Jacob Craner is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a Dialogue Editor.
Background
After graduating from the Conservatory of Recording Arts and Sciences in Tempe, Arizona in May of 2010, Jacob headed out to Los Angeles and pursued a career in the recording industry. In June of the same year, he arrived at Soundworks, and since then has worked as a 2nd engineer on sessions for the shows such as Handy Manny, Bubble Guppies, Olivia, and has also worked as a dialogue editor for Obsidian Entertainment’s major release video game, Fallout: New Vegas. His background as a musician, songwriter, and having a strong work ethic makes him a valuable asset in the studio.[1]
Employment history
From | To | Company | Role |
---|---|---|---|
2010 | ? | Obsidian Entertainment |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2010 | Fallout: New Vegas | Dialogue Editor |