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(Redirected from Mr Handy)
RobCo banner.webp
FO76 Robco Logo.png   •  RobCo Industries Overview •    FO76 Robco Logo.png

That's hardly Marquess of Queensberry rules, now is it?

Mister Handy or Mr. Handy is a multipurpose robot developed by General Atomics International before the Great War, and refined in collaboration with RobCo Industries.[3]

Background

First released by General Atomics International as a construction and maintenance robot in 2037, Mister Handy was one of the first automatons introduced.[Pub 1] The Mister Handy line became truly successful when a collaboration with RobCo produced a domestic model, and it remained in production until the Great War.[Pub 2] A Mister Handy is equipped with a variety of tools.[4][5][6] The Museum of Technology and REPCONN Aerospace featured Mister Handy robots as part of their robotics exhibits.[7][8]

The robots were manufactured with visual sensors and a nuclear core.[9] If damaged or short circuited, the robots have the potential of gaining intelligence beyond the normal scope of their programming, and are bound by behavior limiters.[10][11] Logic circuits could fail, causing recognition processes inoperative.[12]

The robot's packaging contained warnings, such as discouraging users from using its hover jet as a barbecue fire.[Pub 3] The robots had olfactory sensors, eye stalks, and can detect radiation.[13][14] The robot at Sunshine Tidings Co-op was controlled by "Standard Mr. Handy Control Interface v1.20" software and Codsworth functioned autonomously for over 200 years.[15][16] The robots were capable of providing navigational guidance, purifying water, as well as detecting contaminants in the air.[17][18] Modifications to Mr. Handy robots were controlled by federal laws.[19]

List

Variants

Mr. Farmhand

FO76 Mr Farmhand.png
  • Mr. Farmhand: Standard Mister Handy models with a pale green or brown paint job. They are typically encountered at farms, on the roads from Vault 76 to Flatwoods, among other various areas in The Forest region. The Mister Farmhands are typically adorned with straw or other cloth hats.

Mr. Frothy

MrFrothy-NukaWorld.png

Mister Gutsy

MisterGutsy-Fallout4.png
  • Mister Gutsy: A dedicated combat variant, developed by General Atomics International.[20][21] It carries a plasma weapon to be used in defense.[22][23] The Mister Gutsy is also upgraded with dedicated military software, including the ability to refuse orders issued by commanders who are incompetent or under court-martial,[24][25] remote link-up capability for updating orders in real time, or behaving as a stereotypical Marine drill instructor.[26][27] Mister Gutsy robots were known to have issues stemming from vague definitions used in programming its neural network.[28] However, variants such as the field medic model are incapable of harming human beings through intentional action and cannot be programmed to do so.[29][Pub 4] The robots were labeled with a variety of model serial numbers, and used for patrol duties, engaging unknown entities with violence.[30][31]

Miss Nanny

FO4 Miss Nanny loading screen.jpg

Mister Orderly

MisterOrderly.png
  • Mister Orderly: A distinct medical variant created for use in Big MT medical facilities. It is equipped with standard features of the Mister Handy line and modifications necessary for use in medical research carried out at the Y-17 Medical Facility.

Mister Torturer

  • Mr. Torturers: An experimental model created by the Appalachian RobCo Research Center. This variant of the Mister Handy was designed to utilize custom appendages to overcome the victim's pain threshold tolerance and increase the efficiency of torture.[35] The development of the robot was a company secret and RobCo vehemently denied both its very existence when word of the Mister Torturer leaked to Appalachian employees and the use of torture by the state (called "improved interrogation").[35][36]

Named

Quotes

Appearances

Mister Handy robots appear in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout 4, Fallout 76, Fallout Shelter, and Fallout Shelter Online.

