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So you know about the vaults! Yes, we lived in one of those. Ours was numbered 34. In our vault, everyone had guns - but the overseer wouldn't let you fire off any of the really fun ones. I guess all the little pops and bangs at the firing ranges just got boring after a while!

Pete is the Keeper of the Story at the Boomer museum inside Nellis Air Force Base in Fallout: New Vegas.

Background

The young Pete used to be the apprentice to Don, the old Keeper of the Story until a couple months ago. His promotion to the post of current Keeper came suddenly when Don learned the hard way that whiskey and land mines do not go together well. Despite his young age, Pete takes his job seriously and treats the history of the Boomers with respect and expects others to do the same.[1]


Interactions overview

Interactions
Perk nociception regulator color.png
This character is essential. Essential characters cannot be killed.
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This character is involved in quests.

Quests

  • Volare!: Pete is a source for the Courier to gain reputation among the Boomers. The Courier can listen to Pete to learn about the Boomers' history to gain Fame, or ask Pete if there is any help needed at Nellis. He'll then direct the Courier to Loyal.
  • I Could Make You Care: With Veronica as the active companion, listen to the history of the Boomers from Pete, but don't interrupt him. Once Pete is finished with the history, and the Courier has talked to him about the Boomers, wait for Veronica to make a comment, then initiate dialogue with her.

Other interactions

  • After listening to the whole story, one has the option to ask questions about the Boomer people's history. The following question and answer (check) options appear, giving the option to gain 230 experience and Boomer Fame. If one can't meet the requirement, it's still possible to gain Fame (but not experience) by choosing the positive dialog option.
    • Why did your ancestors leave the safety of a vault?
      • Yeah, any detonation with a yield of less than half-ton of TNT is boring. (Explosives 40) + 40xp
    • I'm surprised Nellis was empty when your people found it.
      • Whereas your people had brought Geiger counters with them from the vault. (Science 35) + 35xp
    • How do you survive, totally cut off from the world?
      • You must cultivate soy or legumes for protein, in addition to grains.[2] (Survival 40) + 40xp
    • What are howitzers doing at an Air Force Base?
      • That howitzer battery is a monument to the grit and resolve of your people. (Speech 40) + 40xp
    • How has Nellis taught your people to fly?
      • Oh, to slip the surly bonds of Earth and dance amid the soaring birds... (Speech 55) + 55xp
    • How did you learn where to find an old bomber?
      • You could attach ballast to the plane and then haul it here for repairs... (Repair 40) + 40xp

Inventory

Apparel Weapon Other items
Boomer Jumpsuit
Pip-Boy glove
Pip-Boy 3000

Notes

  • Pete says "automatic warheads" instead of "atomic warheads" if the player character asks him why the base was empty. In the subtitles, the word is "atomic." He also pronounces Xian as "Zion" instead of "She-an."
  • Listening to the history (without interrupting) and passing all subsequent skill checks will raise the player character's reputation to Accepted. Leaving during the story will gain Boomer Infamy.

Quotes

  • "I know I seem kind of young. I was the apprentice Keeper of the Story until a couple of months ago, but ol' Keeper Don, well... Whiskey and land mines don't go together."
  • "You're the outsider! Mother Pearl sent word that you'd be stopping by. You must be eager to hear the story of our people!"
  • "So you know about the vaults! Yes, we lived in one of those. Ours was numbered 34. In our vault, everyone had guns - but the overseer wouldn't let you fire off any of the really fun ones. I guess all the little pops and bangs at the firing ranges just got boring after a while!"
  • "Once we restored power, we learned that some elaborate chairs we'd been sleeping in were actually virtual reality simulators. We believe they were used to train combat pilots. We use them extensively. I alone have shot down over 500 Chinese Xian-85 fighters! Before you ask, I'm afraid there's no way you can be allowed to use the simulators. They are for our use only. Sorry."
  • "Loyal found a file somewhere on the base, with magazine articles, photographs, a map, even. It seems that a bomber, apparently the 29th of its kind, crashed in Lake Mead on July 21st, 1948. Just imagine - that's over 300 years ago! The photographs showed that it was basically intact, and the map tells us exactly where to find it. Except we haven't left Nellis in decades."

Appearances

Pete appears only in Fallout: New Vegas.

Bugs

  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 Pete may stop telling his story after the first part, wait a few times to get him restart the story and hopefully go on. On the PC, one can use console code disable, then enable him again. This will reset him. On Xbox360 and PS3, bumping into him to move him out of his spot will make him move back to the place where he starts the story and begin again.
  • Playstation 3Playstation 3 Xbox 360Xbox 360 Pete may glitch after telling the first phrase in his story, and his head will vibrate. He will not tell the rest of the story, or be able to be interacted with. Pushing Pete from his place results in Pete walking back to his spot and vibrating. Loading an earlier save (the auto-save through the door) or walking out and in again can correct the bug.
  • Xbox 360Xbox 360 Pete may not retell the story when prompted to. Walking out and in again may fix this.
  • Xbox 360Xbox 360 Pete may just repeat the same part despite retrying the above solutions but with no success. While he is still talking, continue to push him towards the door and cease when he starts to move back. There seems to be some kind of distance traveled requirement before he will go through the proper talk. Just nudging Pete doesn't seem to be enough.

References

  1. Courier: "Who are you?"
    Pete: "Me? I'm Pete, Keeper of the Story. I know I seem kind of young. I was the apprentice Keeper of the Story until a couple months ago, but ol' Keeper Don, well... Whiskey and land mines don't go together. So it's up to me. I bet you want to know everything about us!"
    (Pete's dialogue)
  2. Courier: "You must cultivate soy or legumes for protein, in addition to grains."
    Pete: "[SUCCEEDED] Indeed we do! Very impressive."
    (Pete's dialogue)