Ryan Holliday is a developer who worked at Bethesda Softworks on Fallout 76 as an additional gameplay programmer.
Employment history
From | To | Company | Role |
---|---|---|---|
April 2009 | January 2015 | Electronic Arts | Senior Gameplay Engineer |
January 2015 | June 2015 | Boss Fight Entertainment | Senior Software Engineer |
March 2016 | July 2018 | Bethesda Game Studios Austin | Senior Gameplay Engineer |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2018 | Fallout 76 | Additional Gameplay Programmer |
Other work
Year | Title | Credited |
---|---|---|
2007 | BlackSite: Area 51 | Engineer |
2011 | Star Wars: The Old Republic | Sub-Lead Gameplay Programmer |