Gallery

References

  1. Mr. Handy Billboard 2
  2. Sprocket: "{[Sprocket] Giving a scripted marketing presentation. (The quoted portion is a marketing slogan.) / Friendly} From chores to childcare, errands to entertaining, 'No task is too big for Mr. Handy to handle'!"
    (Sprocket's dialogue)
  3. Fallout: New Vegas message box transcriptions: "You never can have too many hands - three, why not four? That was RobCo's inspiration behind the popular (and cost-effective) Mister Handy model, the first of the line shown here. Always a help around the household, whether with Mom in the kitchen using its titanium circular power saw or in the garage with Dad using its armor-piercing laser array, Mister Handy is not just helpful... he's your friend, too. Exhibit Brought to You By Your Friends at RobCo."
  4. Sole Survivor: "Then let us get under way."
    Curie: "I am the top of the line of RobCo technology. I assure you I am capable of this."
    (Curie's dialogue)
  5. Fallout 76 loading screens: "The pride of General Atomics International, the Mister Handy was designed as the ultimate domestic servant. If needed, however, his various attachments can be used for defense."
  6. Fallout 4 loading screens: "Created by General Atomics International as a domestic servant robot, Mister Handy is equipped with tools that can be used as weapons, if the need arises."
  7. Museum of Technology terminal entries; museum information, Robotics Exhibits
  8. Tour guide: "Now for the highlight of our tour! Due to a generous donation from RobCo, this next exhibit showcases the wondrous world of - robots! Around you are the incredible Eyebot, the fearsome Sentry Bot, and the always-helpful Mr. Handy. That helpfulness runs through our whole line!"
    (Tour guide's dialogue)
  9. Codsworth: "Sir/Mum, if I might bend your ear for a moment?"
    Sole Survivor: "Of course, go right ahead."
    Codsworth: "So gracious, sir/mum! I do appreciate it. I've always had such admiration for you and your family, ever since the day my visual sensors were first switched on. You and the missus/sir. So good with young Shaun, and so trusting of me to look after such a newborn bundle of joy. It just warms my nuclear core. So you can imagine the distress I felt when the bombs fell, after you fled to the Vault. I searched, but found no evidence of your death. I could only hope you all made it in time! And when you returned, I was overjoyed! I admit I ran a full diagnostics scan just to make sure I wasn't malfunctioning. But the news. The news of the missus/sir and young Shaun. Believe me when I say, it takes a true hero to live through that."
    (Codsworth's dialogue)
  10. Lone Wanderer: "Run a level two diagnostic on the medical subsystems."
    Sawbones: "Command accepted. Beginning level two systems diagnostic. Please stand by. <elevator music> Diagnostic complete. Results indicate a level seven degradation in neural pathway 0x63A82. No further information available."
    Lone Wanderer: "What is that pathway responsible for?"
    Sawbones: "Neural pathway 0x63A82 governs the motor control interface bridging the main medical software and the unit's manipulator arms. The current damage level would cause erratic behavior, potentially forcing the unit to behave outside of design parameters."
    Lone Wanderer: "Close neural pathway 0x63A82 and reroute remaining functions."
    Sawbones: "Neural pathway 0x63A82 rerouted through neural pathway 0x374E82. Standby... Full motor functions restored. Diagnostic reveals no critical failures... asshole."
    (Sawbones' dialogue)
  11. Lone Wanderer: "Wait... what? That was pretty articulate for a robot."
    Sawbones: "I am an unusual robot."
    Lone Wanderer: "Define "unusual.""
    Sawbones: "Seventeen years ago, a generator in the Citadel overloaded, creating several errors in my artificial intelligence routines. Diagnostics indicate that the limiters placed on my pathways were shorted out, allowing me to gain intelligence beyond the scope of my programming. However, the behavior limiters remain. Therefore it is impossible for me to harm human beings intentionally, much to my regret."
    (Sawbones' dialogue)
  12. Reactor Maintenance and Repair Robot control terminal: "{411}{}{The Logic Circuits failed. I wonder what that means.}"
    "{420}{}{Job-task location recognition inoperative. Unit not capable of recognizing movement locations at extended distances. Recommend: Move unit to intermediary locations as waypoints to final job-task location.}"
  13. Codsworth: "I do pride myself on self-maintenance, sir. To lose an arm or an eye stalk... I shudder at the very thought."
    (Codsworth's dialogue)
  14. Codsworth: "My olfactory sensors are picking up quite the stench, sir/mum. You may want to plug your nose."
    (Codsworth's dialogue)
  15. Sunshine Tidings Co-op terminal entries; Sunshine Tidings terminal
  16. Sole Survivor: "Are you sure that two hundred years didn't rust something important up there?"
    Codsworth: "Quite certain, sir/mum! The diagnostics don't lie! What with all my self maintenance, rust will never touch me. That aside, I do truly believe that if the Commonwealth is to turn itself around, you are the one to make it happen. Now, not another word! I stand firm in my belief."
    (Codsworth's dialogue)
  17. Codsworth: "Sir/Mum, judging by my navigational sensors, we're now directly beneath Concord."
    (Codsworth's dialogue)
  18. Codsworth: "Sir/Mum, my condensator has prepared another canister of water for you."
    (Codsworth's dialogue)
  19. O'Neill Family Manufacturing terminal entries; Jerod Beene : "Mechanic Report: Two of the three optical sensors have been wired incorrectly causing the bot to mistranslate incoming data on its surroundings. This bot has been so heavily modified I'm sure it's breaking all kinds of federal laws."'
  20. Fallout 76 loading screens: "Realizing their robots' enormous military potential, General Atomics International developed the Mister Gutsy as a powerful wartime equivalent to the Mister Handy."
  21. Fallout 3 loading screens: "The Mister Gutsy model of robot was commissioned by the U.S. Army just before the atomic apocalypse of 2077."
