Philip Nelson is a developer at Bethesda Softworks who worked on Fallout 3 and Fallout Shelter as a level designer. He also worked on Fallout 4 as a producer, its add-on Far Harbor as the lead producer and Fallout 76 as a senior producer.
Employment history
From | To | Company | Role |
---|---|---|---|
2007 | Present | Bethesda Softworks | Designer/Producer |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2008 | Fallout 3 | Level Designer |
2015 | Fallout Shelter | Additional Designer |
2015 | Fallout 4 | Producer |
2016 | Far Harbor | Lead Producer |
2018 | Fallout 76 | Senior Producer |
Other work
Year | Title | Credited |
---|---|---|
2011 | The Elder Scrolls V: Skyrim | Producer |