Nicholas "Nick" Korn is a developer who worked at Bethesda Softworks on Fallout 76 as a gameplay programmer.
Employment history
From | To | Company | Role |
---|---|---|---|
January 2011 | October 2011 | Papaya Studio | Game Engineer |
January 2012 | January 2015 | Vicious Cycle Software | Software Engineer |
September 2015 | July 2017 | RNG Studios | Lead Programmer |
July 2017 | Present | Bethesda Game Studios | Gameplay Engineer |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2018 | Fallout 76 | Gameplay Programmer |
Other work
Year | Title | Credited |
---|---|---|
2010 | Ben 10: Ultimate Alien - Cosmic Destruction | Programmer |
2011 | Cartoon Network: Punch Time Explosion | Programmer |
2012 | Madagascar 3: The Video Game | Engine & Tools Developer |
2012 | Ben 10: Omniverse | Engine & Tools Developer |
2013 | Pac-Man and the Ghostly Adventures | Engine & Tools Developer |
2014 | Pac-Man and the Ghostly Adventures 2 | Engine & Tools Developer |