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Holiday Decor 2023.png
FO76 publicteam xpd.pngFor an overview of characters of this name, see Dogmeat.

I wouldn't trust that beast if I were you. That thing is a killer.Phil

Dogmeat is a dog that can be found in Junktown.

Background

He is terrorizing Phil by remaining at the doorway to his house and keeping him out. The Vault Dweller can distract him from the old man and, by doing this, recruit him as a companion. His previous owner had been killed by thugs hired by Gizmo about a month before Dogmeat met the Vault Dweller. He can be recruited by giving him an iguana-on-a-stick or wearing a leather jacket, his previous owner wore one according to Phil, to distract Dogmeat from Phil's house.

Interactions overview

Interactions
Paving the Way.png
This character is a permanent companion.
FO76 ui icon quest.png
This character is involved in quests.

Solve Phil's Canine Conundrum

Statistics

+ Primary Statistics Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6
Strength 06 06 06 07 07 07
Perception 06 06 06 07 07 07
Endurance 07 07 07 07 07 07
Charisma 03 03 03 02 02 02
Intelligence 02 02 02 03 03 03
Agility 06 06 07 08 09 10
Luck 03 04 05 06 07 08


+ Secondary Statistics Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6
Hit Points 108 118 128 141 151 168
Armor Class 16 16 17 23 24 25
Action Points 15 15 15 16 16 17
Carry Weight 175 175 175 200 200 200
Melee Damage 14 15 16 18 19 20
Sequence 13 13 13 16 16 16
Healing Rate 2 2 2 2 2 2


+ Tagged Skills Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6
Unarmed 100% 125% 135% 145% 155% 165%

Notes

  • Dogmeat can be obtained as a follower regardless of the player character's Karma.
  • Unlike humanoid non-player characters, Dogmeat cannot wear armor, equip weapons, or use items, although he can be administered stimpaks by the player character and has a Damage Resistance and Damage Threshold equal to that of leather armor.
  • If Katja and Dogmeat are both following the Vault Dweller, Katja will say "I hate dogs" repeatedly.

Appearances

Dogmeat appears in Fallout.

Behind the scenes

Scott Bennie was the designer who came up with the name "Dogmeat" for the in-game character. The name was initially applied to Jake's dog in the Hub (previously called Dogshit). Later, it was applied to the current non-player character Dogmeat, either by Tim Cain or Jason Anderson.[Dev 1]

Gallery

References

Developer Statements