Felix Lau is a developer who worked at Bethesda Softworks on Fallout 76 as a gameplay programmer, first listed in the updated credits with Wastelanders. In the updated credits for Skyline Valley, he was listed as additional gameplay programming.
Employment history
From | To | Company | Role |
---|---|---|---|
May 2011 | January 2013 | React Games | Software Engineer |
May 2013 | August 2018 | Escalation Studios | Programmer |
August 2018 | Present | Bethesda Game Studios Dallas | Senior Programmer |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2020 | Fallout 76 | Gameplay Programmer Additional Gameplay Progammer |
Other work
Year | Title | Credited |
---|---|---|
2011 | The Last Pod Fighter | Project Lead |
2013 | Madden NFL 25 | Software Engineer |
2013 | Disney Infinity | Core Technology |
2016 | Please, Don't Touch Anything 3D | Programmer |
2016 | Doom | Engineering |