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Hunting the Hunter

Hunting the Hunter is a side quest in the Fallout 4 add-on Far Harbor. This quest is unavailable until the player character has recovered the Courser Chip during Hunter/Hunted and completed the sidequest The Arrival for Chase.

Quick walkthrough

Far Harbor side quest: Hunting the Hunter
Speak to Dejen
Find and kill the courser.
Report to Dejen.
Reward: ~400 XP
20% discount with Dejen

Walkthrough

Once the Sole Survivor has been welcomed to Acadia and helped out Chase, talking to Dejen on the first sublevel will bring up the topic of an Institute Courser presence on the Island. Dejen claims the courser tracked Chase all the way from the Commonwealth because she "screwed up" during her last visit there and tasks the Survivor with hunting down and eliminating the threat to Acadia. The target can be found at a fixed location, near a roadside shack west of the MS Azalea and southeast of Acadia. Once the courser has been eliminated, returning to Dejen ends the quest and the Sole Survivor gets a discount of 20% when buying or selling from now on.

Quest stages

Quest stages
StageStatusDescriptionLog Entry
100 Stop The CourserDejen has asked me to investigate reports of a Courser tracking Acadia's location. If I can find him, I need to eliminate him.
200 Speak to DejenI've defeated the Institute Courser who was close to discovering Acadia's location. I need to let Dejen know that they're safe for now.
500Quest finishedQuest CompletedAfter Dejen alerted me to the presence of a Courser on the island, I found and defeated him, preserving Acadia's safety for the moment.
600Quest failedQuest Failed

Companion reactions

EventCaitCodsworthCuriePaladin DanseDeaconHancockMacCreadyPiperPrestonStrongValentineX6-88LongfellowGage
Accept the quest???????Like????Dislikes?
Boast about having defeated Coursers before???????No reaction????Dislikes?

Notes

  • Often when arriving at the Courser's location, he can be found fighting multiple trappers. This may make the battle slightly easier, but it is not uncommon for them to all target the player character.
  • This quest can be obtained regardless of the Institute's condition or fate from the main quest in the base game.
  • If the Courser is spoken to prior to entering the Institute, he will respond as if the Sole Survivor already has.
  • No synths will spawn after the Courser dies.

Bugs

  • PCPC Playstation 4Playstation 4 Xbox OneXbox One After killing the Institute Courser, the Sole Survivor could be unable to speak to other NPCs, starting line being constantly "Hey, Dejen". To fix this, just end the quest by speaking to Dejen again.
  • PCPC Playstation 4Playstation 4 Xbox OneXbox One The mission may not ever start, as Dejen will not initiate the quest dialogue. This is caused by a script at the end of The Arrival (the one that has Chase give out a reward), which will only start the quest if the player character is not currently allied to the Institute. Even if they are later Banished from the Institute, there is no second chance to start the quest.
    • To check if this issue applies, use the console command showquestvars xx04049B, which will show the quest as stopped if it applies. It can be fixed by using the command setstage xx04049B 10. This will start the quest dialogue.
  • PCPC Sometimes after arriving at courser's location you may find him fallen through the terrain. To fix that, enter tcl command to disable clipping, float to courser to target him (move closer and click on him, you'll see his RefID on top of the console area), float back slightly above surface and enter "moveto player" command. This will teleport the courser to player location, and thus, above the surface. Save the game, revert clipping mode to normal and reload the saved game.