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The Police Pistol is a weapon in the Fallout: New Vegas add-on Dead Money.

Gameplay

The Police Pistol is a double-action .357 revolver with a swing-out cylinder similar to that of a .44 Magnum Revolver.

It has a high damage output with critical hits and a fast fire rate. It is considered a holdout weapon, and can be concealed and taken into weapon-free locations, regardless of the Courier's Sneak skill.

Durability

The Police Pistol can fire a total of about 1,120 standard rounds, the equivalent of 187 reloads, from full condition before breaking.

Ammunition TypeDurability
ShotsReloads
Standard1120187

Variants

Comparison

Legend
Weapon name (current weapon is highlighted) Weapon name (melee or unarmed) Weapon name (current weapon is highlighted) Weapon name (gun, energy or explosive)
Damage per attack (damage per projectile) Damage per attack (damage per projectile) Damage per second Damage per second
Area of effect damage Area of effect damage Effect damage & duration Effect damage & duration
Bonus effects Bonus effects Attacks per second Attacks per second
Critical chance % multiplier Critical chance % multiplier Critical damage Critical damage
Critical effect damage & duration Critical effect damage & duration With all mods attached With all mods attached
Attacks in V.A.T.S. Attacks in V.A.T.S. Action point cost Action point cost
Damage per action point Damage per action point Weapon spread Weapon spread
Magazine capacity (shots per reload) Magazine capacity (shots per reload) Durability (number of attacks before breaking) Durability (number of attacks before breaking)
Weight Weight Value in caps Value in caps
Value to weight ratio Value to weight ratio Skill required Skill required
Strength required Strength required
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
.357 Magnum Revolver 26
45.51.75x1262610.5699521105503
.357 Magnum Revolver With all weapon mods attached 29
50.81.75x126261.10.561495281040503
Lucky 30
82.52.75x2.530171.80.3611202.5150060003
Police Pistol Dead Money30
602x145191.60.56112031000333.304

Locations

Notes

  • Like many other Dead Money weapons, the Police Pistol cannot be obtained outside the Sierra Madre.
  • This pistol is not affected by the Cowboy and The Professional perks.
  • Due to the Police Pistol reusing parts of the .44 Magnum Revolver's model, the rounds loaded into the former resemble .44 Magnum cartridges rather than .357 Magnum rounds.

Behind the scenes

Joshua Sawyer stated that, "Treasure of the Sierra Madre was one of the reference films Avellone used, so I took the Colt Official Police and turned it into the Police Pistol."[Dev 1][Dev 2][Dev 3]

Bugs

  • Xbox 360Xbox 360 When entering V.A.T.S. with the revolver, it may be invisible during V.A.T.S. but will return to normal once V.A.T.S. is exited.
  • Xbox 360Xbox 360 Sometimes in V.A.T.S., if firing multiple shots into the same limb or target, the player character will fire all the shots in exactly the same place, even if the target has moved after the first shot.
  • Playstation 3Playstation 3 The Police Pistol lacks vertical aim in V.A.T.S. so you will be aiming as if nothing was wrong then move to the default forward-facing position when firing.
  • Playstation 3Playstation 3 Furthermore, if using a third-person view, regardless of using V.A.T.S. or not, the Police Pistol has no vertical aim. To fix this, just change to the first-person view.
  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 If loading a saved game from the main menu in which you have Police Pistol equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again.
  • Xbox 360Xbox 360 When equipping the pistol or hotkey equip, instead of the pistol click sound it has a rifle shunt sound.
  • Xbox 360Xbox 360 When firing it you may not pull back the hammer, making it shoot two bullets at a time.
  • Xbox 360Xbox 360 When firing the gun in V.A.T.S., it may keep you in iron sights after leaving V.A.T.S.
  • PCPC Sometimes it can be bought from Vendortron or Lacey at the Mojave Outpost at very early levels (1-6) before completing the Dead Money add-on.

Sounds

SingleShotVB.png
ReloadVB.png

References

Developer Statements
  1. Question: "Since I have a feeling you were involved, I love that Police Pistol from Dead Money, it's sound, it's kick when it fires, and it's texture. So much beauty. Can you tell me the IRL model for it?"
    Joshua Sawyer: "It was loosely based on the Colt Police Positive."
    (Formspring 2011 Aug 7 (archived))
  2. Question: "The Police pistol was based on the Colt Police Positive, I presume. Is there any particular reason why it operates in single-action?"
    Joshua Sawyer: "I thought it fit the weapon better, especially given its accuracy despite having a short barrel."
    (Formspring 2011 Aug 9 (archived))
  3. Question: "Hello Josh, I am currently replaying Fallout New Vegas and I am enjoying it very much. I decide to start my new game straight with the Dead Money DLC. I noticed that the first two firearms you get in the villa are the Police Pistol and the Automatic rifle. By the look of the weapons they seem to be based on the the same guns that Bonnie and Clyde used. Was this an intentional reference."
    Joshua Sawyer: "I’m glad you’re enjoying your replay, but no, those weren’t the inspirations. Treasure of the Sierra Madre was one of the reference films Avellone used, so I took the Colt Official Police and turned it into the Police Pistol."
    (Joshua Sawyer on Tumblr)