C3: Community Creations Con is an annual community charity event focused on showcasing Fallout, Elder Scrolls, and Starfield Mods.
C3 is a virtual conference for charity created by a community collaborative of like-minded and passionate modders dedicated to expanding the worlds and universes of Fallout, Elder Scrolls and Starfield. From Construction Set to Creation Kit in all its forms, we bring together gamers and creators, streamers and modders to celebrate some creations of our own and help others create theirs.
During this multi-day Twitch-based event we bring together notable names, teams and some very special guests for a host of unique content to support the charitable cause Make A Wish International:
- Modder/Mod Team Showcases – a peek behind the curtain at some of some of the most anticipated mods in development as well as small scale mod projects covering a wide array of categories, from quests to cosmetics.
- Virtual Learning Classes – Keynote speakers break down the many forms of creation tools available to allow you to reinvent the game you love most, in the universe you love most.
- Planned and Peer Networking – encouraging collaboration across projects, bringing modders everywhere together to learn, to inspire and celebrate our work.
Designed to be inclusive, diverse and supportive, C3 is open to all and welcoming to all. Whether you are new to modding, a seasoned pro, or just a passionate downloader who loves our work, we invite you to join us for this community networking event.
|Modding Tools Panel
|8:00 AM EST
|Looking to get into advanced modding but aren't sure how to dig into the data? @Kinggath (Sim Settlements) interviews @ElminsterAU the lead developer of xEdit and dataminer @Eckserah on the most popular modding tools and give you a better understanding of the mechanics of Bethesda games.
|Level & World Building
|10:00 AM EST
|Joel Burgess, current Studio Head and co-founder of Soft Rains, an indy game studio is joining us with Daryl Brigner. Joel was a former Senior Designer at Bethesda Game Studios who worked on The Elder Scrolls: Oblivion, The Elder Scrolls: Skyrim, Fallout 3, Fallout 4 and Fallout 76. Daryl Brigner, is a former level designer who worked on The Elder Scrolls: Skyrim, Fallout 3, Fallout 4, Fallout 76 and Starfield. Daryl was lead level designer for Fallout 4’s Far Harbor, one of the most beloved DLCs by the community. They’re going to be doing a talk on level design, what they’ve learned, how they approach it, etc. that can help modders plan things out.
|Nexus Mod Manager Development
|11:30 AM EST
|Tim @halgari Baldridge - Lead App Developer at Nexus Mods - will be sharing an update on the development of the upcoming Nexus Mods App. He will be talking about why we provide a mod manager to the community and what problems it solves for our community. Tim will also cover some of the high-level design decisions about how the app will work and why we've chosen the approach we have.
|Tim Halgari Baldridge
|12:15 PM EST
|Team Skyblivion (@SkyblivionProject) presents the latest on the ambitious remake of The Elder Scrolls: Oblivion using the latest TES engine. In this full remake of the iconic game, they applied all modern video game design philosophies to make a game that can compete with more modern standards and gives fans of the franchise a chance to replay their childhood memories or get a completely new TES experience in case they never got a chance to enjoy Oblivion.
|Fallout London Showcase
|2:15 PM EST
|Fallout London is an ambitious, trail-blazing DLC-sized mod for Fallout 4, Bethesda Game Studios’ 2015 post-apocalyptic RPG. Fallout: London stands apart from its contemporaries and offers an entirely new experience: setting a Fallout game outside of the United States. True to its moniker, Fallout: London takes place IN London. From stuffy parliamentary aristocrats to a resurrection of the Knights of the Round Table to an uncompromising cult of revolutionaries (and more!), Fallout: London embodies the history and aesthetics of London and puts an unmistakably nuclear spin on the beloved city.
|Revelation Blues Showcase
|4:15 PM EST
|Revelation Blues, the highly anticipated Van Buren remake will be showing off its progress in this panel. With world designs, concept art, and already-released content.
