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Missile Launcher (Fallout: New Vegas)

FO76 publicteam xpd.pngFor an overview of the topic, see missile launcher.


The Missile Launcher is a weapon in Fallout: New Vegas.

Gameplay

The Missile Launcher is a shoulder-fired Explosives weapon. It is heavy but powerful, and can fire several types of Missiles. Multiple enemies can be hit with a single shot due to the blast radius of the explosion. Enemies not killed by the blast will often have multiple limbs crippled and will be easier to dispatch.

Durability

The Missile Launcher can fire a total of about 245 missiles from full condition before breaking.

Modifications

Variants

Comparison

Legend
Weapon name (current weapon is highlighted) Weapon name (melee or unarmed) Weapon name (current weapon is highlighted) Weapon name (gun, energy or explosive)
Damage per attack (damage per projectile) Damage per attack (damage per projectile) Damage per second Damage per second
Area of effect damage Area of effect damage Effect damage & duration Effect damage & duration
Bonus effects Bonus effects Attacks per second Attacks per second
Critical chance % multiplier Critical chance % multiplier Critical damage Critical damage
Critical effect damage & duration Critical effect damage & duration With all mods attached With all mods attached
Attacks in V.A.T.S. Attacks in V.A.T.S. Action point cost Action point cost
Damage per action point Damage per action point Weapon spread Weapon spread
Magazine capacity (shots per reload) Magazine capacity (shots per reload) Durability (number of attacks before breaking) Durability (number of attacks before breaking)
Weight Weight Value in caps Value in caps
Value to weight ratio Value to weight ratio Skill required Skill required
Strength required Strength required
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondArea of effect damageAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Missile Launcher 125
513.12001.58x00555.90.31245203900195756
Missile Launcher With all weapon mods attached 125
513.12001.58x00555.90.051245205400270756
Annabelle 150
663.12001.89x00477.40.021495155200346.7755

Locations

Notes

  • The weapon's explosion damage was raised from 100 to 200 with Patch 1.2.0.31x.

Bugs

  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 Non-hitscan projectiles with explosions on impact do not apply projectile damage, only explosion damage. Since the Missile Launcher does not shoot hitscan projectiles, it is affected by this bug.
  • Playstation 3Playstation 3 There is a rare bug where every Missile Launcher added to your inventory disappears. It is not immediate. After anywhere between one in game hour and four in game days, it will no longer be in your inventory. This includes the unique launcher, Annabelle.
  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 The first person texture set for the Missile Launcher references a non-existent glowmap.
    • Repair This is fixed in version 1 of YUP.

Sounds

Missile launcher icon.png
ReloadVB.png
JamVB.png

Gallery