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Fallout: The Board Game credits

This page lists developers who worked on Fallout: The Board Game by Fantasy Flight Games.

Fallout: The Board Game

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Asmodee North America

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Bethesda Softworks

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Playtesters

Fallout: New California

Listed on the Fallout: New California Rule Sheet
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Design and Development: Dane Beltrami and Brad Andres
Producer: Molly Glover
Editing: Andrea Dell'Agnese and Julia Faeta
Proofreading: David Hansen
Board Game Manager:James Kniffen
Graphic Design: Evan Simonet
Graphic Design Manager: Chris Hosch
Cover Art: Matt Bradbury
Map Tile Art: Ben Zweifel
Interior Art: Matt Bradbury
Art Direction: Andy Christensen and Joseph Olson
Managing Art Director: Melissa Shetler
Sculpting: Bexley Andrajack, Robert Brantseg, Niklas Norman, and Gary Storkamp
Sculpting Lead: Cory DeVore
Sculpting Manager: Derrick Fuchs
Quality Assurance Coordinator: Zach Tewalthomas
Production Management: Jason Beaudoin and Megan Duehn
Licensing Coordinators: Sherry Anisi and Long Moua
Licensing Manager: Simone Elliott
Visual Creative Director: Brian Schomburg
Senior Project Manager: John Franz-Wichlacz
Senior Manager of Product Development: Chris Gerber
Executive Game Designer: Corey Konieczka
Publisher: Andrew Navaro

Bethesda Softworks

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Bethesda Development: Matt Daniels, Jon Paul Duvall, Kurt Kuhlmann, Alan Nanes, and Jessica Williams
Bethesda Softworks Licensing Approval: Mike Kochis

Playtesters

Fallout: Atomic Bonds

Listed on the Fallout: Atomic Bonds Rule Book
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Design and Development: Dane Beltrami
Original Game Design: Andrew Fischer and Nathan Hajek
Technical Writing: Adam Baker
Producer: Molly Glover
Editing : Andrea Dell'Agnese and Julia Faeta
Proofreading : David Hansen
Board Game Manager : James Kniffen
Graphic Design : Toujer Moua
Graphic Design Manager : Christopher Hosch
QA Coordination : Andrew Janeba and Zach Tewalthomas
Licensing Coordinators : Sherry Anisi and Zach Holmes
Director of Licensing : Simone Elliott
Production Management : Justin Anger and Jason Glawe
Visual Creative Director : Brian Schomburg
Senior Product Manager : John Franz-Wichlacz
VP of Product Development: Chris Gerber
Executive Game Designer : Nate French
Head of Studio : Andrew Navaro

Bethesda Softworks

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Bethesda Development: Matt Daniels, Jon Paul Duvall, Kurt Kuhlmann, Alan Nanes, and Jessica Williams
Bethesda Softworks Licensing Approval : Mike Kochis

Playtesters