×
Create a new article
Write your page title here:
We currently have 70,133 articles on Fallout Wiki. Type your article name above or click on one of the titles below and start writing!



Fallout Wiki
70,133Articles
Fallout Prime Banner.jpg
FO76 publicteam xpd.pngFor an overview of all gauntlets, see Gauntlets.


The Cram Opener is a unique weapon in Fallout: New Vegas.

Gameplay

The Cram Opener is a unique variant of the Bladed Gauntlet. It deals 7.7% more regular damage and 10% greater critical hit damage. It has 25% more durability and identical weapon critical hit multipliers and AP costs as well. In appearance, the Cram Opener appears much darker in color than the standard variant.

V.A.T.S. Special Attacks

Type of attackSkill requiredDamage per attack in V.A.T.S.Action point costDamage per action pointAdditional effects
Normal056262.15
Stomp50112205.6Only on knocked down enemies
Uppercut5064.4203.22
Cross7561.6203.082.5x damage to limbs
Note: Unarmed weapons do double normal damage in V.A.T.S.

Durability

The Cram Opener can successfully strike about 370 times from full condition before breaking.

Variants

Comparison

Legend
Weapon name (current weapon is highlighted) Weapon name (melee or unarmed) Weapon name (current weapon is highlighted) Weapon name (gun, energy or explosive)
Damage per attack (damage per projectile) Damage per attack (damage per projectile) Damage per second Damage per second
Area of effect damage Area of effect damage Effect damage & duration Effect damage & duration
Bonus effects Bonus effects Attacks per second Attacks per second
Critical chance % multiplier Critical chance % multiplier Critical damage Critical damage
Critical effect damage & duration Critical effect damage & duration With all mods attached With all mods attached
Attacks in V.A.T.S. Attacks in V.A.T.S. Action point cost Action point cost
Damage per action point Damage per action point Weapon spread Weapon spread
Magazine capacity (shots per reload) Magazine capacity (shots per reload) Durability (number of attacks before breaking) Durability (number of attacks before breaking)
Weight Weight Value in caps Value in caps
Value to weight ratio Value to weight ratio Skill required Skill required
Strength required Strength required
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Bladed Gauntlet 25
39.11.57x240261.92951020020255
Cram Opener 28
47.51.7x244262.23701080080255
Note: Unarmed damage is doubled in V.A.T.S.

Locations

  • It is held by Little Buster, a soon-to-be-retired bounty hunter, in Camp McCarran. He can typically be found sparring with a practice dummy in between a truck and the camp's tents.
  • If the quest Three-Card Bounty for Major Dhatri has been completed, Little Buster will leave the camp and go to Freeside, via the North Gate. After one or two in-game days, his corpse can be found near the entrance's railroad tracks. The weapon can be looted from his corpse.
    • Note the railroad tracks are the ones inside of the Freeside gate near the Old Mormon Fort and not the tracks outside the gate.

Notes

  • As of Patch 1.3.0.452, the weapon no longer ignores Damage Threshold.
  • It is possible to obtain two copies of this weapon by pickpocketing it from Little Buster while he is alive, then looting it from his corpse later.
  • Without trying to pickpocket the weapon from him, there may be a second copy of this weapon in the inventory of his corpse.
  • The name of this weapon is a reference to the canned food Cram, a healing item also found in-game. It also is a play on words for the common household can-opener.

Bugs

  • Playstation 3Playstation 3 Xbox 360Xbox 360 This weapon has the icon of a melee weapon when you assign it to the D-pad, even though it is an Unarmed weapon. This also happens with the regular Bladed Gauntlet.
    • Repair This is fixed in version 1 of YUP.
  • Xbox 360Xbox 360 If worn while entering the interrogation room Silus is being held in during the Silus Treatment quest, the model will still be shown on your hands. This will continue after you have been returned your weapons, no matter what you currently have equipped. This also happens with the unique unarmed weapon Recompense of the Fallen and Boxing Tape.