This page lists developers who worked on Fallout: The Board Game by Fantasy Flight Games.
Fallout: The Board Game
- Game Design and Development: Andrew Fischer with Nathan Hajek
- Producer: Molly Glover
- Editing and Proofreading: Adam Baker, Autumn Collier, and David Hansen
- Board Game Manager: James Kniffen
- Graphic Design: Monica Helland and Evan Simonet
- Graphic Design Manager: Brian Schomburg
- Map Tile Art: Ben Zweifel
- Art Direction: Andy Christensen
- Sculpting: Bexley Andrajack, Rob Brantseg, Cory DeVore, Niklas Norman, and Gary Storkamp
- Managing Art Director: Melissa Shetler
- Quality Assurance Coordinator: Zach Tewalthomas
- Senior Project Manager: John Franz-Wichlacz
- Senior Manager of Product Development: Chris Gerber
- Creative Director: Andrew Navaro
Asmodee North America
- Licensing Coordinator: Sherry Anisi
- Licensing Manager: Simone Elliott
- Production Management: Jason Beaudoin and Megan Duehn
- Publisher: Christian T. Petersen
Bethesda Softworks
- Bethesda Development: Matt Daniels, Jon Paul Duvall, and Alan Nanes
- Bethesda Softworks Licensing Approval: Mike Kochis
Playtesters
- Andrew Aarestad
- Brad Andres
- Jono Barel
- J-F Beaudoin
- Martin Beauregard
- Dane Beltrami
- Michael Bernabo
- Ryan Billington
- Forrest Bower
- Max Brooke
- Frank Brooks
- Christopher Brown
- Donald Bubbins
- Lucas Carrington
- Daniel Lovat Clark
- Steve Cornett
- Tim Cox
- Matt Daniels
- Sydney Delp
- Sébastien Dubé
- Jon Paul Duvall
- Emeric Dwyer
- Rich Edwards
- Shane Fernandes
- Joshua Fountain
- Paul Grimes
- Brandan Haines
- Matt Harkrader
- Pete Hines
- Betsy Munro Jeffrey
- Clinton Jeffrey
- Eric Johansen
- Jeff Lee Johnson
- Mike Kochis
- Kurt Kuhlmann
- Michael Lattanzia
- Yuting Lian
- Neta Manor
- Maria Morphin
- Luke Myall
- Alan Nanes
- Joe Olsen
- Cliff Orme
- Brandon Perdue
- Katie Picotte
- Carl Robison
- Sébastien Rousseau
- Rico Saucedo
- Dominic Shelton
- Phil Speer
- Tom Sorenson
- Sam Stewart
- Daniel Stiles
- Brandon Stillman
- Jessica Stillman
- Tim Stillman
- Chad Stone
- Gary Storkamp
- Ricky Suarez
- Paul Wallwork
- Jessica Williams
- Ben Wilson
- David Withington
- Jay Woodward
- Curtis Wyatt
- Galit Zeierman
- Idan Zeierman
Fallout: New California
- Listed on the Fallout: New California Rule Sheet
Design and Development: Dane Beltrami and Brad Andres
Producer: Molly Glover
Editing: Andrea Dell'Agnese and Julia Faeta
Proofreading: David Hansen
Board Game Manager:James Kniffen
Graphic Design: Evan Simonet
Graphic Design Manager: Chris Hosch
Cover Art: Matt Bradbury
Map Tile Art: Ben Zweifel
Interior Art: Matt Bradbury
Art Direction: Andy Christensen and Joseph Olson
Managing Art Director: Melissa Shetler
Sculpting: Bexley Andrajack, Robert Brantseg, Niklas Norman, and Gary Storkamp
Sculpting Lead: Cory DeVore
Sculpting Manager: Derrick Fuchs
Quality Assurance Coordinator: Zach Tewalthomas
Production Management: Jason Beaudoin and Megan Duehn
Licensing Coordinators: Sherry Anisi and Long Moua
Licensing Manager: Simone Elliott
Visual Creative Director: Brian Schomburg
Senior Project Manager: John Franz-Wichlacz
Senior Manager of Product Development: Chris Gerber
Executive Game Designer: Corey Konieczka
Publisher: Andrew Navaro
Bethesda Softworks
Bethesda Development: Matt Daniels, Jon Paul Duvall, Kurt Kuhlmann, Alan Nanes, and Jessica Williams
Bethesda Softworks Licensing Approval: Mike Kochis
Playtesters
- Jeffrey Anderson
- Adam Baker
- Sandra Baker
- J-F Beaudoin
- Martin Beauregard
- Michael Boggs
- Justin Cato
- Mike Cavalli
- Esther Cheung
- Brad Clark
- Chris J. Davis
- Sébastien Dubé
- Misha Favorov
- Sig Gunnarsson
- Sam Hague
- Nathan Hajek
- Jason Horner
- Julien Horner
- Dean Humphrey
- Nate Maxwell
- Todd Michlitsch
- Tyler Parrott
- Brandon Perdue
- Zech Pitcher
- Sébastien Rousseau
- Bruce Selzer
- Wil Springer
- Noam Strassfeld
- Geoff Suthers
- Fred Tan
- Nikki Valens
- Johnathan Veach
Fallout: Atomic Bonds
- Listed on the Fallout: Atomic Bonds Rule Book
Design and Development: Dane Beltrami
Original Game Design: Andrew Fischer and Nathan Hajek
Technical Writing: Adam Baker
Producer: Molly Glover
Editing : Andrea Dell'Agnese and Julia Faeta
Proofreading : David Hansen
Board Game Manager : James Kniffen
Graphic Design : Toujer Moua
Graphic Design Manager : Christopher Hosch
QA Coordination : Andrew Janeba and Zach Tewalthomas
Licensing Coordinators : Sherry Anisi and Zach Holmes
Director of Licensing : Simone Elliott
Production Management : Justin Anger and Jason Glawe
Visual Creative Director : Brian Schomburg
Senior Product Manager : John Franz-Wichlacz
VP of Product Development: Chris Gerber
Executive Game Designer : Nate French
Head of Studio : Andrew Navaro
Bethesda Softworks
Bethesda Development: Matt Daniels, Jon Paul Duvall, Kurt Kuhlmann, Alan Nanes, and Jessica Williams
Bethesda Softworks Licensing Approval : Mike Kochis
Playtesters
- Kael Barend
- Matt Fitch
- Marieke Franssen
- Anita Hilberdink
- Justin Hoeger
- Jason Horner
- Julien Horner
- Cole Juley
- Mike Kerby
- Douglas Knight
- Gregory Knight
- Laurent Lambrechts
- Jamie Lewis
- Jim Lewis
- Jeff Lindsay
- Emile de Maat
- Sebastien Michaux
- Toni Mohr
- Brandon Nicklaus
- Brandon Perdue
- Arnaud Petit
- Jeremy Rekier
- Ryan Roskoski
- Michael Roth
- Vera van Schaijk
- Gail Senatore
- Larry Staszak
- Léon Tichelaar
- Marjan Tichelaar-Haug
- Ben Torell
- Jason Walden