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FO76 publicteam xpd.pngFor the character in Fallout Shelter, see Preston Garvey (Fallout Shelter).

I had to put on a brave face as long as there were still people counting on me. That's the only reason I kept going.— Garvey discussing his feelings of depression following the Quincy Massacre.

Preston Garvey is among the last of the Commonwealth Minutemen, a volunteer defense militia operating in the Commonwealth. He is also available as a companion of the Sole Survivor if they decide to become the new general of the Minutemen in Fallout 4.

Background

Early life

During his childhood, the Minutemen were personal heroes of Preston Garvey, as he observed them to be the only "good guys around." Because of this, Garvey himself originally enlisted with the Minutemen company under Colonel Hollis at the age of seventeen. He grew to be an avid believer in the espoused justice of the Minutemen cause, and he felt like he was really making a difference with his friends, claiming to have "a few good years there," fighting for a cause bigger than just himself.[1] Things began to change for the worse in 2282, when the last Minutemen leader, General Becker, was killed in combat, leading to the start of infighting across the inner workings of the faction. The erupting chaos led to Hollis' company, including Garvey, being one of the last active groups of Minutemen still protecting settlements and answering calls for help put out by the Commonwealth citizens.

Quincy Massacre

Sturges, an inhabitant of the influential trading hub at Quincy - requested the aid of the Minutemen after having heard one of Mama Murphy’s visions, which foresaw the town being surrounded and massacred.[2] Although the majority saw Murphy as a burned-out chem addict, Sturges went behind his fellow citizens to invoke the protection of the Minutemen.[3] Preston joined Hollis on a mission to rescue Quincy, where they found the Gunners besieging the town.

The Minutemen dispersed the Gunner lines and were welcomed by the citizens of Quincy while the Gunners temporarily retreated.[4] When arriving, Preston was one of the Minutemen who helped the settlers build up more proper defenses for the town. An ex-Minutemen veteran named Clint had revealed himself to Colonel Hollis as the leader of the invading force. Hollis felt extreme anger at this betrayal.[5] The citizens expressed confusion and frustration. Clint sought to establish terms of surrender for Quincy and its defenders; these terms were summarily rejected by Hollis.[6][7]

While the subsequent events are not explicitly recorded in text, the outcome for the Minutemen is broadly established by dialogue with Preston and various other wastelanders: the Minutemen requested support, which did not arrive; the Gunners overwhelmed the defenders and murdered nearly all of the civilians;[7] Col. Hollis, the linchpin of the long-dwindling Minutemen cause, died fighting.[8] The event is known as the Quincy Massacre and it catalyzed the disintegration of the remaining settlements under Minutemen protection.

Post-Quincy

Consequently, Preston gathered the few remaining Quincy civilians and loyal members of the Minutemen and fled. Several of the refugees lost their lives at the hands of the Gunners before the group shook their pursuit at Jamaica Plain, reducing his group to just over ten.[9] The refugees next moved to Lexington. Regrettably, as Preston testifies, Lexington was filled with feral ghouls. This led to only eight survivors making it out. Eventually, the group moved to Concord, where they took shelter in the Museum of Freedom, only to find themselves under the constant predation of raiders, who unbeknownst to the group were under orders from their leader, Jared, to acquire Mama Murphy.[10]

By the time the Sole Survivor arrives to help Preston, he is leading the last pocket of people under the protection of the Minutemen. His group numbers only five - a mere fraction of the original twenty who escaped Quincy under his guidance. If Preston Garvey is saved he will mention he is the last Minuteman standing,[11] and he also mentions he is not literally the last Minuteman alive as there were many former Minutemen out there who gave it up in disgust or turned away from the faction's ideals,[12] such as Clint, James Wire, or Ronnie Shaw.

Interactions overview

Interactions
Perk nociception regulator color.png
This character is essential. Essential characters cannot be killed.
Paving the Way.png
This character is a permanent companion. They grant the United We Stand perk.
FO3 Trophy Strictly Business.webp
This character is a temporary companion. They grant the United We Stand perk.
Icon quest starter.png
This character starts quests.
FO76 ui icon quest.png
This character is involved in quests.
Icon interactions romance.webp
This character is romanceable.

Requires maximum affinity.

