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Jesse Reynolds worked as a programmer on Fallout and Fallout 2.


Reynolds joined Interplay in 1994, and the first project he worked on was Stonekeep (1995). He was a senior programmer on Fallout, and was promoted to lead programmer on Fallout 2. After a four-year spell with Troika Games, he joined Obsidian Entertainment in 2005, and later moved on to work for Carbine Studios and Turtle Rock Studios.

Employment history

?presentTurtle Rock Studios
??Carbine Studios
2005?Obsidian Entertainment
20002004Troika Games
19941998Interplay Entertainment


Fallout series

1997FalloutSenior Programmer
1998Fallout 2Lead Programmer

Other work

2001Arcanum: Of Steamworks and Magick ObscuraProgrammer
2004Vampire: The Masquerade – BloodlinesProgrammer
2006Neverwinter Nights 2Programmer
2010Alpha ProtocolProgrammer
2014WildStarSenior AI Engineer
2021Back 4 BloodSenior Gameplay Engineer

External links

Jesse Reynolds at MobyGames