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Philip Nelson is a developer at Bethesda Softworks who worked on Fallout 3 and Fallout Shelter as a level designer. He also worked on Fallout 4 as a producer, its add-on Far Harbor as the lead producer and Fallout 76 as a senior producer.

Employment history

FromToCompanyRole
2007PresentBethesda SoftworksDesigner/Producer

Credits

Fallout series

YearTitleCredited
2008Fallout 3Level Designer
2015Fallout ShelterAdditional Designer
2015Fallout 4Producer
2016Far HarborLead Producer
2018Fallout 76Senior Producer

Other work

YearTitleCredited
2011The Elder Scrolls V: SkyrimProducer