Range of interests

Approvals Disapprovals
Likes
Loves
Dislikes
Hates

Inventory

Notes

  • After the Sole Survivor becomes the new overboss of Nuka-World, Garvey asks them to turn against the Nuka-World raiders. Ignoring the request turns him hostile. He will temporarily revert to being friendly during any main quests involving the Minutemen.
  • He remains friendly if he is not present during Taken for a Ride. However, establishing a raider outpost and planting the flag for a raider gang will immediately drop his affinity to the lowest level, even if he is not present.
  • He will no longer be available as a companion, if the Sole Survior attacks members of the Minutemen.
  • He comments on the Soul Survivor's spouse if he is taken to Vault 111.[13]
  • He is sometimes recognized by Settlers who will give him a few caps or other supplies.
  • His colonial duster and Minuteman hat can be obtained from the level 4 clothing vendor Anne Hargraves at any allied settlement, who will sell these items when assigned to any Level 3 clothing stand. If replacing Garvey's outfit in his inventory, both items can also be taken from him, and will respawn after some time.
  • His concept art shows him with a hood or cloth wrapped around his head and a star on his hat. It also states that he got his coat from a revolutionary war museum.[Pub 1]
  • He will sometimes have conversations with Minutemen and ask them for status reports.

Quotes

General

  • "There's another settlement that needs our help. I hope you can get to them quickly. We need to show people that the Minutemen are back."
  • "A month ago, there were twenty of us. Yesterday there were eight. Now, we're five."
  • "Protect the people at a minute's notice."
  • "The one good thing about being the last Minuteman is there's no one to argue with me when I say you're the new General."
  • "This is going to be a black mark on the Minutemen forever. As glad as I am that the Institute is gone, this wasn't the plan. Dammit, General. You've dragged us down to their level. It didn't have to be this way." – Completed The Nuclear Option (Minutemen) without sounding the evacuation alert.
  • "Selfish Bastards. They don't care about anybody except themselves." – After declining to join the Minutemen.

Romance

Companions

Exchanging Garvey with another companion results in a short verbal exchange.

Swapping for Garvey's line Companion's line
Codsworth "Hey Codsworth. Take over keeping an eye on him/her for me?"
"Yes of course, Mister Garvey."
Cait "All yours, Cait. Take care."
"You really know how to make a girl feel missed, handsome."
Danse "Remember... the Commonwealth belongs to all of us, Paladin Danse."
"Don't worry, Garvey. There shouldn't be a problem... as long as the Minutemen don't get in my way."
Hancock "Don't let him talk you into anything you'll regret later."
"What? You jealous?"
Nick Valentine "I know I'm leaving him/her in good hands, Nick. Be careful out there."
"I'll keep out of trouble if he/she does."
Piper "Piper, you listen to him/her now. He/She'll keep you out of trouble."
"Outta trouble? Pfft. Where's the fun in that?"
MacCready "Good luck out there, MacCready."
"Still wasting your time trying to save the world, huh Garvey?"
Strong "I sure hope you know what you're doing."
"Strong always know what Strong doing. Human not worry about me."

Appearances

Preston Garvey appears in Fallout 4, Fallout Shelter, Fallout Shelter Online, and Fallout: The Board Game.

Behind the scenes

  • While designing Preston Garvey, character artist Dennis Mejillones used several film characters for reference, including the scientist Miles Dyson in Terminator 2: Judgment Day.[Dev 1]
  • A hostile player named "PGarvey" was featured during a video introducing multiplayer combat.
  • There is an unused test character in the files of Fallout 76 named Preston Garvey.[14]

