James "Jim" Molitor was a developer who worked at Interplay Entertainment on Fallout: Brotherhood of Steel as the Vice President of Development.
Employment history
From | To | Company | Role |
---|---|---|---|
1989 | 1997 | MindScape | Production |
1996 | 1998 | Engineering Animation, Inc. | Senior Producer |
1998 | 2005 | Interplay Entertainment | VP - Product Development |
2005 | 2009 | Midway Home Entertainment, Inc. | Executive Producer |
2009 | 2012 | Digital Mayhem, LLC | Consultant |
2012 | 2017 | Aristocrat | Producer |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2004 | Fallout: Brotherhood of Steel | Vice President of Development |
Other work
Year | Title | Credited |
---|---|---|
2006 | Spy Hunter: Nowhere to Run | Executive Producer |