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Mark Feather is a developer who worked at Bethesda Softworks on Fallout 76 as a gameplay programmer.

Employment history

FromToCompanyRole
March 2015PresentBethesda Game Studios AustinGameplay Engineer

Credits

Fallout series

YearTitleCredited
2018Fallout 76Gameplay Programmer

Other work

YearTitleCredited
2009Guitar Hero World TourQA Analyst
2009DreamkillerQA Tester
2011DC Universe OnlineProgrammer
QA Analyst
2013Wizardry OnlineQA Analyst