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Heavy Incinerator (Fallout: New Vegas)

FO76 publicteam xpd.pngFor an overview of the topic, see Heavy Incinerator.


The Heavy Incinerator is a weapon in Fallout: New Vegas.

Gameplay

Visually, the Heavy Incinerator is similar to the regular Incinerator, but with an additional fuel tank and hose attached to the side. Firing at a faster rate than its smaller cousin, its rate of fire is equivalent to the Heavy Incinerator in Fallout 3. Like the Incinerator, it lobs large fireballs in a large arc similar to the Grenade Machinegun. It has greater range and damage compared to the regular Incinerator, but less accuracy.

It is affected by the Meltdown perk.

Durability

The Heavy Incinerator can fire a total of about 995 times using standard fuel, the equivalent of 42 reloads, from full condition before breaking.

Ammunition TypeDurability
ShotsReloads
Standard99542
Homemade32914
Optimized90538

Variants

Comparison

Legend
Weapon name (current weapon is highlighted) Weapon name (melee or unarmed) Weapon name (current weapon is highlighted) Weapon name (gun, energy or explosive)
Damage per attack (damage per projectile) Damage per attack (damage per projectile) Damage per second Damage per second
Area of effect damage Area of effect damage Effect damage & duration Effect damage & duration
Bonus effects Bonus effects Attacks per second Attacks per second
Critical chance % multiplier Critical chance % multiplier Critical damage Critical damage
Critical effect damage & duration Critical effect damage & duration With all mods attached With all mods attached
Attacks in V.A.T.S. Attacks in V.A.T.S. Action point cost Action point cost
Damage per action point Damage per action point Weapon spread Weapon spread
Magazine capacity (shots per reload) Magazine capacity (shots per reload) Durability (number of attacks before breaking) Durability (number of attacks before breaking)
Weight Weight Value in caps Value in caps
Value to weight ratio Value to weight ratio Skill required Skill required
Strength required Strength required
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondArea of effect damageEffect damage and durationAttacks per secondCritical Chance % multiplierCritical damageCritical effect damage and durationAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Incinerator 1
4620+4Fire Damage/8s2x1.671+2Fire Damage/5s501.10.130995121300108.3256
Heavy Incinerator 15
14820+8Fire Damage/5s4x0.835+2Fire Damage/5s501.50.5249951572004801008

Locations

Notes

  • This weapon can be repaired with the standard Incinerator.
  • Despite it mounting two more fuel tanks than the Incinerator, there is no corresponding increase in fuel capacity.
  • The Flamer and Incinerator also fire exactly the same amount of fuel before breaking.

Bugs

  • PCPC In V.A.T.S., it fires in a burst of three shots, but only uses one unit of ammunition.
  • Xbox 360Xbox 360 When getting an Incinerator to repair the Heavy Incinerator, it sometimes may not let you repair it. Removing both weapons from your inventory will fix this problem.
  • PCPC The Heavy Incinerator's projectile will not deal impact damage; only damage from the explosion is applied. This is an engine bug that effects all explosive projectiles, including Missile Launchers and Fat Mans.

Sounds

Heavy incinerator icon.png
ReloadVB.png
JamVB.png