|Revelation Blues Team
|Armour Compendium Update & Tutorial Stream
|5:15 PM EST
|Bethesda Game Studios Verified Creator @Elianora presents a few of her latest mods, including a new showcase of new armors in Eli's Armour Compendium, changelog previews, and tips and tricks related to the mod. She'll also be showing you the ins and outs of house modding to build yourself a home in your favourite world.
|My Journey as a Modder
|7:15 PM EST
|Have an idea for a mod but don't know where to begin? @Webb Productions Entertainment hosts a panel sharing his journey in modding, including how starting small can allow for greater creativity with confidence down the road. He'll break down his latest Deathclaw mod step by step to share the creative process he uses.
|Webb Productions Entertainment
|7:45 PM EST
|Modder @Neeher takes you on a deep dive into 3D Character and Gameplay animation, plus implementation in projects such as Fallout London, Sim Settlements 2 and personal projects in development.
|Fallout: Appalachia Showcase
|8:45 PM EST
|Fallout: Appalachia is an ambitious Fallout 4 mod that brings the world of Fallout 76's Appalachia into the time and gameplay of Fallout 4. You step into the shoes of the Sole Survivor exploring Appalachia 185 years after the events of Fallout 76. This mod represents a natural extension of how Fallout 4's story in Appalachia will reflect your choices, decisions, actions - and their consequences - both in the Commonwealth and Appalachia itself as you try to uncover the origins of the Rust Devils and end the threat they pose to the wasteland.
|Fallout: Appalachia Team
|Vault 16 Redux
|9:15 PM EST
|Modder Blake Roper (@LuckyOwlOfficial) takes a nostalgic revisit to his very first mod: Vault 16 Redux. This rework adds a vault of mystery and conspiracy as players explore and seek to uncover what's really going on in Vault 16.
|Independent Fallout Wiki
|9:45 PM EST
|Jessica Star hosts Kate Aces (@kateaces) of the Independent Fallout Wiki, a critical reference point for the writing of mods in terms of researching story threads in existing lore, items, companies, key figures to build individual and unique stories! This panel will include wiki editors and mod writers discussing the most popular pages and interesting lore tidbits that assist their work.
|9:00 AM EST
|@greenFoxel shares a new add-on for the popular Fallout 4 mod, Concord Stories, a Sim Settlements 2 mod that adds new interiors to explore throughout the Commonwealth, as well as a fully voiced NPC, new merchants, and new quests.
|A StoryWealth Collection
|9:30 AM EST
|The @The5thViking shares a breakdown of their popular Fallout 4 Collection mod: "StoryWealth", including its history, what they have done as a collection, mods they made for it, working with mod authors, the help their team provides and how they try to differentiate from other collections.
|Fallout: Nuevo Mexico
|10:00 AM EST
|The Fallout Nuevo Mexico mod team shares the latest of their New Vegas mod that gives plays a brand new experience set in the remains of the state of New Mexico. You'll take on the role of either The Convict or The Dreamer as you travel across the land of Enchantment in a rich new worldspace.
|Fallout Nuevo Mexico Team
|Creature Craft & Fantasy Art
|11:00 AM EST
|Jonah Lobe Artist, Gamedev & World-Builder, and former Character Artist Bethesda Game Studios who worked on The Elder Scrolls IV: Oblivion, The Elder Scrolls V: Skyrim, Fallout 3, Fallout 4, and Is noted for creating the dragons of Skyrim and reimaging the supermutants and Deathclaws of Fallout and beyond. He’ll be doing a talk on creature craft and fantasy art, explaining to and inspiring modders on how he creates creatures for games.
|12:30 PM EST
|The ambitious total conversion mod that reimages the 2002 The Elder Scrolls: Morrowind game using Skyrim's engine. Take a deep dive into the mod's progress as the team shares their aim to bring back iconic features like levitation, modular armor and spell crafting, as well as the nostalgic narrative, to a modern audience.
