Ian Olsen is an artist who worked at Bethesda Softworks on Fallout 76 as a character artist. In the updated credits for Steel Dawn, he was listed as the lead character artist.
Work on the Fallout series
Olsen created the character model for the sheepsquatch in the Wild Appalachia update, in addition to providing sculpting tips for its related weapons, including the sheepsquatch club and staff.[1] They also provided design feedback for the Appalachian Thunder Pipe.[2]
Employment history
From | To | Company | Role |
---|---|---|---|
June 2004 | January 2005 | Wacky World Studios | Concept Artist |
November 2005 | December 2006 | Retro Studios | Character Artist |
February 2007 | December 2013 | Terminal Reality | Primary Character Artist |
February 2014 | Present | Bethesda Game Studios Austin | Senior Character Artist |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2018 | Fallout 76 | Character Artist Lead Character Artist |
Other work
Year | Title | Credited |
---|---|---|
2007 | Metroid Prime 3: Corruption | Contract Artist |
2009 | Ghostbusters: The Video Game | Character Artist |
2012 | Kinect Star Wars | Character Artist |
2013 | The Walking Dead: Survival Instinct | Primary Character Artist |
2016 | Doom | Character Artist |
2017 | Prey | Additional Character Artist |