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James O'Donnell is a developer who worked at Bethesda Softworks on Fallout 76 as a technical artist, first listed in the updated credits with Wastelanders.

Employment history

FromToCompanyRole
??MumboJumboArtist
?August 2018Escalation StudiosTechnical Artist
August 2018PresentBethesda Game Studios DallasTechnical Artist

Credits

Fallout series

YearTitleCredited
2020Fallout 76Technical Art

Other work

YearTitleCredited
2007The OfficeArt
2007Medal of Honor: AirborneArt
2007Luxor 3Art
2009Doom ResurrectionEscalation Studios
2011RageAdditional Online Work
2013Disney InfinityCore Technology
2016Please, Don't Touch Anything 3DEscalation Studios
2016DoomArtist