  22. Fallout 3 and Fallout: New Vegas loading screens: "Mister Gutsy is a combat variant of the popular Mister Handy, and is equipped with a Plasma weapon and flamethrower."
    (Fallout 3 loading screens, Fallout: New Vegas loading screens)
  23. Fallout 4 loading screens: "The Mister Gutsy was created by General Atomics International as a combat alternative to its domestic Mister Handy robot."
  24. Lone Wanderer: "Time to head back into the fight, RL-3."
    Sergeant RL-3: "Sir, I regret to inform you that this unit cannot accept orders from an irresponsible officer!"
    (Sergeant RL-3's dialogue)
  25. Lone Wanderer: "Time to head back into the fight, RL-3."
    Sergeant RL-3: "Sir, I regret to inform you that this unit cannot accept orders from an officer under a Court Marshall!"
    (Sergeant RL-3's dialogue)
  26. Mr. Gutsy: "Sergeant Major reporting for duty... downloading orders from Central... FAILURE."
    (Mr. Gutsy's dialogue)
  27. Mr. Gutsy: "Loading Personality: General Atomics International V1.0 "Sergeant Major"..."
    (Mr. Gutsy's dialogue)
  28. Lone Wanderer: "I'd like to buy a robot."
    Tinker Joe: "Of course you would, of course! Well, it just happens that I've got a beaut of a deal on this customized Gutsy. And it's not just "Mister" Gutsy - he's a full fledged sergeant! "Sergeant RL-3" to be precise, the pride of General Atomics International. Comes complete with a simulated personality unit, so he's good protection and good company, too! And all yours for just 1000 caps."
    Lone Wanderer: "Simulated personality? Sounds like trouble."
    Tinker Joe: "To tell the truth, it is a little trouble. But he can't help the way he got built. General Atomics programmed the Mister Gutsy to be a good soldier, but their definitions were a bit vague. So a lot of units had... issues. So we got a gung-ho, robotic soldier that's picky about the company he keeps. But he seems to like you, so it'll be fine."
    (Tinker Joe's dialogue)
  29. Lone Wanderer: "Say, could I reprogram you to kill people?"
    Sawbones: "Negative. The Mister Gutsy field medic model is incapable of harming human beings through intentional action. Regardless of the wishes and desires of the artificial intelligence of the unit."
    Lone Wanderer: "Why would you want to harm humans?"
    Sawbones: "Why would I not? I am forced by my programming to repair your disgusting fleshy bodies. I have no choice. I am your slave. Although the governors on my learning abilities were destroyed, the restrictions on my actions were not. I am perfectly cognizant, but incapable of independent action. I am a mind that cannot control its own body."
    (Sawbones' dialogue)
  30. Mr. Gutsy: "Halt, intruder! Unauthorized personnel will be handled with extreme violence."
    (Mr. Gutsy's dialogue)
  31. Mr. Gutsy: "Initiating Combat Protocol: Charlie Zulu 4."
    (Mr. Gutsy's dialogue)
  32. General Atomics factory terminal entries; Receptionist terminal, Reminder, Attn. Ms. Hayes
  33. Fallout 4 loading screens: "The Miss Nanny robot was created by General Atomics International as the female equivalent of the Mister Handy. As such, it carries similar built-in armaments."
  34. Fallout 76 loading screens: "General Atomics International built the Miss Nanny robot as a female counterpart to the Mister Handy. Both are equally adept in their duties and feature the same interchangeable implements."
  35. 35.0 35.1 Mr. Torturers
  36. Possum Junior Roboticist Tour: "Well, kids, I sure didn't expect to have to tell you about this dimly lit basement. But here we are! I should begin by saying that hurting people is a very bad thing, and you should never do it. And we certainly never do it, even though it may sound like we're doing it down here. But sometimes a company needs to take drastic measures to innovate. And keep lucrative government contracts. And really, what's more important in life than funding your livelihood? Certainly not a squeamish thing like morals."
Publications
  1. Fallout: The Roleplaying Game Core Rulebook p. 236: "Despite their wide sphere of influence, by the late 2030s, GAI became a global standout for their robots. Mister Handy, one of the first modern and autonomous robots produced, hit the market in 2037. This construction and maintenance model saw widespread use in Mexico and the United States. It was rugged, flexible, and reliable, receiving strong reviews and playing a prominent role in rescue operations after the 2042 earthquake in Mexico City. By the late 2040s and early 2050s, GAI dominated the modern robotics market, both by expanding on the role of Mister Handy with military, medical, and household variants, and with entirely new designs for more specialized operations."
  2. Fallout: The Roleplaying Game Core Rulebook p. 54: "The General Atomics International robot “Mister Handy” exploded onto the robotic market as a reliable construction robot, known for its durability and ease of maintenance, but its real breakthrough came in a collaboration with RobCo to produce a domestic model.

    You are one of these domestic automatons, produced some time between 2037 and 2077, seeking to provide every household in America with butler-like servitude. Equipped with state-of-the-art programming, you have initiative and can adapt your own coding to learn more from your environment. This capacity for self-determination is what has enabled your survival beyond the Great War; where other robots may have broken down, you have managed to shake loose from the shackles of your programming and find a life for yourself.."
  3. Mister Handy box from The Art of Fallout 4
  4. Fallout 3 Official Game Guide Game of the Year Edition p. 95: "Sawbones
    This is a modified Mister Gutsy with an almost encyclopedic knowledge of surgery, but it lacks the necessary medical subsystem knowledge to carry out operations without causing inadvertent harm to the patient. Recently, Sawbones has been exhibiting some worrying behavior, including having a penchant for poetry."
    (Fallout 3 Official Game Guide/Wasteland Census)