|Merry Modding Days
|2:30 PM EST
|Modder @VetaPhoenix79 shares a new holiday initiative Merry Modding Days started by a group of modders to bring an Advent Calendar-like experience to modding, dropping surprise mods each day. She'll share what's planned for 2024 and how modders can get involved.
|Project: Bygone Weapons Showcase
|3:00 PM EST
|Modder @Alexerator presents his Fallout 4 mod, "Project: Bygone Weapons" in a panel hosted by Zack Finfrock of the popular Nuka Break film series. This mod project brings back every weapon from Fallout 3 and New Vegas, with select weapons from Fallout 1, 2, Tactics, Van Buren, and even the Brotherhood of Steel. More than just a weapon overhaul for Fallout 4, it also will include a new quest as Alexerator shares all the latest with the project and plans for the future while also doing a face reveal to the community.
|Empire Wastes Showcase
|4:00 PM EST
|What happened to New York in the Fallout timeline? The large-scale mod for Fallout 4, "Empire Wastes", answers that question by bringing the Sole Survivor to the Big Apple and the Island of Manhattan. Project lead @portowulf gives you an early look at locations, characters, and the behind-the-scenes work of what has been completed to date.
|Fallout 4: Capital Wasteland Showcase
|5:00 PM EST
|Well-known content creator Al ChestBreach hosts the team of Fallout 4: Capital Wasteland, the ongoing project to recreate the entire Fallout 3 game and its DLCs in the Fallout 4 engine. After launching their mod recreation of the Point Lookout DLC, they showcase their current WIP recreation of the Fallout 3 DLC: The Pitt.
Capital Wasteland Team
|Fallout: The Odyssey Showcase
|5:30 PM EST
|Fallout: The Odyssey takes you back to the worldspace last scene in Fallout 3's Operation Anchorage, the state of Alaska. Visit the post-apocalyptic state of ice and snow amid a war between the Brotherhood of Steel and the Enclave. Learn more about the mod's story, setting, concept art, and gameplay mechanics.
|The Odyssey Team
|6:30 PM EST
|Modder @sullyvanj93 presents Temu Jin, a brand new Fallout: New Vegas mod for a fully-voiced Great Khan companion with some new characters and a quest.
|7:30 PM EST
|The Fallout: Ashfall team presents their small DLC-Sized quest mod being made for Fallout: New Vegas that takes the courier on a journey to the island of Hawaii during a volcanic eruption.
|Fallout: Free Cheyenne
|8:00 PM EST
|Take a peek into the game-sized mod for Fallout: New Vegas set in the Corridor Wasteland between the city-state of Free Cheyenne and Legion-controlled Denver. The Fallout: Free Cheyenne panel will be going over the setting, the story, the factions, the gameplay, and a first-time look at some of the locations featured in the mod.
|Free Cheyenne Team
|8:30 PM EST
|Jessica Star hosts a Creations Panel with a team of mod authors who joined Bethesda's Verified Creators program as they share their insights, their journey in modding, how the program is helping them chase dreams and common questions. Featuring @kinggath, @Elianora, @Shoeburglar and @trainwiz.
Since 2001, Bethesda Game Studios has created some of the most imaginative, rich and expansive worlds and universes in gaming. Then they did the most remarkable thing: they opened these worlds to us to recreate, expand, customize and tell stories of our own. Modding and the celebration of modding in the universes of Fallout, the Elder Scrolls and upcoming titles such as Starfield has, to date, been an often underrepresented aspect of the fandoms. Often operating on our own, modders and mod teams create in a state disconnected from one another and the gaming community at large.
C3 was created to bring together the talents and teams of modders everywhere to develop community ties and relationships among mod authors. Dedicated to being open and inclusive to all, our goal is to drop the curtain on the modding scene, allowing more fluid collaboration amongst modders and visibility amongst gamers.
|Event Lead, Charity Outreach, Sponsors Liaison
|Event Management Lead, Discord Lead
|SS2 • CM • IFW, Discord Admin & Outreach
|Moderator and Advisor
|Moderator and Advisor
|Scheduling Lead and Advisor