“Well, deathclaws are dangerous by nature and great care must be taken when encountering them in the wild. However, I am certain that you have noticed that we are an exception. My pack poses no threat to you or your Human communities. We have evolved beyond our base cousins and wish simply to be left alone.”
Gruthar is the leader of the intelligent deathclaws of Vault 13 in Fallout 2.
By far the most impressive and strongest among his pack, Gruthar is the alpha male and leader. He respects human life and tries to minimize the impact he and his pack make on others. He takes responsibility for his pack's part in the abduction of the Vault inhabitants. His son Goris admires him.
Effects of player's actions
The G.E.C.K. transaction triggers the massacre of Vault 13 inhabitants two weeks after the exchange takes place. This can be potentially avoided if the Chosen One kills Dr. Schreber and fixes the Vault computer. This is bugged, however, thus leaving his true fate unknown.
Being the leader of the Vault 13 deathclaws, he is the first one to speak to the Chosen One, asking them to not disturb the peace of the Vault. Gruthar may or may not allow the Chosen One to enter the vault. To be allowed to enter, they must meet one of the following requirements:
Gruthar appears in Fallout 2 and is mentioned in the Fallout Bible.
Gruthar, moments before death
- ↑ Gruthar's character description: "You see the most impressive deathclaw you could imagine. The creature must be unique among its kind."
- ↑ 2.0 2.1 Chosen One: "Do you know what happened to the people who used to live here in the vault?"
Goris: "::sigh::) They were captured by The Enclave. Gruthar and the pack were forced to aid in their capture. They had no choice since they were slaves at the time. The fate of the humans has weighed heavily on Gruthar's mind. He's never really forgiven himself for his complicity in the affair. The humans were taken alive, but who knows what has happened to them since?"