Nicolas Trudel is a developer who worked at Bethesda Softworks on Fallout 76 as an additional graphics programmer.
Employment history
From | To | Company | Role |
---|---|---|---|
2002 | 2010 | Artificial Mind & Movement | Programmer |
2010 | 2018 | Eidos Montréal | System/Graphics Programmer |
2018 | Present | Bethesda Game Studios Montreal | Graphics Programmer |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2018 | Fallout 76 | Additional Graphics Programmer |
Other work
Year | Title | Credited |
---|---|---|
2004 | Scooby-Doo! Mystery Mayhem | Game Programmer |
2004 | Scaler | Game Programmer |
2006 | Happy Feet | Technical Lead Programmer |
2008 | Iron Man | Technical Lead Programmer |
2009 | Wet | Tools Programmer |
2010 | Naughty Bear | Tools Programmer |
2014 | Thief | Senior Programmer |
2016 | Deus Ex: Mankind Divided | Programmer |
2018 | Shadow of the Tomb Raider | Senior Rendering Programmer |