James O'Donnell is a developer who worked at Bethesda Softworks on Fallout 76 as a technical artist, first listed in the updated credits with Wastelanders.
Employment history
From | To | Company | Role |
---|---|---|---|
? | ? | MumboJumbo | Artist |
? | August 2018 | Escalation Studios | Technical Artist |
August 2018 | Present | Bethesda Game Studios Dallas | Technical Artist |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2020 | Fallout 76 | Technical Art |
Other work
Year | Title | Credited |
---|---|---|
2007 | The Office | Art |
2007 | Medal of Honor: Airborne | Art |
2007 | Luxor 3 | Art |
2009 | Doom Resurrection | Escalation Studios |
2011 | Rage | Additional Online Work |
2013 | Disney Infinity | Core Technology |
2016 | Please, Don't Touch Anything 3D | Escalation Studios |
2016 | Doom | Artist |