Michael "Mike" Marcin is a developer who worked at Bethesda Softworks on Fallout 76 as an additional graphics programmer. He was listed as a systems programmer in the updated credits with Wastelanders.
Employment history
From | To | Company | Role |
---|---|---|---|
November 2009 | Present | Bethesda Game Studios Dallas | Lead Programmer |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2018 | Fallout 76 | Additional Graphics Programmer Systems Programmer |
Other work
Year | Title | Credited |
---|---|---|
2013 | Disney Infinity | Core Technology |
2016 | Please, Don't Touch Anything 3D | Programmer |
2016 | Doom | Engineer |