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Proton Throwing Axe

The Proton Throwing Axe is a weapon in the Fallout: New Vegas add-on Old World Blues.


It is similar in appearance to the Proton Axe, but is much smaller. It is a thrown weapon and it explodes on impact. These weapons are quite uncommon, so one should take careful aim when using one. As an advantage towards robots, it can target a combat inhibitor in V.A.T.S. as if it's in full view, even if the robot is facing the player. Unlike the non throwing version, it does not have an EMP effect.



Weapon name (current weapon is highlighted) Weapon name (melee or unarmed) Weapon name (current weapon is highlighted) Weapon name (gun, energy or explosive)
Damage per attack (damage per projectile) Damage per attack (damage per projectile) Damage per second Damage per second
Area of effect damage Area of effect damage Effect damage & duration Effect damage & duration
Bonus effects Bonus effects Attacks per second Attacks per second
Critical chance % multiplier Critical chance % multiplier Critical damage Critical damage
Critical effect damage & duration Critical effect damage & duration With all mods attached With all mods attached
Attacks in V.A.T.S. Attacks in V.A.T.S. Action point cost Action point cost
Damage per action point Damage per action point Weapon spread Weapon spread
Magazine capacity (shots per reload) Magazine capacity (shots per reload) Durability (number of attacks before breaking) Durability (number of attacks before breaking)
Weight Weight Value in caps Value in caps
Value to weight ratio Value to weight ratio Skill required Skill required
Strength required Strength required
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondBonus effectsAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Proton Axe 50
90.8+50 EMP robots
+20 EMPPower Armor
Protonic Inversal Axe 58
105.3+50 EMP robots
+20 EMPPower Armor
Proton Throwing Axe 40
32.2x1.5 limb Damage
+50 EMP robots
+20 EMPPower Armor
Protonic Inversal Throwing Axe 60
52.7x1.5 limb Damage
+50 EMP robots
+20 EMPPower Armor
Note: Melee damage is doubled in V.A.T.S.



  • All cyberdogs are affected by the additional EMP damage done by this weapon.