Tariq Raheem joined Micro Forté in 1999 and served as the lead concept artist for Fallout Tactics.[Dev 1] His duties included creating all character designs, concept art, story boards, game art and promotional material.[Dev 1]
For Fallout Tactics, Raheem created concept artwork for the Beastlords, Deathclaws, Ghouls, Super Mutants, the Pacifier Robot, the Humanoid Robot, the in-game intro, cutscenes and endings, the Advanced Power Armor and various armor designs. He was responsible for eighty percent of the 2D art and designed 142 characters for the game, of which 60 to 70 were used.[Dev 2]
On April 11, 2018, Tariq Raheem passed away.[Ext 1]
Tariq Raheem's work on the Fallout series can be found here.
|2014||2018||BLT Communications, LLC||Senior Illustrator|
|2013||2018||Planet Chaotika||Co-owner, Creative Director|
|2003||2018||Metal Mammoth Inc.||Cover Artist|
|2010||2014||PETROLAD Inc.||Senior Illustrator|
|2009||2010||Ettamogah Studio||Senior Designer / HD 3D Animator|
|2007||2008||Creative Impulse Publishing||Cover Artist|
|2007||2007||Liquid TV||Illustrator / Photo Manipulator|
|2005||2006||Alias Comics||Cover Artist|
|2005||2006||Ninja Theory||Cinematic Story Board Artist|
|2004||2004||THQ / Plastic Wax||Cinematic Story Board Artist|
|2002||2003||Micro Forté||Concept Artist / Creature & Props Designer|
|2002||2002||Nintendo / Mysteryclock Cinema||Cinematic Story Board Artist|
|1999||2001||Micro Forté||Concept Artist / Illustrator / Story Board Artist|
|2001||Fallout Tactics||Character Design, Lead Concept Artist|
- Tariq Raheem: "In 1999 I joined Mcroforte, a Sydney based games company, who was given the mantle of carrying on the famous 'FALLOUT' franchise . They were to develop 'FALLOUT TACTICS', a tactical multiplayer real time strategy RPG.
My duties were as lead concept artist and produced all character design, concept art , story boards ,game art and all finished art for advertising."
(Tariq Raheem - Behance)
- Fallout Tactics developer statement; Tariq Raheem: Concept art, 2005 August 8