Ryan Jenkins is a developer who worked at Bethesda Softworks on Fallout 4 as a level designer.
Employment history
From | To | Company | Role |
---|---|---|---|
April 2007 | July 2009 | Volition | Designer |
July 2009 | July 2016 | Bethesda Softworks | Level Designer |
July 2016 | August 2018 | BioWare | Senior Level Designer |
September 2018 | Present | Certain Affinity | Advanced Technical Designer |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2015 | Fallout 4 | Level Designer |
Other work
Year | Title | Credited |
---|---|---|
2009 | Red Faction: Guerrilla | Gameplay Designer |
2011 | Saints Row: The Third | Additional Designer |
2011 | The Elder Scrolls V: Skyrim | Level Designer |
2017 | Mass Effect: Andromeda | Level Designer |
2019 | Anthem | Level Designer |