete the rest.
{{Interactions univ |none = |ally = |bonus = |caps = |currency = |replenish = |wares = |caravan player = |caravan bid = |caravans = |cripple = |cure addiction = |cure disease = |cure mutation = |facegen = |heal = |poison = |radheal = |dead = |ear = |finger = |encounters involved = |enslave = |essential = |essential until = |ghost = |events started = |events involved = |faction hostile = |fot demo = |fot recruit = |fot tutorial = |hostile = |implant = |items modified = |locations = |lgbtq = |max condition = |missions involved= |other = |perk = |perm companion = |temp companion = |plague carrier = |prostitute = |quests started = |quests involved = |rent = |romance = |partner = |slaves = |talking head = }}