Rose Gomez is a developer who worked at Obsidian Entertainment on the Fallout: New Vegas add-on as an environment design intern. She worked on asset creation, area propping, and fixing environment art issues in the DLC. She was laid off in April 2011.[1]
Employment history
From | To | Company | Role |
---|---|---|---|
2011 | ? | Obsidian Entertainment |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2010 | Fallout: New Vegas | Environment Art Intern |
Other work
Year | Title | Credited |
---|---|---|
- | - |