Mark Feather is a developer who worked at Bethesda Softworks on Fallout 76 as a gameplay programmer.
Employment history
From | To | Company | Role |
---|---|---|---|
March 2015 | Present | Bethesda Game Studios Austin | Gameplay Engineer |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2018 | Fallout 76 | Gameplay Programmer |
Other work
Year | Title | Credited |
---|---|---|
2009 | Guitar Hero World Tour | QA Analyst |
2009 | Dreamkiller | QA Tester |
2011 | DC Universe Online | Programmer QA Analyst |
2013 | Wizardry Online | QA Analyst |