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FO76 publicteam xpd.pngFor an overview of the topic, see land mine.


The Powder Charge is a weapon in Fallout: New Vegas.

Gameplay

The Powder Charge is a crude improvised explosive consisting of a sealed Tin Can packed with Dynamite, with a Sensor Module duct-taped to the side. The weapon functions like other land mines and can be placed or disarmed in the same way. Like other placed explosives, it cannot be used in V.A.T.S.

Crafting

This weapon can be crafted by the player character.

Creation requirements

Materials:Requirements:Produces:
Range
Build/Scrapped at:
Skill Level:
Plan:
Level

Only one Dynamite is required when the player character has the Hand Loader perk with the Gun Runners' Arsenal add-on installed.

Locations

Notes

  • Despite requiring Dynamite to craft, the weapon is not affected by the Cowboy perk.
  • These charges are much smaller than other land mines and can go unnoticed until they explode.
  • The Powder Charge variant added by Gun Runners' Arsenal is the only craftable explosive that does not need the Mad Bomber perk to be able to craft, but instead the Hand Loader perk is required.
  • It weighs half as much as the Tin Can used to make it.
  • Though there is no Explosives skill requirement to use Powder Charges, crafting them requires a skill of 10.

Sounds

Powder charge icon.png