Bugs

  • PCPC Playstation 4Playstation 4 Xbox OneXbox One When destroying the Institute with the Brotherhood of Steel and when talking to Preston, he will keep saying the that the Institute is gone and one could have helped the innocent unless there is a settlement in need or reporting that a settlement has been helped.
    • This can be fixed by opening the console, selecting Preston Garvey and typing setav MQ302Companion 1.
  • PCPC Playstation 4Playstation 4 Xbox OneXbox One Preston may become unavailable to recruit before the siege on the Castle. If the Castle is then retaken, he will no longer engage in dialogue past a greeting or a settlement quest.
    • This can be fixed by selecting him, then using the console command removefac 00075d56.
  • Playstation 4Playstation 4 Xbox OneXbox One Preston may pick up and equip nearby weapons, even if they are weaker than his default laser musket.
  • PCPC Playstation 4Playstation 4 Xbox OneXbox One If the player character destroys the Institute without issuing the evacuation order, Preston's dialogue will always be his immediate reaction to seeing it go up. One will be able to have a conversation with him repeatedly with no way of moving on. Though the final quest can be concluded by fast traveling elsewhere, the Sole Survivor will not be able to recruit Preston again. The player character will be able to do Minutemen missions, however.
    • This can be fixed by opening the console, selecting Preston Garvey and typing setav MQ302Companion 1.
  • PCPC Playstation 4Playstation 4 Xbox OneXbox One There is a known bug where after the quest to reclaim the Castle it becomes impossible to get him as a companion.
    • This can be fixed on PC by opening the console, selecting Preston Garvey and inputting removefac 00075d56.
    • A possible fix for this is to have Preston as a companion while initiating the assault on the Castle.
    • Another possible fix is if the Sole Survivor sides with The Minutemen against the Institute in the endgame. After activating the bomb in The Nuclear Option, Preston will talk and can be asked to follow the Sole Survivor.
    • Another possible fix is if one attaches a generator to the conduits and wires already set up in the Castle. The power requirements will turn green in the workshop menu and he will be able to act normally again.
    • Preston's perk can be obtained without being able to get him as a companion. Assign him to an Artillery piece so he stays put, then build a Weapon Bench nearby. Modify a weapon at the bench and one should see the message "Preston liked that". Quicksave the game, load the quicksave and modify a weapon again. Repeat the Save/Load/Modify sequence until he idolizes the Sole Survivor, then go over and speak with him to get the perk.
  • PCPC Xbox OneXbox One If ordered to use a suit of power armor and either dismissed or if he leaves due to quests requiring him to leave (e.g. meeting at the Castle), it can disappear, with Garvey later found no longer wearing it.
  • PCPC Xbox OneXbox One If after choosing the Brotherhood ending and destroying the Institute, to collect the holotape for Sturges from Proctor Ingram Preston may be "stuck" in the Museum of Freedom in Concord and enemies will continue to spawn inside. There is no known fix for this issue.
  • PCPC Playstation 4Playstation 4 Xbox OneXbox One After the player character gains max relationship with Preston he will stop offering new radiant quests and he will keep looping the last affinity speech over and over every time the player character returns to Sanctuary; this will also happen with every male companion the player character has full affinity without choosing the romance option.
  • Playstation 4Playstation 4 Xbox OneXbox One When equipped with a piece of clothing, after a certain amount of time he will take it off and equip the colonial duster without being instructed to.
  • PCPC In rare cases Preston may not have any dialogue options to discuss options to build the signal interceptor during the Molecular Level even though the quest marker indicates him as a quest target. This is a hard bug that cannot be fixed by console commands or any other means other than restarting the entire quest.

Gallery

References

  1. Preston Garvey: "When I was a kid, the Minutemen were my heroes. They were the only good guys around, really. When I turned 17, I joined up with Ezra Hollis's company. He was one of the good ones. Really believed in the old-time Minuteman way. We had a few good years there. I felt like I was part of something bigger than me. Like I was really helping make the Commonwealth a better place."
    (Preston's dialogue)
  2. Quincy Ruins terminal entries; Sturges's terminal, Mama Murphy's vision
  3. Quincy Ruins terminal entries; Long's terminal, Mama Murphy
  4. Quincy Ruins terminal entries; Long's terminal, She was right
  5. Quincy Ruins terminal entries; Long's terminal, Something's up
  6. Quincy Ruins terminal entries; Hollis's terminal, Betrayed
  7. 7.0 7.1 Quincy Ruins terminal entries; Gunner terminal, Col. Hollis
  8. Preston Garvey: "I was with Colonel Hollis's group. A mercenary group called the Gunners was attacking Quincy; the people there called for the Minutemen to help. We were the only ones that came. The other groups... they just turned their backs. On us, and the folks in Quincy. Only a few of us got out alive. Colonel Hollis was dead. So I ended up in charge of the survivors. We never found a safe place to settle. One disaster after another... you saw how it ended, in Concord."
    (Preston Garvey's dialogue)
  9. Quincy Ruins terminal entries; Gunner terminal, Preston
  10. Corvega assembly plant terminal entries; Jared's terminal, She's Here!
  11. Sole Survivor: "Minutemen? So now I'm traveling backward in time?"
    Preston Garvey: "Protect the people at a minute's notice. That was the idea. So I joined up, wanted to make a difference. And I did, but... things fell apart. Now it looks like I'm the last Minuteman left standing."
    (Preston Garvey)
  12. Sole Survivor: "Are you really the last Minuteman?"
    Preston Garvey: "Maybe not literally. There must be a lot of former Minutemen out there who gave it up in disgust after the Quincy Massacre."
    (Preston Garvey)
  13. Preston Garvey: "Is this...? Oh. I'm really sorry, General. Take all the time you need."
    (Preston Garvey)
  14. Form ID: 0000E423, Editor ID: DebugKurtActor
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