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Flare Gun (Lonesome Road)

FO76 publicteam xpd.pngFor an overview of flare gun models, see flare gun.


The Flare Gun is a weapon in the Fallout: New Vegas add-on Lonesome Road.

Gameplay

A short-barreled, breech-loading signal pistol which can also be used as a weapon. It launches its projectile in an arc, and can be used for long-range indirect fire when aimed outside of V.A.T.S. After damage caused by the initial hit, affected targets will take additional fire damage for a short time.

The Flare Gun also has the ability to frighten abomination-type creatures. While on fire, they will attempt to flee from the player, but will resume their normal behavior once extinguished. The Flare Gun is an improved holdout weapon.

Durability

The Flare Gun can fire a total of about 245 times, the equivalent of 245 reloads, from full condition before breaking.

Ammunition TypeDurability
ShotsReloads
Standard245245
Homemade7979
Optimized223223

Locations

Notes

  • Abominations frightened by the effects of the Flare Gun include Deathclaws, Centaurs, Nightstalkers, and tunnelers.
  • Firing the Flare Gun at Mr. House results in the "The abomination panics and flees!" message, but nothing else happens, as Mr. House is unable to move.
  • "S.A.M.T. Torino Mod. 00" is stamped on the Flare Gun.
  • Several Marked Men who have the gun on them are scripted to fire the gun towards the sky.
  • The message "The abomination panics and flees!" will appear even if the player character is not the one using the Flare Gun. This can be seen if one of the Marked Men in the Wastewater Treatment Plant that are fighting a group of tunnelers is equipped with a Flare Gun.

Sounds

SingleShotVB.png

Firing
SingleShotVB.png

Impact

Gallery