×
Create a new article
Write your page title here:
We currently have 70,374 articles on Fallout Wiki. Type your article name above or click on one of the titles below and start writing!



Fallout Wiki
70,374Articles
Fallout Prime Banner.jpg

Dogmeat (Fallout 4)/Dialogue

(Redirected from Dogmeat.txt)


UI C Icon ChiLun 01.pngThis is a transcript for dialogue with Dogmeat.

AO_Dogmeat_FindContainer

#SCENETOPICDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1AO_Dogmeat_FindContainer_Scene00043EF4{intentionally left blank}myActor:A1a
200043EF0myActor:{intentionally left blank}myActor:A1a
300043EEEmyActor:{intentionally left blank}A1a

AO_Dogmeat_FindHostile

#SCENETOPICDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
4AO_Dogmeat_FindHostile_Scene0004926B{intentionally left blank}A1a
5{intentionally left blank}A2a

BoS201

#SCENETOPICDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
6BoS201_06_MaxsonStage130001E5DC8BoS201Maxson: Ad victoriam!(barking)BoS201Speech01: Ad victoriam!A1a

CreatureDialogueDogmeat

#SCENETOPICDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
7-002306CA(curious sound)
8(yawn)
9002306C8(playful growl)
10001CF271(mournful howl)
11001ADB48(sad whimper)
12001ADB47(pained whimper)
13001ADB45(angry bark)
14(warning growl)
15(vicious snarl)
16000780BB
17
180003D789
190003D788

DialogueConcordArea

#SCENETOPICDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
20002DogmeatIntroScene000430F8(alert bark)Dogmeat: (alert bark)A1a

DogmeatQuest

#SCENETOPICDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
21DogmeatGotoPlayerScene00198149{intentionally left blank}A1a

DogReaction

#SCENETOPICDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
22DogDistasteSCN0100085578(friendly bark)NPC: What a mangy mutt.A1a
23DogInt02SCN00085576(Friendly bark)NPC: Well hey there, pup.A1a

Followers

#SCENETOPICDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
24-00043EEF{intentionally left blank}
25{intentionally left blank}
26{intentionally left blank}
27{intentionally left blank}
28{intentionally left blank}
29{intentionally left blank}
30{intentionally left blank}
31{intentionally left blank}
32{intentionally left blank}

MQ105

#SCENETOPICDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
33MQ105_017_NickScene000E528FPlayer Default: Say, that's not a bad idea. Some dogs out there in the Commonwealth can track a man for miles.*Bark!*NickValentine: Well, Dogmeat seems eager for the job. Why don't you let him have a whiff? See if he picks up on the trail.A1a
34MQ105_019_DogmeatScene0012FAC0NickValentine: Ready to get to work, Dogmeat?*Bark!*A1a
35MQ105_021_DogmeatScene000E86D2PlayerVoiceFemale01: Dogmeat. Get the scent boy...Player Default: Take me to him, boy. Take me to Shaun...A1a
36000E86C9Player Default: Take me to him, boy. Take me to Shaun...A1a
37000E86C0Player Default: Get Kellogg, boy. Take me to that son of a bitch...B1a
38000E86B7Player Default: I'm trusting my family's future to a dog. That's it. I'm officially crazy.X1a
39000E86AEPlayer Default: Got something, boy?Y1a

MQ106

#SCENETOPICDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
40MQ106_DogmeatRunstoDoorScene000B2544{not sad - this is a sound a dog makes that wants something, like food or to be let out.} (attention-getting whimper)A2a
41(playful bark)A3a
42(playful howl)A4a